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Batatina

Member
Oct 25, 2017
5,264
Edinburgh, UK
Because despite being one of the richest companies on earth, and orders of magnitude richer than Sony, Microsoft has marketed itself as the underdog, and people bought it.
 

MrWindUpBird

Banned
Oct 28, 2017
3,686
You know the reason, come on. It's console wars shit, always has been. I had some friends in a discord we're all in tell me that Microsoft buying Bethesda was unironically good for the industry and when I challenged him on it he boiled it down to "Microsoft good/Sony bad."
 
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bob100

bob100

Member
Oct 29, 2017
1,725
Do you actually have any answer or just shout console warrior?

No you're 100% right only Microsoft buying studios is good and sony buying studios is bad for everyone///....and after your condescending comment and no apology I have no interest in talking to you. Now stop messaging me.
 

Joo

Member
May 25, 2018
3,869
The funny thing is any Sony fans who were decrying the anti consumer practice of buying studios will drop it at a nanosecond and just blame MS when Sony(inevitably) buys another studio/publisher. Such is the war of the consoles
Well I guess that the impact will be smaller as MS went first, but I truly hope that it's the breaking point where everyone here finally understand why big third party publishers/devs being bought and consolidated isn't a good thing for anyone really.
 
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Lukemia SL

Member
Jan 30, 2018
9,384
Xbox buying Bethesda changes nothing, because everyone has a powerful PC anyway and Xbox publishes games also on PC.

220px-Jayzniggawhatniggawho.jpg


Still time to add a "/s" to your post fam.
 

Beer Monkey

Banned
Oct 30, 2017
9,308
You think they payed for all these games? Including Dream Daddy, Aqua Kitty, Chasm, Steins;Gate...

Some devs just can't release every version at the same time, happens a lot with indies being first on Switch.

I filtered the list to timed exclusive and started searching release dates. Way way too many where it's exactly a year.
 

breakfuss

Prophet of Truth
Banned
Oct 28, 2017
1,538
You spend $7.5 Billion to make more than $7.5 Billion. You simply dont recover from that type of expenditure without maximizing sales.

$7.5 Billion is roughly Playstation's entire operating profit since PS4 launched. You dont spend your competitors entire generational profits just to block them from getting a handful of games

lmao

A)are you familiar with the term investment? and B) are you aware of Microsoft's market cap and availability of cash? Microsoft could buy Sony lol
 

wollywinka

Member
Feb 15, 2018
3,099
You spend $7.5 Billion to make more than $7.5 Billion. You simply dont recover from that type of expenditure without maximizing sales.

$7.5 Billion is roughly Playstation's entire operating profit since PS4 launched. You dont spend your competitors entire generational profits just to block them from getting a handful of games
I said nothing about spending money to block anyone. I asserted that the acquisition was tantamount to a loss leader. Recouping the outlay isn't necessarily dependent on Sony.
 

Deleted member 1003

User requested account closure
Banned
Oct 25, 2017
10,638
I dunno. Microsoft buying Bethesda hasn't canceled their current timed exclusives and doesn't stop them from pursuing more third party timed exclusives.
 

rickyson33

Banned
Nov 23, 2017
3,053
there's a difference between buying a studio and having a hand in making their games and straight up paying a studio money to keep it out of the hands of slices of people

one feels way more spiteful towards consumers than the other
 

Rosol

Member
Oct 29, 2017
1,397
It depends, lots of time the timed deals have a whole lot of misleading involved- (for instance game is talked about prior and implied to be multiplatform then announced as exclusive) You also get the publishers getting basically paid to lie and stonewall about when other versions are coming out. If they stated the terms of the deal it wouldn't be so bad. This Breaks our ability to make informed purchasing decisions. There is also the thing about devs being able to focus on on platform thus optimize and focus on delivering a better product - when they're fully bought out (at least in Sony's case) they can put a lot of time into the seldom used features in the console and push the graphics further on the platform.
 

breakfuss

Prophet of Truth
Banned
Oct 28, 2017
1,538
there's a difference between buying a studio and having a hand in making their games and straight up paying a studio money to keep it out of the hands of slices of people

one feels way more spiteful towards consumers than the other
Yes. And one has you assuming all the risk while the other is just petty as fuck
 

Classybro

Member
Oct 27, 2017
577
I hate content locked out of games it's bullshit that I pay the same amount for Destiny 2 and Marvels Avengers but I get less content if I dint want to play on PlayStation you are actively telling me my money isn't as valuable to you if I play elsewhere.
 

Okii

Banned
Oct 25, 2017
3,189
I hate content locked out of games it's bullshit that I pay the same amount for Destiny 2 and Marvels Avengers but I get less content if I dint want to play on PlayStation you are actively telling me my money isn't as valuable to you if I play elsewhere.
Yeah honestly this sorta stuff pisses me off more than acquisitions, the Avengers thing sucked.
 

Joo

Member
May 25, 2018
3,869
lmao

A)are you familiar with the term investment? and B) are you aware of Microsoft's market cap and availability of cash? Microsoft could buy Sony lol
I have no idea how things regarding exclusivity are going to pan out, but just because MS is bigger than Sony or has cash available in no way means that the same principles of return of investment and financial sensibility wouldn't apply in exactly the same way.

MS can just have the gaming division to remain unprofitable for a longer period of time. That's the only difference, but it still doesn't mean that once you take the risks into account, there wouldn't still be a need for a rational, calculable and clear plan for profitability before 7.5B is spent. It just emphasises the point when as of now Xbox isn't selling too well and at the same time MS has decided to give Game Pass out very cheaply and sell XSX at loss.

There's of course a plan to make all this money back and then some. These decision aren't done recklessly, on a whim or based on guesses just because the company is big.
 

HBC_XL

Member
Apr 19, 2018
1,025
Vancouver
The truth is that both "exclude" a group from playing content.

Buying a studio is an investment, whereas buying exclusivity is (generally) just a means of preventing competition from enjoying the heightened release-period hype. I think that's what bothers people in those scenarios - they hear about a game for years, it drops on a machine they don't have, and then they are out of the zeitgeist by the time they can buy and play it.

Not all "money hats" are created equal though. Seemingly SFV wouldn't have happened without Sony, though I often wonder how much Sony pays into that agreement as it continues getting updates.

I think the ones that irritate people (at least myself) the most are where a game is across multiple platforms, but one gets stuff earlier (that affects online) or is the only place to get the content period. The publisher is adding value for one set of customers, but charging another set the same price.

edit: I'll likely catch flak for this, but I also think MS "exclusivity" at the moment is the least impactful of the three. Nintendo exclusives are generally exclusive to hardware intenrally, let alone a company (but they'll gladly re-charge you for access on a new machine, at full price) and Sony is still largely locked to their consoles until recently with PC ports. That is to say that Nintendo/Sony exclusivity (in any form) is more likely to restrict more people overall (Xbox+PC users likely outwiegh Nintendo+Playstation users)
 
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ultimaotaku

Member
Oct 25, 2017
276
I'm not a huge fan of either but dislike timed exclusives more due to the constant secretiveness and sometimes outright dishonesty.
If companies would just come out and outright say "looks its a 6 month exclusive" or something like that it'd bring down my negativity about it (still wouldn't like it but still it'd help)
 

the-pi-guy

Member
Oct 29, 2017
6,274
I think timed exclusives are better than buying studios, so I don't get it.

I have no issue waiting a year for a game.

From a game point of view, there are definitely advantages for timed exclusives, and being bought. Namely more funding.

But from a consumer point of view, I think waiting a year for a title is better than never getting a game on your preferred platform.
 

Trup1aya

Literally a train safety expert
Member
Oct 25, 2017
21,356
lmao

A)are you familiar with the term investment? and B) are you aware of Microsoft's market cap and availability of cash? Microsoft could buy Sony lol
Yeah

Are you familiar with the term ROI?

A company having a lot of money doesnt make them keen on wasting it. Why spend $7.5 Billion buying Bethesda if all they wanted was to block Sony? They could have just paid Bethesda to skip Playstation and got the same result for a fraction of the cost.

No company is going to sign off of a $7.5 billion aquisition without a s solid plan to convert that into profit.
 
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BassForever

One Winged Slayer
Member
Oct 25, 2017
29,931
CT
It's hard to get mad or stay mad when a game or studio only gets made/continues to exist because it was purchased (see Bayonetta 2/3). It's frustrating when a game doesn't need to be a timed exclusive to sell (see FF7R or FFXVI) but money is thrown at it to keep it exclusive for a time.
 

ivan.k

Banned
Dec 30, 2017
1,304
Moscow
Because Sony's exclusivity benefit only PlayStation players. Microsoft exclusivity benefit PC, Xbox and even Switch players
 

Kthulhu

Member
Oct 25, 2017
14,670
At least with a purchased studio the money is going to directly to development and isn't just a money hat for games that were gonna come out anyway.
 

Trup1aya

Literally a train safety expert
Member
Oct 25, 2017
21,356
I said nothing about spending money to block anyone. I asserted that the acquisition was tantamount to a loss leader. Recouping the outlay isn't necessarily dependent on Sony.

You suggested that it being a loss leader meant they might not release on a competitors console right?
 

CliveLH

Member
Jun 22, 2019
2,225
Both are trash, and anyone who portrays either as good or altruistic in any sort of way are full of it. But I think most people already know that. There have been complaints aimed at both companies. You just tend not to notice the people agreeing with you.

They bought a massive publisher with numerous studios under their umbrella. Bethesda wasn't likely to die prior to releasing the Elder Scrolls game they announced 2 years before Microsoft bought them. The fate of DOOM wasn't dire.
I guess Bethesda was trying to sell themselves just for fun then.
 
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breakfuss

Prophet of Truth
Banned
Oct 28, 2017
1,538
I have no idea how things regarding exclusivity are going to pan out, but just because MS is bigger than Sony or has cash available in no way means that the same principles of return of investment and financial sensibility wouldn't apply in exactly the same way.

MS can just have the gaming division to remain unprofitable for a longer period of time. That's the only difference, but it still doesn't mean that once you take the risks into account, there wouldn't still be a need for a rational, calculable and clear plan for profitability before 7.5B is spent. It just emphasises the point when as of now Xbox isn't selling too well and at the same time MS has decided to give Game Pass out very cheaply and sell XSX at loss.

There's of course a plan to make all this money back and then some. These decision aren't done recklessly, on a whim or based on guesses just because the company is big.
Yeah

Are you familiar with the term ROI?

A company having a lot of money doesnt make them keen on wasting it. Why spend $7.5 Billion buying Bethesda if all they wanted was to block Sony? They could have just paid Bethesda to skip Playstation and got the same result for a fraction of the cost.

OK, so why did they buy Bethesda? What was the point if not to bolster their first party offerings? ROI doesn't have to simply be the direct sales of Bethesda games. It's enriching the Xbox/Gamepass experience. If the same can be had on PlayStation, a potential consumer wouldn't need to come to Xbox. By your logic they might as well put Halo and Gears and Forza on every platform known to man as well. More money, right?
 

CosmicGP

Member
Oct 28, 2017
4,887
Because Sony's exclusivity benefit only PlayStation players. Microsoft exclusivity benefit PC, Xbox and even Switch players

Not really. As a primary playstation gamer/secondary PC gamer, I'm not a fan of Sony buying timed exclusives. It must have had some benefit for them to keep doing it, but I don't go yaaay a game only for me.

For instance, in case of FFVIIR, the only benefit I can think of is: Okay, SE is shit at completing games, maybe with this exclusivity they can focus on just one SKU for now, and get some extra development cash on top of it, and the game will be better for it.

As for acquisitions, I couldn't care less about Bethesda, but if it happened to a developer I like, like CDPR, with such a gargantuan amount of cash involved, one can only say "well played" and hope it possibly leads to more special games.
 

piratethingy

Attempted to circumvent ban with alt account
Banned
Oct 28, 2017
1,428
Yeah

Are you familiar with the term ROI?

A company having a lot of money doesnt make them keen on wasting it. Why spend $7.5 Billion buying Bethesda if all they wanted was to block Sony? They could have just paid Bethesda to skip Playstation and got the same result for a fraction of the cost.

Man these discussions kill me. Neither of you knows if the games will be exclusive or not, and trying to use big boy words to convince each other is so corny. No one knows, stop acting like people who disagree with you are dumb.
 

get2sammyb

Editor at Push Square
Verified
Oct 27, 2017
3,006
UK
I still don't really understand the idea that 6-12 months of timed exclusivity is worse than permanently removing a dozen historically multiformat franchises from another system, but it seems this is genuinely where we're at.

You can't really compare the Insomniac Games or Ninja Theory (for example) acquisitions to the Bethesda buyout because, in Insomniac's case at least, its biggest franchises were Sony IP anyway.
 

breakfuss

Prophet of Truth
Banned
Oct 28, 2017
1,538
Pretty much. Every other long winded justification is just mental gymnastics to defend their plastic box of choice
Not true. I own all platforms and will next gen as well so I was never at risk of being "left out in the rain". I played Destiny exclusively on Playstation and always thought that exclusive strike/mission deal was utter shit. Genuinely felt bad for Xbox players. It's not at all comparable to investing in developers and bringing them in-house.

What the hell was Microsoft supposed to do if people kept complaining they didn't have enough exclusives? Bethesda was a PRIVATE company and wanted to be bought. And now, incredible teams like Arkane that don't always light up the sales chart have a bit of a lifeline. The sale was mutually beneficial.
 

Mandos

Member
Nov 27, 2017
30,931
I mean, my issue isn't inherently timed exclusives, but rather the transparency around them. At least an acquisition is more straightforward(not great but straightforward)
 

haveheart

Member
Oct 25, 2017
2,076
Not true. I own all platforms and will next gen as well so I was never at risk of being "left out in the rain". I played Destiny exclusively on Playstation and always thought that exclusive strike/mission deal was utter shit. Genuinely felt bad for Xbox players. It's not at all comparable to investing in developers and bringing them in-house.

What the hell was Microsoft supposed to do if people kept complaining they didn't have enough exclusives? Bethesda was a PRIVATE company and wanted to be bought. And now, incredible teams like Arkane that don't always light up the sales chart have a bit of a lifeline. The sale was mutually beneficial.
Seeing this being brought up often, how exactly will a studio like Arkane benefit from MS acquisition?
 

WadeIt0ut

Member
Oct 28, 2017
2,985
Iowa
Nah I disagree with the hypocrisy nonsense.

In my opinion if you want games exclusively on your system, buy that shit outright. I can much easier tolerate exclusivity when it's because the game is owned by someone than knowing the company just straight up wrote a check to keep it off the competitors for a while.

At least when the company is owned you know Sony/Microsoft money is being invested into that company fully. Because it is now their money to gain or lose.
 

Joo

Member
May 25, 2018
3,869
OK, so why did they buy Bethesda? What was the point if not to bolster their first party offerings? ROI doesn't have to simply be the direct sales of Bethesda games. It's enriching the Xbox/Gamepass experience. If the same can be had on PlayStation, a potential consumer wouldn't need to come to Xbox. By your logic they might as well put Halo and Gears and Forza on every platform known to man as well. More money, right?
Well like I said I don't know how the exclusivity is going to pan out, but imo the biggest benefits to MS is control over them, having the games on game pass day one and getting the studios before someone else does. The exclusivity is a benefit, but nowhere near the biggest factor. It's just a very long term investment.

All I can say is that I wouldn't be surprised if the bigger games would release on PS5 also because A. there's an established, clear fan base who will surely buy the games in millions, and B. (this is more important), because something like ES6 would make way more money for MS on Playstation than anywhere else just because of the simple fact that it would be sold at full price instead of offered through Game Pass like everywhere else. Game Pass day 1 is either a loss for MS or at least cuts profits from game sales significantly for the foreseeable future, there's no way around it.

7.5B is an absolutely massive amount of money, and how things are for Xbox, it's going to basically take at least the whole generation until some profits are on the horizon. They would still have the often underestimated, big advantage that you can play those games at release with a Game Pass sub, when on other platforms you have to pay the full price.

Of course the other, also quite likely possibility is that Zeni games are just exclusive, and that's it.
 

meenseen84

Member
Feb 15, 2018
1,936
Minneapolis
I think exclusive content is a little different when someone pays the same for the game but receives an inferior product. I don't like waiting to play game either but it's far more acceptable.
 

Trup1aya

Literally a train safety expert
Member
Oct 25, 2017
21,356
OK, so why did they buy Bethesda? What was the point if not to bolster their first party offerings? ROI doesn't have to simply be the direct sales of Bethesda games. It's enriching the Xbox/Gamepass experience. If the same can be had on PlayStation, a potential consumer wouldn't need to come to Xbox. By your logic they might as well put Halo and Gears and Forza on every platform known to man as well. More money, right?

Microsoft can bolster their 1st party and enhance Xbox/Gamepass despite putting their games on competitng platforms. In fact, they are already doing this. You can go buy Gears or Halo on Steam RIGHT NOW.

There's no path to recouping $7.5Billion through Bethesda exlusives. That's roughly Playstations entire operating profit since ps4 launched, and their exclusives sell gangbusters. The Minecraft IP was $2 Billion, and that stayed multiplat, even Minecraft Dungeons, which came out years after the acquisition.

The Gamepass experience has NEVER been about exclusives. NONE of the games on the service, aside from Forza4 are exclusive to xbox. It's been about having a huge collection of great games, including all of MS 1st party on day one, for a great price. This dynamic would still be true if and when Bethesda games land on competing platforms.

One of the biggest lessons MS has learned this gen is how to be a multiplatform developer and convert that into demand for in-house products and services. By supporting steam, they've converted some steam users into Gamepass subscribers and sell games directly to those who won't subscribe... it's a win-win. We see the same thing happening with Nintendo users. It's silly to think MS wont see the same opportunity on Playstation.

I'm not saying this will happen for all MS IP. But it makes too much sense to do this for IP that cost $7.5 Billion and already have established fanbases on other platforms.
 
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Gunman

Member
Aug 19, 2020
1,668
I remember people defending basically every Microsoft timed exclusivity deal and studio acquisition by saying "it's okay because it's an indie/mid-range studio having trouble with funding." I wonder what they think about buying a major publisher and 5 major studios in one fell swoop.
 

E.T.

Member
Oct 25, 2017
4,035
Is it smart business? Yes, but is it also damaging to the industry in the long term? Not sure.
This is an arms race that only Microsoft can win in this space.

Had Sony purchased ZeniMax, we would definitely have people performing mental gymnastics to justify why its great/bad depending on which side of the fence you sit on. But even then the concern would be legit in regards to long-term health of the industry when one mega corp is hoarding content to keep it away from others.

Timed exclusives are not on the same scale, those games usually end up everywhere within a certain amount of time.

That is what has surprised me the most. The fact that an Avengers exclusive character garnered more vitriol and backlash here and on the internet in general, than a mega corp buying a healthy multiplatform publisher and cutting off the largest console install base in the process. All the while proclaiming that "Exclusives are counter to what gaming is about"

People literally switched stances overnight because it suited their preferred choice of plastic at that particular time.
 

breakfuss

Prophet of Truth
Banned
Oct 28, 2017
1,538
Seeing this being brought up often, how exactly will a studio like Arkane benefit from MS acquisition?
Well, I look at it somewhat like how the film industry handles "prestige" movies. Those movies don't make bank and some of them even expectedly lose money. But there's merit in having them in your portfolio. Sony does it with their Classics label, and they clearly do it with game studios like Media Molecule. Microsoft can better absorb the blow of an underperforming Dishonored better than an independent Bethesda can. I mean, this is all baseless conjecture lol but one can dream.
 

Soupman Prime

The Fallen
Nov 8, 2017
8,567
Boston, MA
Never been on a gaming forum during a transition to next gen but it all just seems like console wars tbh. From people being happy Spider-Man was exclusive while others were pissed off. And now there's the potential of usual multi plat games becoming exclusive and both reactions happening again.
 
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