It was more the wii and DS that shifted this attitude imo, but I'm in France so I can't speak for other countries.
Those same people who were uninterested in gaming except the Wii are still around, they just either migrated to handhelds aka the DS and 3DS or play games on their phone or FacebookLet me make it clear that I'm not just talking about the 360, but also the entire generation, and thus the PS3 and Wii as well. I only mentioned the 360 because it came out first and is what started the change in attitude, in my experience.
The Wii also launched a massive interest in games from a previously uninterested audience. But I'm not sure how much of that stuck by comparison to the other two consoles. A lot of the casual Wii audience seemed to view it like a fad or a toy. I don't say this in a bad way, because the Wii was awesome for gaming as well, but looking at its cultural impact is kind of unique when compared to its competitors.
This, for me. In the UK, I remember seeing them installed in clubs (usually with rhythm, fighting and racing games installed) around 1999/2000, there was a huge, perfectly timed link between it and the music/clubbing scene here at the time as students that grew up on 8-bit consoles never left the hobby. Later on Edgar Wright was using Tomb Raider, Resident Evil and co as cultural references in cult sitcom 'Spaced'. It's kind of snowballed since the mid-90s as the kids with 8-bit and 16-bit platforms grew up.In my circles I remember this happening with the PS1, not the Xbox 360.
It started with Halo 2 around me, then Halo 3 and then CoD4. Felt like my entire high school experience was wrapped around these 3 games. Almost didn't matter what social circle you were in, you were playing one of these games.
No.
Europe here, and everyone was on PS1, even older people. It wasnt nerdy stuff anymore. Iss/pes, gran turismo, tekken...
Software sales werent that amazing because piracy was rampant.
I've often wondered if this was a widespread thing or something much more localized within my hometown and circle of friends.
Prior to the 360's release, gaming and gaming culture were very niche. Nerdy, underground. Sometimes to its own detriment (us gamers, huh)
Shortly before the 360 generation, I did notice a few games getting prominence in the mainstream consciousness. Tony Hawk, GoldenEye, Grand Theft Auto III, Mario Kart. Before that, as a kid, there were some games everyone played at some point or another, like Super Mario World. There were some, but enthusiasts were still in a whole different stratosphere, and the mainstream audience mostly played these games very casually.
I think I noticed the first real shift with Halo: Combat Evolved. All of a sudden everyone played this game. And they didn't just play it, they lived it. People planned get-togethers around it. Brought their consoles and TVs to friend's houses. Spent hours and days playing this game. This was a precursor to what would come next.
When the 360 released, I noticed people - all sorts of people, not just gamers - getting really excited about it. Gears of War, Halo 3 and even an RPG like Oblivion became normal talk among all social groups at school. The horizons had expanded. The audience was more diverse. The acceptance of gaming as part of a lifestyle, or at least a hobby worth investing time in, was much more of a normal thing.
I feel like this is when gaming went from something people only casually did or something for hardcore nerds to something more mainstream, like film.
Did anyone else notice this, and how do you feel about it?
It was more the wii and DS that shifted this attitude imo, but I'm in France so I can't speak for other countries.
Yes I'm sure it was actually the Wii with it's lack of robust online infrastructure and general focus on couch based games vs. online based games that sparked the revolution of online multiplayer gaming in the console space. The 360 had nothing to do with it because Microsoft has never made anything good. You got me.Sure, there was a popular culture shift towards gaming during the '360' generation. Weirdly enough, and probably of no consequence at all, that also happened to be the 'wii' generation.
I think people give Xbox 360 too much credit when it comes to gaming influence. The only thing it influenced is the viability of console online gaming as a mass market thing but for a price. Oh and of course dudebro shooters.
This, we have entire parties at university with wii's. Wii was everywhere, talk shows, entertainment, tv shows, kids and adults played wii.As an European I remember nothing of the sorts. Even if it was there it was just noise in comparison to the Wii's cultural impact.
As an European I remember nothing of the sorts. Even if it was there it was just noise in comparison to the Wii's cultural impact.
To me Halo 1 was when gaming became accepted by the majority. While the PS2 was also a big selling console, the PS2 still had the stink of only kids and teenagers playing it.
Halo 1 on the other hand was when gaming got "accepted" as something not just for kids and grown up nerds. It was for everyone and it was cool.
I wanted to say it was GTA3 but that game had the stink of teenage edginess attached to it. It still seemed immature and childish. Halo 1 was universally played by kids, nerds and regular adults. A 30 year old Halo wasn't weird. No one looked down on you for playing it.
As an European I remember nothing of the sorts. Even if it was there it was just noise in comparison to the Wii's cultural impact.