So uh, no way FF VII RE gets less scores than 82... might wanna get those Avatars ready, RE fans
People are gonna be really upset when FF7 is in the 70s as well
It'll be RE3. The FF7 Remake is going to have too much cut content to be highly reviewed. I imagine people saying "it's good, but it needs more".
Under 80 though? By gaming scoring standards it would have to be a flop to drop to there. I think nostalgia alone pushes it through.
Wanna make another avatar bet on that? Lol, worst case scenario FF VII RE will be an 85I think it's entirely probable that FF7 ends up with a score as low as RE3 -- so RE3's performance thus far doesn't make this a moot debate.
SE is always underestimated.
Ehh. RE3 seemed like a slam dunk after RE2. I didn't see this coming at all.
The difference is Capcom had nothing to prove as RE2ReMake was amazing, unlike SE whos last Final Fantasy had mixed reception unless your name was Ardyn.Ehh. RE3 seemed like a slam dunk after RE2. I didn't see this coming at all.
Now I'm hoping FF7 turns out well... I'm so excited for it.The difference is Capcom had nothing to prove as RE2ReMake was amazing, unlike SE whos last Final Fantasy had mixed reception unless your name was Ardyn.
People are gonna be really upset when FF7 is in the 70s as well
We'll be making avatars and voting later, but it's not over until it's over.Alright, I voted 3 and was a fool. What is my punishment avatar?
It getting anything other than a 83+ would sour the whole year for me.Well I think FFVII has this, but you never know. It getting below an 80 would be mental.
After waiting so long yeah, I would feel gutted with a lukewarm reception.It getting anything other than a 83+ would sour the whole year for me.
And based on people like Max seeing things it doesnt,Hurry up April 9th at 11pm!FF7 would have to absolutely dive bomb in quality after the bombing mission to score below an 85 imo
It getting anything other than a 83+ would sour the whole year for me.
What was the last mainline Final Fantasy game to get an 85 or higher on initial release? FFXV is sitting at an 81....Lightning Returns is 66.....FFXIII-2 is at 79....FInal Fantasy XIII is at 82. Kingdom Hearts III is at 82.Wanna make another avatar bet on that? Lol, worst case scenario FF VII RE will be an 85
I havent listened to that but I hear it's very positiveAnd based on people like Max seeing things it doesnt,Hurry up April 9th at 11pm!
XIV.What was the last mainline Final Fantasy game to get an 85 or higher on initial release? FFXV is sitting at an 81....Lightning Returns is 66.....FFXIII-2 is at 79....FInal Fantasy XIII is at 82. Kingdom Hearts III is at 82.
It seems to me that expecting much higher than a low-80's score is pretty optimistic, given the company's output over the last 10-15 years. Final Fantasy 7 has nostalgia behind it, but that is a pretty doubled-edged sword.....some people might be softer on it, but if things are changed in a way people don't like it they will be much more harsh as well.
What was the last mainline Final Fantasy game to get an 85 or higher on initial release? FFXV is sitting at an 81....Lightning Returns is 66.....FFXIII-2 is at 79....FInal Fantasy XIII is at 82. Kingdom Hearts III is at 82.
It seems to me that expecting much higher than a low-80's score is pretty optimistic, given the company's output over the last 10-15 years. Final Fantasy 7 has nostalgia behind it, but that is a pretty doubled-edged sword.....some people might be softer on it, but if things are changed in a way people don't like it they will be much more harsh as well.
I see, thanks.We'll be making avatars and voting later, but it's not over until it's over.
Are expansion packs to the MMOs really considered the "mainline" Final Fantasy series, at this point? It's a different team working on a very different kind of game with different goals in mind.
You're also ignoring the context of how positively received the demo was.
I generally think the criticisms will surround pacing and bloat -- trying to expand the first 1/3 of FF7's story into a 20-40 hour game doesn't seem like the greatest of ideas. You have to introduce all kinds of new story, character, and setting elements that people may or may not like. You have to invent all kinds of new quests, sidetasks, and fluff. The game is going to have a ton of tapdancing and vamping.....and then it's going to end without remotely having completed the story. Even within a 30 minute demo itself you had complaints and gripes about how things were changed, but that doesn't even begin to scratch the surface of the heavy alterations that will be made over the course of a campaign that is dozens of hours long.I think how the game is paced, what issues of padding occur, and how the game ends are the three critical pillars that will affect the games reception. The games you mentioned feature at least two of those three pillars being seen in a negative light. In fact, pacing is seen as the consistently criticized space for every game you mentioned there.
Are expansion packs to the MMOs really considered the "mainline" Final Fantasy series, at this point? It's a different team working on a very different kind of game with different goals in mind.
I generally think the criticisms will surround pacing and bloat -- trying to expand the first 1/3 of FF7's story into a 20-40 hour game doesn't seem like the greatest of ideas. You have to introduce all kinds of new story, character, and setting elements that people may or may not like. The game is going to have a ton of tapdancing and vamping.....and then it's going to end without remotely having completed the story. Even within a 30 minute demo itself you had complaints and gripes about how things were changed, but that doesn't even begin to scratch the surface of the heavy alterations that will be made over the course of a campaign that is dozens of hours long.
There's also the general issue that JRPGs are somewhat polarizing, and don't lean into a lot of the things that Western critics enjoy......good ones still get recognized, but it's hard for them to claw beyond the 80-90 rating.
https://www.metacritic.com/game/playstation-4/final-fantasy-xiv-online-a-realm-rebornAre expansion packs to the MMOs really considered the "mainline" Final Fantasy series, at this point? It's a different team working on a very different kind of game with different goals in mind.
And yet the majority of impressions are positive and we've got impressions of further into the game that are also positive.I generally think the criticisms will surround pacing and bloat -- trying to expand the first 1/3 of FF7's story into a 20-40 hour game doesn't seem like the greatest of ideas. You have to introduce all kinds of new story, character, and setting elements that people may or may not like. You have to invent all kinds of new quests, sidetasks, and fluff. The game is going to have a ton of tapdancing and vamping.....and then it's going to end without remotely having completed the story. Even within a 30 minute demo itself you had complaints and gripes about how things were changed, but that doesn't even begin to scratch the surface of the heavy alterations that will be made over the course of a campaign that is dozens of hours long.
There's also the general issue that JRPGs are somewhat polarizing, and don't lean into a lot of the things that Western critics enjoy......good ones still get recognized, but it's hard for them to claw beyond the 80-90 rating. Persona managed it, but I think it's been a while since anyone else has.