Few things are worse than navigating menus with analog sticks.
Navigating menus with an analog stick mimicking a mouse pointer.
Few things are worse than navigating menus with analog sticks.
I use the Pokken controller for 2D games that I play docked. It's got a long cable and is generally an underated retro controller imo. I understand a wired controller isn't for everyone in 2020 though lol.So many indie platformer games need a good d-pad. Trying to play Celeste on the Switch was a nightmare. I had to buy an 8bitdo adapter so I could use my DS4 on my Switch to make it playable.
Oh god. Did this trend started with Destiny? I remember being one the first games were I took notice of this type of menu navigation because it was just so bad imo.Navigating menus with an analog stick mimicking a mouse pointer.
I miss the rumble as well, but it's a sacrifice I'm more than willing to make.
You thought very very wrong. Fightsticks are digital input for a reason.Wait, I thought analogue sticks were the way to go for fighting games?
Navigating menus with an analog stick mimicking a mouse pointer.
D-pads are better for 2D games than an analog stick, full stop.
And that's despite most/all d-pads being trash.
Do you play fighters? Cause if you did you would realize that buttons need to be a d pad or else they won't work well.To add to OP's opinion (which I mostly agree with) - I find it hilarious that people complain about the separated buttons on the joy con "d pad" (which - unless you have a tiny ass thumb - is hardly that different from a regular one in gameplay) while also complaining that the dpad on the pro controller isn't accurate. The separated buttons = more accuracy in a "dpad" than you could ever hope for.
And every selection is hold to confirm. There's no simple button presses.
because I use it for 2d games, is that weird?People are always complaining about the d-pads on controllers. Where they are placed. The way they feel and press but actually i could not care less? I never use a d-pad anymore since analog sticks came along. Even in 2d sidescrollers i use the analog stick. Why are people so obsessed with that d-pad and do you still use it? And why would you skip the analog stick in some games
Navigating menus with an analog stick mimicking a mouse pointer.
I actually don't mind hold to confirm for some games. Especially in some games with a critical decision you meant to select the other option instead with no way to undo your choice.
While I don't doubt that's the future, people said the same after the Wii, and here we are.I can't wait until the kids who are growing up playing exclusively on touchscreens post threads wondering why we need buttons at all. Should be fun.
Kids looking at us playing with buttons:I can't wait until the kids who are growing up playing exclusively on touchscreens post threads wondering why we need buttons at all. Should be fun.