In Americas, Europe, and Australia, the Saturn. Console had some amazing games but performed very poorly.
Saturn was the first one that came to mind, but I think anyone remotely interested in retro gaming knows about the Saturn's library and how many fantastic games were stuck in Japan. Every retro gamer knows Panzer Dragoon Saga, the Capcom fighters, Radiant Silvergun, Shining Force 3, NiGHTS...
So I'm gonna go with the 3DO. While most would consider this system an absolute failure, due to its high price at launch. But for being a "failed" console, it had a large library (200+ games) with some good games. A lot eventually got ported to Saturn and PS1, but they originated here on 3DO.
Crystal Dynamics rose to prominence on 3DO. The Need for Speed had its first entry on the console. Micro Cabin released 2 great RPGs, Guardian War and Lucienne's Quest, that haven't been ported to any other system (aside from a poor quality Japan-only remake for Saturn of Lucienne's Quest). Road Rash is an absolute classic with an iconic licensed grunge soundtrack. For a time, it was the only place you could get Super Street Fighter 2 Turbo on a home console.
The system also was home to a lot of high quality ports of PC games of the era. The Incredible Machine, Star Control 2, Theme Park.
It also has some 'interesting' kusoge... like Jurassic Park, Plumbers Don't Wear Ties, some FMV games, and Naughty Dog's infamous Way of the Warrior.
Saturn was the first one that came to mind, but I think anyone remotely interested in retro gaming knows about the Saturn's library and how many fantastic games were stuck in Japan. Every retro gamer knows Panzer Dragoon Saga, the Capcom fighters, Radiant Silvergun, Shining Force 3, NiGHTS...
Tbf a LOT of the Japan only games on the PS1 are, I don't wanna say shovelware cause I've always hated that term, not the best lol. BUT there are some absolute monster games too, maybe just as many as the Saturn.
And I hate to say it, but NiGHTS is bad.
I can think of a lot of PS1 games I revisit, and a few N64 games I'd play emulated versions of. The Saturn is a blind spot for me, but NiGHTS? Woof. I think I'd need someone to give me a tour of the best exclusives on the Saturn sometime, because back in 199X when I rented a Saturn and a few games I was super-fixated on 3D gaming at the time and the Saturn just wasn't doing it for me. In retrospect, I think there are only... 2-3 N64 games I really appreciated.
So hey, maybe I'm underrating it!
so are you basing your impressions of Nights based on your memory or because the jaded cynics at Giant Bomb aren't nice about games when they frustrate them?
I played it back in 1997 and thought it was terrible.
Two years back, my buddy with a great Saturn collection fired it up and we played it for about fifteen minutes. I also tried it on PS Now a few weeks ago.
I think it's baaaad.
the analog input on the PS3 version of the game is really bad, pretty sure it's been like that since the PS2 port, which is what it is based off of.
the game being marketed as a mascot platformer is a disservice to the type of game it is. it's effectively a score rush game that plays closer to a THPS title than any platformer lol
I think it's pre-NES consoles in general (it's hard to single out one because of that). Even on supposed enthusiast sites like this, they're all ignored or they get completely bashed as unplayable or people think they only offer inferior arcade ports. Do I pick the 2600 because it's kind of the flagship or do I choose an even less popular console?
This topic depends on the criteria and region. You can go for the really obscure that almost no one played or what is unfairly ranked low relative to its competition and what it accomplished during its era.
The SMS is a good example of the latter scenario. I had both the NES and SMS back and still do. It seems like bizarro world to me when people act like the SMS didn't have plenty of classics.
Remember when IGN made a top 10 (plus several honourable mentions) list of best 8-bit soundtracks, left out the SMS entirely, and had the nerve to say nothing on it was worthy? That's the kind of snubbing that has been going on for decades.
If you haven't played SMS games like these, you don't have a well rounded experience of the 8-bit era:
Action and platform - Shinobi, Wonder Boy, Sonic, Alex Kidd in Miracle/Shinobi World, Mickey series, Quartet, Asterix series, Bubble Bobble (extra content), Rastan, Kung Fu Kid, Ninja Gaiden, Psycho Fox
RPG - Phantasy Star, Ultima IV, Miracle Warriors (notable for being the first turn-based JRPG in English), Ys (the franchise's English debut)
Action/adventure - Wonder Boy III, Kenseiden, Golvellius, Golden Axe Warrior, Lord of the Sword, Zillion, Cyborg Hunter, Impossible Mission, Spellcaster
Shooter - R-Type, Choplifter, Fantasy Zone series, Power Strike series, Astro Warrior, Bomber Raid, Cloud Master, Global Defense, Space Harrier series, Thunder Blade, Galactic Protector,
Overhead action - Time Soldiers, Rambo, The Ninja
Light gun - Rescue Mission, Safari Hunt, Gangster Town, Missile Defense 3D, Rambo III, Assault City
Various other - Penguin Land, Shanghai, Megumi Rescue, Fantasy Zone: The Maze, Ms. Pac-Man, California Games, Hang On, Reggie Jackson Baseball
Either Sega Saturn or PC Engine aka Turbografx-16. Too few people play these systems and too many games are stuck in Japan or have a much too high cost of entry to be readily available to everyone. They're legitimately two of my all-time favorite consoles.
There are some advantages to the original C64 Ghostbusters: the audio is far superior and it has a save function without passwords. But the graphic overhaul was huge on SMS.Yeah, the SMS is a wonderful system that always gets neglected in NA. I know it's been pointed out in other threads, but look at how much heavy lifting SEGA did on this console versus Nintendo's own output on NES. I think every single game you listed was developed or ported by SEGA themselves. Also, totally unrelated, the SMS version of Ghostbusters is so much better than the actual game it is a port of!
There are some advantages to the original C64 Ghostbusters: the audio is far superior and it has a save function without passwords. But the graphic overhaul was huge on SMS.
I think the Wii is a good choice. It's only ever really brought up for shovelware and casual games, with people generally ignoring not only the other Nintendo games but other third party games on it. AND it had the biggest Virtual Console, which actually had some licenced games.
Ya thats it The Sega Card...I still have one of those games Ghost House that was a ton of fun back in the day. I have the OG somewhere in my parents basement. It had that snake game or whatever built in.Yeah, it's the little console that could!
I never tried the 3D glasses or any games on those Sega Cards, but my Master System is the OG version that supports those card-based games.
I don't think any Nintendo system would qualify for a most underrated list. I guess the Virtual Boy has an underrated library but it's so small that I wouldn't consider it for top spot compared to many other systems.Given the sheer number of mentions for Wii U in here, I wonder if that makes it not under-rated as it actually seems pretty highly rated at least among ERA members!
Ya thats it The Sega Card...I still have one of those games Ghost House that was a ton of fun back in the day. I have the OG somewhere in my parents basement. It had that snake game or whatever built in.
The Saturn is incredible. It feels like it gets more respect today than when it was current but even then, that's just among the hardcore crowd. It's a shame so much of it has such a price barrier and so little of its library has been properly re-released.It's hard to say - I don't pretend to know how other people rate things.
Personally, however, I criminally underrated Sega Saturn until I became more familiar with its library - especially factoring in imports. It's the best system whose library I didn't play as much as I should've during its heyday.
If you want to play Capcom fighting games and shmups on a CRT in near-perfect quality, the Saturn has to be an essential part of your setup. The PS1 versions of the same Capcom 2D fighters are near-universally inferior.
I'm specifically talking about SFII (and all of its iterations), Street Fighter Alpha 1-3, Xmen vs. Street Fighter, Marvel Vs. Street Fighter, and the Darkstalkers games. Throw on top of that, some incredible shmups, SEGA first party games (NiGHTS, Panzer Dragoon Trilogy, Daytona, Virtua Fighter, HotD, Virtua Cop, Virtual On, Dynamite Dekka), some Treasure games (Guardian Heroes, Radient Silvergun, Silhouette Mirage), etc.
Plus a couple of just plain old incredible titles like Elevator Action Returns.
These are the types of games that you can replay over and over again without them getting old. They're arcade quality titles that just feel so good on the right display. It's a really great system.
So true! Also, that d-pad <3The Saturn is incredible. It feels like it gets more respect today than when it was current but even then, that's just among the hardcore crowd. It's a shame so much of it has such a price barrier and so little of its library has been properly re-released.
Facts. The Wii has the best home console library for a Nintendo platform since the SNES.