I like them and it tends to make the worlds more believable for me.
Ah yes, because flying around the universe or battling your way through post-apocalypse Boston, fighting aliens, mutants, and robots with an array of sci-fi weaponry is a little hard to swallow unless the experience is grounded by a bunch of in-universe posters using a very specific art style popular in the US in the 1950s.
They are used because they are the only type of ads that can act both as jokes and as diagetic material.
If they used more modern style ads, they wouldn't be funny, or if they were, they wouldn't be believably diagetic because they would come off more like GTA hamfisted satire.
That style of implausible positivity and corporate trust was presented barefaced in ads of that vintage. Displaced, all audiences can easily read them as "wrong", but be okay with the in-universe characters having problems with them because they worked on real people in our own history.
That first sentence just seems laughable. I'd hire new writers if they're only capable of being funny if they're writing copy for ads with a specific aesthetic. This art style is the very definition of ham-fisted. BioShock felt original, and it makes sense to some degree in Fallout since the bombs were dropped when these and were popular (why society hasn't produced anything new since this is a mystery, clearly we've moved past it in the real world and I'm not sure why Fallout's would be any different), but how exactly does this style feel natural in Outer Worlds? I see it and immediately think "Oh, they used that style because you apparently have to in this genre."
There's also plenty of games that don't use this style for humor. Dead Space strikes me as on of the more ridiculous examples of artists just shoe-horning this style into their game because... I'm not sure, I don't want to be mean but it sorta feels like they just can't come up with anything new.
Hard disagree on this assessment.
I haven't played the game yet, but I assume it's because Fallout has always gone for the same thing. The original Fallout began with TV ads too.
This is what I mean by the thread title. Outer Worlds does have some unique stuff going on. I'm surprised that with this one aspect of the game's design they seemingly went "Welp, the game we're basing our off of had some posters in it with this really distinct style, so guess we better have some of them too."
Seems like ridiculous decision making to me.