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Who will set the new benchmark?

  • Halo Infinite -

    Votes: 566 23.8%
  • Cyberpunk 2077

    Votes: 957 40.2%
  • Spider-Man Miles Morales

    Votes: 386 16.2%
  • Demon Souls Remake

    Votes: 366 15.4%
  • Impressive game not in the poll

    Votes: 541 22.7%

  • Total voters
    2,379

Athrum

Member
Oct 18, 2019
1,352
Don't think DS will be released this year, they didn't show a release date/window.
Cyberpunk maybe, since it's also being released on PC and you can probably make it look amazing with a pretty beefy rig.
 

Scottoest

Member
Feb 4, 2020
11,420
Of games currently confirmed to come out this year? Halo or Flight Sim. Cyberpunk will surely have great art direction, but technology wise will be held back by being a current gen game.

Of course we also don't know the actual list of games coming out in 2020 yet, because neither platform has a confirmed launch lineup.
 

Lagspike_exe

Banned
Dec 15, 2017
1,974
New Spidey simply because it'll be running on a vastly more superior hardware even though it's not made bottom up for it. TLOU 2 will still have better asset quality, at least in some instances, but I think Spidey will be a better package overall as it should be running on PS5.
 

Gitaroo

Member
Nov 3, 2017
8,096
Crysis 1 remaster? It will be running on latest version if cryengine with RT on pc at least.
 

ken_matthews

Banned
Oct 25, 2017
838
Damn, just switched back to RDR2 after hours of TLoU2. TLoU2 gameplay looks like a really pretty current gen game. RDR2 gameplay on PC (near max settings at 4k) looks like a next gen game by comparison ( putting aside the shittier hair). It's remarkably breathtaking at times. I wish everybody could play it on a high-end PC so that they can see what all the fuss is about.
 

newmoneytrash

Banned
Oct 25, 2017
8,981
Melbourne, Australia
Damn, just switched back to RDR2 after hours of TLoU2. TLoU2 gameplay looks like a really pretty current gen game. RDR2 gameplay on PC (near max settings at 4k) looks like a next gen game by comparison ( putting aside the shittier hair). It's remarkably breathtaking at times. I wish everybody could play it on a high-end PC so that they can see what all the fuss is about.
yeah. there are things that TLoU2 does better (hair and more boutique animations), but the scope and detail in RDR2, especially on PC, is unmatched
 
Oct 30, 2018
70
When it comes to emoting faces, TLoU2 is the best game I've seen to date, the eyes are incredible. I'm unsure if CP2077 could top it. ND simply put so much care into it. It runs at 30fps understandably, things are very blurry when moving the camera despite turning MB off. But it's crazy impressive, the dense vegetation, draw distance, SSR, blood, animations, skin, HDR, attention to detail.. the list goes on, from a technical stand pint it's one of the most impressive games I've ever played considering the hardware it's running on.
 

Gitaroo

Member
Nov 3, 2017
8,096
Damn, just switched back to RDR2 after hours of TLoU2. TLoU2 gameplay looks like a really pretty current gen game. RDR2 gameplay on PC (near max settings at 4k) looks like a next gen game by comparison ( putting aside the shittier hair). It's remarkably breathtaking at times. I wish everybody could play it on a high-end PC so that they can see what all the fuss is about.
I don't find it that way, maybe it's because I'm only playing on 2080. You don't see a lot of lod transition and low res texture in rdr2 but overall I still don't know how ND achieved such visual on a standard ps4 in native 1080p.
 
Oct 25, 2017
11,312
I'm very far into the story to the point where I think I'm almost done. I'm about 22 hours in. I didn't think it was possible, but this is the best looking game of the generation to me. Whatever type of lighting and shaders Naughty Dog is using is out of this world. They're many moments that look like something out of next-gen.

Just wanted to get that out there.
 

ken_matthews

Banned
Oct 25, 2017
838
I don't find it that way, maybe it's because I'm only playing on 2080. You don't see a lot of lod transition and low res texture in rdr2 but overall I still don't know how ND achieved such visual on a standard ps4 in native 1080p.

I agree, TLoU2 is it gorgeous game and I think it's the best-looking console game to date. Like I said in my previous post, it's really hard to make the comparison because the image quality is really bad when compared to the high end PC scene. I think a major part of the reason why RDR2 looks next-gen by comparison is because of the native 4K plus higher frame rates, and higher-quality visual effects in general. RDR2 is an amazingly gorgeous game, but TLoU2 is probably going to look a lot better then it when they release the PS5 version, probably by a lot.
 
OP
OP
Omnistalgic

Omnistalgic

self-requested temp ban
Member
Oct 27, 2017
8,973
NJ
I don't have the best shots to do it justice but....

iYDLZz.png


random ass animal in open world has no business looking this good

iYDSTv.png


volumetric lighting <3

iYDDVr.png


how the light shines through the volumetric clouds is one of the most impressive aspects of this game. shadows and light change drastically as the clouds move.

iYmogA.png


game might not have the best voliage, but it renders grass/flowers are far as the eye can see. which is usually one of the first areas open world games skimp on. Assassin's Creed Odyssey stops rendering grass about 20 meters from the camera, for example.

inwQmz.png


fur porn

iny8Pc.png

iny2K1.png


gun model porn

iL5sOe.png


more shots:

iYI14A.png

iYI4dm.png

iYmfVe.png

jlUZ5i.png


by Otis_Inf - lots more shots in the link

49407296613_ff30efdd17_o.jpg


df9d8b39-2336-422d-9117-45b3ed37a0c0_rw_1920.JPG

Don't have any from the snow areas.

Obligatory volumetric clouds video
I would say this is a step above TLOU2 is scope, but you are cheating, this is clearly PC footage?? No...
 

Black_Stride

Avenger
Oct 28, 2017
7,397

Deleted member 27315

User requested account closure
Banned
Oct 30, 2017
1,795
Now that I am playing it, I don't think we will get a better looking game in this generation or even the early next gen.
 

degauss

Banned
Oct 28, 2017
4,631
"Maxed out" comments always make me chuckle. It's way more about developer quality, artists, budget, animators than medium vs ultra setting.

I've seen Red Dead 2 on Xbox on a friends HDR OLED and it looked unbelievable. I also saw it "maxed out" on a friends PC, and it looked so much less impressive just because of the monitor.

That said Red Dead, (maxed out or medium settings) is still one of the best looking games at the moment overall and will probably compete well with the first crop of next gen games.

Sony haven't shown anything universally face-meltingly amazing yet, except Horizon. My outside bet is maybe Hellblade, but I think Horizon is the one to beat.
 

ss_lemonade

Member
Oct 27, 2017
6,700
Damn, just switched back to RDR2 after hours of TLoU2. TLoU2 gameplay looks like a really pretty current gen game. RDR2 gameplay on PC (near max settings at 4k) looks like a next gen game by comparison ( putting aside the shittier hair). It's remarkably breathtaking at times. I wish everybody could play it on a high-end PC so that they can see what all the fuss is about.
My 3700x + 1080 Ti can't even hit 60 fps with the lowest preset at my native 3440x1440 res. I do have it nearly maxed out though but probably averaging 30 - 40 fps. One thing I think RDR 2 has a significant advantage in is draw distance and hiding of LOD transitions.

As for TLOU2, I just got out of the snowy beginning and I really think what I'm seeing looks better overall than RDR 2 on my PC. Yes you can find some low res textures if you look, or spot LOD pop-in, but the asset quality, lighting and just the whole package looks really amazing.
 

Deleted member 54073

User requested account closure
Banned
Feb 22, 2019
3,983
So this game looks better than RDR 2?

I'm still waiting for my copy to arrive. But I wasn't expecting TLOU II to be the best looking game this gen. Some features of it, especially the animations, looks outstanding, but overall I think games like RDR 2 and Spider Man looks more impressive from what I've seen.
There won't be a better looking game than TLOUP2 this gen imo
 

Kolx

Member
Oct 25, 2017
8,505
In foliage and animation? nothing until ND next game. In environment? A next gen exclusive (Horizon:FW or Hellblade 2).
 
Jan 21, 2019
2,903
I don't think that many games can beat the last of us 2 when it comes to facial animation and hand/finger animation in the next 3 years. Their fucking nostrils move when they talk, expanding when worked up and so on.

To be honest, I wasn't even expecting the game to look this good. I thought this generation had peaked with so many games and that the easier hardware had made it possible for more devs to be the next naughty dog but nope, not even close, there are so many moments and scenes where I exclaim"Holy shit this looks great". Yesterday I just stared at a muddy wall for a minute. And whenever you feel like you got used to the visuals, the next striking scene happens.

I truly thought the look into next gen and my scrutiny of those games had ruined this generation for me, but this game doesn't have to hide at all.
 

arcadepc

Banned
Dec 28, 2019
1,925
You mean aesthetics benchmarks because you can add graphic mod overhauls on pc even on 10+ year old games
 

Gemüsepizza

Member
Oct 26, 2017
2,542
I have played every big AAA game this gen, and I've seen countless hours of high-quality RTX footage of multiplatform games. Nothing comes close to the graphics in TLOU II, not even RDR2. This game is completely insane. The amount of detail, the lighting... and it just doesn't stop. Every new area I see has completely new assets with unbelievable detail. It's absolutely mindblowing.

To be honest, I think it will take a while until a better looking game will be released. Next-gen launch games might push more pixels, have higher framerates... but I think we are at a point where better hardware doesn't automatically result in better-looking games. It's all about art and craftmanship now. From what I've seen, Horizon: Forbidden West looks very promising. And I can't wait until we see the next Naughty Dog game.

Imagine thinking this when we have all these other amazing looking games out there... sigh.

Thinking what?
 

jett

Community Resettler
Member
Oct 25, 2017
44,687
I have serious doubts about any of those games setting a new benchmark.

The animation showcased in the Cyberpunk gameplay footage from last year is like a generation behind TLOU2's.
 

Dr Guildo

Member
Oct 27, 2017
2,922
France


Ok, thanks for the share, I watched it. But it doesn't show how it is more complex than a car simulation. I'm not impressed at all since in a car simulation, there are, at least, as many things to integrate as in a flight sim. In a driving simulation, you have to deal with the wind, the body of your car, mass transfer, centrifugal force, aerodynamism, textures's roads, rain, snow, tires heat, tires deformations, the behavior of the other cars (collisions), AI , aspiration, car's weight with/ without fuel, etc.
 

Marble

Banned
Nov 27, 2017
3,819
Cyberpunk is based on what exactly? CDPR isn't particular a studio known for it's graphics, or did I miss something?

Nothing will surpass it this year, except the PS5 version of TLoU2.
 

Equanimity

Member
Oct 27, 2017
14,993
London
TLOU2 isnt even the best looking game this generation

You have to at some point accept that not everyone talks about "graphics" in the literal sense of a word.

The Last of Us Part 2 certainly looks the best in comparison to everything I've played this gen, and I think that's down to their smart use of tech with unparalleled artistry.

I think earlier you said that there isn't a single location in Part 2 that looks better than Control. This is an absurd statement given my time with the two games, but you probably have a reason for a such a comparison.

That said, I doubt even Remedy would agree with you on this one.
 

Black_Stride

Avenger
Oct 28, 2017
7,397
Ok, thanks for the share, I watched it. But it doesn't show how it is more complex than a car simulation. I'm not impressed at all since in a car simulation, there are, at least, as many things to integrate as in a flight sim. In a driving simulation, you have to deal with the wind, the body of your car, mass transfer, centrifugal force, aerodynamism, textures's roads, rain, snow, tires heat, tires deformations, the behavior of the other cars (collisions), AI , aspiration, car's weight with/ without fuel, etc.

Collisions arent all that taxing once optimized especially if it isnt like a million particles or something, most collisions are actually handled by proxies so even a hyper detailed car or whatever will still have a very boxy looking physics proxy over it to actually do the physics.

Fluid simulations are some of the most expensive simulations to do so if the game is doing that whether its a racing game or flight simulator its a computation task much higher than the physics presented in TLOU2....which si the game whose physics you are praising while belittling the physics of Flight Simulator.

This string of conversations started because you said Flight Simulator 2020 had and I quote "No Physics" when compared to TLOU2(The topic of this thread) weve shwn you that it probably has the most taxing physics of any game coming out this year and now youve moved the goalposts again and are saying it doesnt seem more complex than a car simulation......but that isnt the point we are trying to make.

The No Physics argument falls flat because FS2020 has insane physics while still looking absolutely stunning.
 

Tovarisc

Member
Oct 25, 2017
24,507
FIN
Graphical benchmark of what?

For large scale open world that benchmark most likely ends up being CP77 until HZD 2 drops.

For TLOU 2 style linear games with small explorable areas? Unlikely before some future unannounced title that goes for same authentic art style.

You can't compare e.g. CP77 and TLOU 2 head to head just because as games they do very different things. TLOU 2 uses a lot HW budget on pure graphics.
 

Dr Guildo

Member
Oct 27, 2017
2,922
France
Collisions arent all that taxing once optimized especially if it isnt like a million particles or something, most collisions are actually handled by proxies so even a hyper detailed car or whatever will still have a very boxy looking physics proxy over it to actually do the physics.

Fluid simulations are some of the most expensive simulations to do so if the game is doing that whether its a racing game or flight simulator its a computation task much higher than the physics presented in TLOU2....which si the game whose physics you are praising while belittling the physics of Flight Simulator.

This string of conversations started because you said Flight Simulator 2020 had and I quote "No Physics" when compared to TLOU2(The topic of this thread) weve shwn you that it probably has the most taxing physics of any game coming out this year and now youve moved the goalposts again and are saying it doesnt seem more complex than a car simulation......but that isnt the point we are trying to make.

The No Physics argument falls flat because FS2020 has insane physics while still looking absolutely stunning.

I owe you the fact that the game as indeed physics. It Doesn't change the fact that part of the calculation is deported on Cloud>>> extra help. Graphics are impressive, if not the best, because of that and for all the rest I listed, No AI, No enemies, NO LOD0 for fauna and flore. That's my point. That is why I struggle to be really impressed, since it is "cheating".
 

Black_Stride

Avenger
Oct 28, 2017
7,397
I owe you the fact that the game as indeed physics. It Doesn't change the fact that part of the calculation is deported on Cloud>>> extra help. Graphics are impressive, if not the best, because of that. That's my point. That is why I struggle to be really impressed, since it is "cheating".

Hahaha.
As long as we are on the same page its all good.


"Cheating" in game design is called being clever.
ND didnt write a brand new Physics engine, they got Havok to do what they needed it to do.....Cheating? Maybe. Genius? Yes.
 

Dr Guildo

Member
Oct 27, 2017
2,922
France
Hahaha.
As long as we are on the same page its all good.


"Cheating" in game design is called being clever.
ND didnt write a brand new Physics engine, they got Havok to do what they needed it to do.....Cheating? Maybe. Genius? Yes.

"Cheating" in the context of a thread/contest for best graphics, I think it was clear not mention that as it is so obvious. I was wrong apparently.