same for Wonder Boy becoming a french-belgian cartoon...
And the results ot their 3d properties being outsorced have been really mixed so far.
Honestly, the only studio I could imagine doing a Jet Set Radio game right nowadays would be Insomniac, as I think the traversal in Sunset Overdrive could almost be looked at as an upgrade to what you could do in Jet Set Radio, but the controls allowed for so much more flexibility and actually improved on the mechanics.
This. At this point I'd take remasters of the PS2 Shinobi and Kunoichi.Wouldn't say no to a good Shinobi revival with the right dev on board.
This year marks the 30th anniversary of the last Alex Kidd game (not counting cameo and bit parts). It's a good time for a return.
Guess I'll be the first to mention Comix Zone or Ecco the Dolphin. Both had unique visual styles that I would love to see expanded upon with modern tech and techniques.
Yeah, i actually appreciated that the Monster Boy developers really put an effort to make it look like a modern Wonder Boy game would have, even though its anime style it's inconsistently Japanese looking.Monster Boy, comparatively, looks pretty close...
I can get what you're saying about SoR. It was released on the same console with a shared aesthetic across the whole series. I don't think that is a fair criticism for Dragon's Trap, however, considering the series never really had a super consistent art style in the first place.
This year marks the 30th anniversary of the last Alex Kidd game (not counting cameo and bit parts). It's a good time for a return.
Wouldn't say no to a good Shinobi revival with the right dev on board.
It is? I guess...? I don't really know.
I'd rather have the people that actually made those series have a new take on them, even if they're not inside Sega anymore.
I mean, Street of Rage 4 is a really good game, but that european comic-book artstyle, i don't know... it doesn't feel like a SoR game anymore, same for Wonder Boy becoming a french-belgian cartoon...
And the results ot their 3d properties being outsorced have been really mixed so far.
I mean, you really want a western-made Jet Set Radio game? Thats sounds horrific to me.
What would be next? Larian making a new Skies of Arcadia? A new Virtua Fighter made by Lab Zero?
I don't know, sometimes it just looks like people really don't care for the legacy and the identity of the games, but only for their brands.
I don't know, Sonic Mania's situation was like a best-case scenario for a number of reasons, but let's not forget that it wasn't an entirely original game.I get this. I would also much prefer a JSR made by any number of individuals responsible for the initial 2 games, rather than western devs. There's a certain vibe that isn't always captured correctly when you put an entirely new group of people on an established concept.
But after seeing how Sonic Mania was handled... I dunno, I feel like I can put a little more faith in indie devs for this kind of thing.
I would love to see Zillion return but Sega doesn't seem to want to deal with any licensing issues to even re-release the old games.Adventure: Zillion. Motion Twin (Dead Cells) - in my VEEIIIIINS!
I don't know, Sonic Mania's situation was like a best-case scenario for a numbers of reasons, but let's not forget that it wasn't an entirely original game.
In the end, there are surely a lot of 8/16 bit inspired quality indie teams around nowadays, but not really a lot capable of handle 3d properties based on peak 90s/2000s arcade gameplay expertise.
I don't know, i just hope Sega starts giving these project to the people that originally made the games and that are still around.
I don't know, Sonic Mania's situation was like a best-case scenario for a number of reasons, but let's not forget that it wasn't an entirely original game.
In the end, there are surely a lot of 8/16 bit inspired quality indie teams around nowadays, but not really a lot capable of handle 3d properties based on peak 90s/2000s arcade gameplay expertise.
I don't know, i just hope Sega starts giving these project to the people that originally made the games and that are still around.
Mania already happened and it was amazing. We just need a sequel
Phantasy Star reboot by Zeboyd
Beyond Oasis by Ancient
Shining Force by Yasumi Matsuno and his studio
I really doubt that Sega would actually greenlight new in-house Skies of Arcadia, Jet Set Radio or Panzer Dragoon games if someone within their internal teams proposed them (and it probably happened numerous times), no matter how much they would've wanted to.Actually that is a policy that Sega very much follows. But the thing is that ultimately someone wants to make it. In the case of Shenmue III, Space Channel 5 VR, the original creators had a big desire, and thus Sega licensed it to the original creators.
The creators of Skies of Arcadia, Jet Set Radio etc. that are still at Sega just don't want to make it and/or are happy working on other projects. However they are happy to give endorsement/supervision. That happened with all their licensed projects.
Golden Axe is cool and all ... but i rather have a new Spikeout than a new Golden Axe because Golden Axe is too much like Streets of Rage gameplay wise
And with Spikeout they can add some Virtua Fighter and Yakuza characters as cameos since the base gameplay was there.
Spikeout Battle Street Minhua x2
Spikeout Battle Street Online Co-op Walkthrough.Hard Mode Gameplay.Platform: XBox LiveP1:White Minhua|Ph_ _ _ _s さん(jp), P2:Blue Minhua|香港 ✈(hk)www.youtube.com