Even since MK11 was released it was pretty clear to everyone how much the game is focused on grinding, unlocking stuff over time, and spending a lot of time on it to be able unlock cosmetics (skins, gear, consumables, augments, few currencies... etc.). But i honestly wasn't expect players to adapt and accept everything so fast.
As far as i remember MK was never about that. Even recent MK games like MKX were not focused so much on cosmetics. Did it happen after Injustice 2?
I don't remember how many times i read things like: "I am playing Kombat League just for skins.", "I spent millions and millions in the shrine and still didn't get what i want.", "I refreshed the Krypt few times and i am still missing a lot of stuff"... etc. And i can't help but wonder when did this all started? It looks like players are barely talking about the actual game and gameplay part of it. Focus is always on trying to unlock certain skin or gear.
Am i the only one noticing this? Do you think that this is an issue that will just become bigger in the future?
As far as i remember MK was never about that. Even recent MK games like MKX were not focused so much on cosmetics. Did it happen after Injustice 2?
I don't remember how many times i read things like: "I am playing Kombat League just for skins.", "I spent millions and millions in the shrine and still didn't get what i want.", "I refreshed the Krypt few times and i am still missing a lot of stuff"... etc. And i can't help but wonder when did this all started? It looks like players are barely talking about the actual game and gameplay part of it. Focus is always on trying to unlock certain skin or gear.
Am i the only one noticing this? Do you think that this is an issue that will just become bigger in the future?