The Dual cart was a pack-inFrom what I understand, the original All-Stars in your pic was released in 1993 and then they released a new version of All-Stars that included SMW in 1994. It wasn't bootlegged. It was an official release.
I never even knew there was a version of All-Stars that existed without SMW until many years later when I found out through the internet.
I can't find proof but I'm nearly certain that All Stars+World was a pack-in exclusive.
The Dual cart was a pack-in
The Single cart was the commercial release
Are the physics borked in all 4 games or just SMB 1 and Lost Levels?I grew up with both I own both.
The originals are better because of the physics, imo. But at this point, it doesn't matter because there's a romhack that puts the original physics in All Stars.
I should probably get around to patching my rom, as a matter of fact.
Are the physics borked in all 4 games or just SMB 1 and Lost Levels?
Super Mario All Stars had to have been a retail thing, because I never sent any of those little things in and I have a copy. Anything inside of the game boxes or cases that weren't the actual games never left the packaging. My brother and I never thumbed through anything and my parents never cared enough, so it being available at Toys R Us or Walmart is the only thing that makes sense.
I don't know if SMAS on its own was ever sold at retail before it became a pack-in along with SMW. I *do* know that, when first released, it was only available to those who sent sent away for it with proof of purchase of a system. That's how I got my copy. Almost beats their "free copy of Dragon Warrior when you subscribe to Nintendo Power" offer years prior.
Also, anyone claiming SMB1 and SMB2 (Lost Levels) is better in All-Stars obviously aren't aware how badly the "brick bug" ruins the gameplay. The other changes implemented I can forgive as part of the remake process, but you can't convince me those physics were on purpose.
I suppose so. I have vague memories of the game only being available via the offer, but after they exhausted their supply they could have reprinted more and made those available at retail. I'm sure there's some ancient software sales records that reflect that. If both the offer and the game were available at the same time why mail away for it and not just present participating retailers with the coupon and proof of purchase and get it from them directly?Super Mario All Stars had to have been a retail thing, because I never sent any of those little things in and I have a copy. Anything inside of the game boxes or cases that weren't the actual games never left the packaging. My brother and I never thumbed through anything and my parents never cared enough, so it being available at Toys R Us or Walmart is the only thing that makes sense.
I remember seeing the GBC port of SMB and wondering what type of fucking black magic was this?!
Yah i remember getting SMAS this way. It was great having all OG mario games (plus lost levels we didn't get in the US) in one package.I don't know if SMAS on its own was ever sold at retail before it became a pack-in along with SMW. I *do* know that, when first released, it was only available to those who sent sent away for it with proof of purchase of a system. That's how I got my copy. Almost beats their "free copy of Dragon Warrior when you subscribe to Nintendo Power" offer years prior.
Also, anyone claiming SMB1 and SMB2 (Lost Levels) is better in All-Stars obviously aren't aware how badly the "brick bug" ruins the gameplay. The other changes implemented I can forgive as part of the remake process, but you can't convince me those physics were on purpose.
Where's the thread for people who first played SMB on their GBA?
Add me to this list. Well maybe not SMB, but World, 2, 3, and Yoshi's Island. GBA with Super Mario World was my first game console!
Man, just looking at that cartridge brings back memories. A perfect first "video game" for any kid to have, yeah? The reason why I say "video game" is because it's technically a collection of games and not just one game. It's got SMB1, SMB2 (both Japanese and American versions), SMB3, and SMW. The first three are remade with SNES visuals while SMW remains unchanged as it was originally an SNES game in the first place.
The Mario Wiki claims that the SMAS+SMW cart only got a standalone retail release in Europe (and was never released at all in Japan).
I don't know if SMAS on its own was ever sold at retail before it became a pack-in along with SMW. I *do* know that, when first released, it was only available to those who sent sent away for it with proof of purchase of a system. That's how I got my copy. Almost beats their "free copy of Dragon Warrior when you subscribe to Nintendo Power" offer years prior.
Also, anyone claiming SMB1 and SMB2 (Lost Levels) is better in All-Stars obviously aren't aware how badly the "brick bug" ruins the gameplay. The other changes implemented I can forgive as part of the remake process, but you can't convince me those physics were on purpose.
Super Mario All Stars had to have been a retail thing, because I never sent any of those little things in and I have a copy. Anything inside of the game boxes or cases that weren't the actual games never left the packaging. My brother and I never thumbed through anything and my parents never cared enough, so it being available at Toys R Us or Walmart is the only thing that makes sense.
I wasn't even aware of the NES itself, since I didn't know anyone who owned one.
I don't know if SMAS on its own was ever sold at retail before it became a pack-in along with SMW. I *do* know that, when first released, it was only available to those who sent sent away for it with proof of purchase of a system. That's how I got my copy. Almost beats their "free copy of Dragon Warrior when you subscribe to Nintendo Power" offer years prior.
Why no option for GBC/GBA OP? Not all of us are old fogeys here you know.