Didn't Demon's Souls come out first? What makes Dark Souls the go to when Demon's Souls was what defined the genre?
AyepDark Souls wasn't locked to one platform, and it's what blew the series up.
That's not really a hot take. It's pretty true. Not to mention Demon's Souls got zero marketing in the west because Sony didn't think it would do well after the Japanese reception.Hot take: Demon's is not more popular because it was a PS3 exclusive when the console was at its worse and 360 was more popular
But Dark Souls only happened because the original Demon's Souls fanbase made it a sleeper hit through word of mouth. If PS3 players sat on it and let it disappear, there would not have been a Dark Souls.Its because not a lot of people got to play Demon's Souls because its locked to a single platform and Dark Souls got 2 more games and were available to plays of all 3 platforms with switch being added to dark souls 1's list of platforms to play on.
Thats how it should be and thats how it is. The more people get to play it, the more word of mouth gets spread. It only hurts the game if its exclusive since more people don't get to appreciate it. Demon's Souls is sadly one of them.
Ofcourse. Iam not saying it was a failure in terms of sales but it didn't not come close to the amount of popularity and sales of the Dark Souls series due to its exclusivity. Word of mouth only spreads more and more if more people get their hands on the game only.But Dark Souls only happened because the original Demon's Souls fanbase made it a sleeper hit through word of mouth. If PS3 players sat on it and let it disappear, there would not have been a Dark Souls.
in the 90s....we called every other fps as doom clones....not wolfenstein clones..
every side scrolling platformers are mario clones....not pitfall clones
so there's that.
Not only it's much more popular, it also created the standard structure that most other From games and games inspired by their games try to replicate.
When a new "souls like" game comes out, is your first expectation an interconnected world or a hub and levels separated by loading screens?
This. The game that popularizes the genre/mechanics becomes the standard-bearer, not necessarily the original innovator.in the 90s....we called every other fps as doom clones....not wolfenstein clones..
every side scrolling platformers are mario clones....not pitfall clones
so there's that.