I don't mean to gush, but you're constantly my favorite poster here. This sort of stuff is exactly what an enthusiast gaming forum should be about, well done.Let me handle Thunder Force. Over the last several years, I've reverse engineered much of both Thunder Force III and Thunder Force IV. I.e. figured out the level structure and object timing code, built a bespoke, higly portable Sonic Mania-like Genesis/Saturn retro engine to handle the graphics format, etc. I know people who could handle the graphics and music in a way that would satisfy purists. My team has experience making games for a variety of clients, including Samsung.
I have actually been building a demo to pitch for this very purpose. It features an original music track Savage Regime gave me long ago in the style of Thunder Force.
All the best of luck to you Krejlooc! All I personally ask is that you get some cool metal artist with a sick cover of Metal Squad.
I assume you'd go with a Sonic Mania approach to graphics.
This for sure. To be absolutely honest I never really enjoyed playing Golden Axe, but someone could prolly actually do a really great throwback that feels modern now.
Good luck and count on me for the noise.I've been putting one together. Eventually I will pitch it, I have an avenue for such pitches already in place. I've worked on my engine for the last 14 years. Part of my demo of how portable it is, is it running on the Dreamcast, PC, and android phone from the same code base. It can even natively read art and level data straight off of a Sega Genesis cartridge of Thunder Force III and IV.
Just throwing it out there is all, because a big reason Taxman got into segas ear was because of his original public campaign.