No Y invert. Most modern games have this, but I remember when Beyond Good and Evil was released on XBL arcade, I believe it only had a "flip axis" option instead of the individual X and Y options. So I could never get used to the camera since one of the axis would always be wrong.
Somebody also mentioned time limits for certain games like Majora's Mask and Dead Rising. I hated that in those games. Not really about anxiety for me though, its more like I want to explore the world, leave me the fuck alone.
Also, I stopped playing Alien Isolation because of the old school save system + always being stalked/insta killed. Sure it made the game tense, but all I wanted to do was explore the cool environments. So I dropped it after feeling like I wasted a ton of time. I loved RE7 up until I noticed that there was a regenerating enemy that stalked around the area similar to Nemesis in 3. I cant stand that shit because by the time you notice the enemy comes back, you wasted a ton of ammo. I dont know if thats only for a specific section and I always mean to go back to it, but it really turned me off at the time.
Somebody also mentioned time limits for certain games like Majora's Mask and Dead Rising. I hated that in those games. Not really about anxiety for me though, its more like I want to explore the world, leave me the fuck alone.
Also, I stopped playing Alien Isolation because of the old school save system + always being stalked/insta killed. Sure it made the game tense, but all I wanted to do was explore the cool environments. So I dropped it after feeling like I wasted a ton of time. I loved RE7 up until I noticed that there was a regenerating enemy that stalked around the area similar to Nemesis in 3. I cant stand that shit because by the time you notice the enemy comes back, you wasted a ton of ammo. I dont know if thats only for a specific section and I always mean to go back to it, but it really turned me off at the time.