That must have been a bit of genre shock lol. Was it playable in Japanese or was it too dialogue heavy?
I have to agree for sure. The 3D glasses were awesome back in the day. The SD carts or whatever they were called were also awesome. We also had Alex Kidd in miracle world!Sega Master System. Possibly due to it being somewhat obscure in the US. It had quite a lot of variety in what it had on offer, everything from original Sonic games to downports of Streets of Rage and Golden Axe to Phantasy Star etc.
The Sega Master System is still hugely popular in Brazil, TECTOY still produces official consoles for sale to the public and Brazil got even more games that never saw US, EU or Australian release.
I have to agree for sure. The 3D glasses were awesome back in the day. The SD carts or whatever they were called were also awesome. We also had Alex Kidd in miracle world!
Weird seeing some options like the OP with consoles that sold a lot... The only one i accept is the wii but because it didn't sold a lot because of the type of person who post here or because the amazing games like Sin & Punishment 2
My vote is the GBA because it had a considerable smaller life and is mostly remembered for snes ports but it has sooo muuuch moore
But wii, wiiu, dreamcast, saturn and master system are all good examples
Wii U. I feel like it has some really great gems, especially first-party.
Xenoblade Chronicles X, Paper Mario Color Splash, Wooly World.
I'd say Saturn and/or Wii.
Saturn's strength in hindsight is that a lot of its best exclusives are still trapped on the console, for better or worse (it's worse). But in my experience, most gamers wouldn't even know what those are - Nights is probably its most significant thing (and likely due to its connection to the Sonic series and needing to act as the Saturn's de facto flagship title after X-Treme was canceled), but beyond that there's a bit of a gap unless people are clamoring for like, old versions of Virtua Fighter.
I also agree with what someone said about Wii earlier, it has such a terrible reputation among "hardcore gamers" who dismissed it at the time of release and missed its best games because they thought everything was just Wii Sports. Which, setting aside that Wii Sports was fun in its own right... I'm just reminded of the phenomenon where you'd see all these gamers on GAF, GameFAQs etc. curse the skies whenever a badass game was announced as a Wii exclusive, before claiming in the same breath that "Wii had no games." Fun times.
Problem with Wii U is that while it had a small, but strong library, most of those games have seen Switch ports/sequels by now. It's kind of a funny catch-22 in that many of those games have seen way more success on Switch, so on one hand its library was vindicated, but on the other there's just not really a compelling reason to come back to the original console anymore. It's like, Zelda HD ports (which are probably heading to Switch this year anyway), Xenoblade X and NintendoLand in terms of notable exclusives. While you could say the same for virtually any Nintendo console, I guess the recency bias here makes it harder for me to ding like, the NES library just because those games have seen countless re-releases, but usually only decades later.
Facts. The Wii has the best home console library for a Nintendo platform since the SNES.We probably don't talk about how good the Wii's library was often enough, because usually only the big first part titles get discussed. But it was a lot more solid than that. All sorts of weird and wonderful games.
Let's completely ignore first party games and just talk third party developers.
Zack and Wiki
Tatsunoko vs Capcom
No More Heroes games
Trauma Center games
MadWorld
LostWinds games
Sonic Colours
Red Steel 2
The Last Story
RE4: Wii Edition (the best version)
Little King's Story
Sin & Punishment 2
The list goes on and on, although as it goes on I'm sure more people would have conflicting opinions (Silent Hill: Shattered Memories, RE Chronicles games, so on).
The NGPC was short-lived, but full of quality stuff. Much better games on average than were coming out on the Game Boy Color at the time.
The entire WonderSwan library is underrated or actually no rated due to being the major japanese console to never be officially distributed in the west (it was available only in Japan and a few other asian countries).
Most of those more obscure systems are more obscure largely because their libraries sadly just aren't very good. There are some good Lynx games but they're occasional standouts in a tiny library. There's quite a few retro game compilations out there that have more good games included in them than there were in the entire Lynx library. The 3DO did a lot better in terms of accumulating decent games before dying off, and I would agree with anyone saying that it was under-rated, but I don't think it's a real contender for most under-rated system ever.These picks are all too mainstream.
The answer should be something like the Lynx or the 3DO, a system that almost no one ever really played.
The entire WonderSwan library is underrated or actually no rated due to being the major japanese console to never be officially distributed in the west (it was available only in Japan and a few other asian countries).
It doesn't help that a good chunk of the library require knowledge of japanese but then again even genres that don't have a language barrier (for example there are some excellent puzzle games) are little talked about.
Yup. My pick too.
I agree with this.I think the Wii or the Wii U have to take it.
The Wii is unfairly categorised by Wii Sports, Wii Fit and a load of shitty motion games when it's actually full of 'proper gamer' classics like Xenoblade Chronicles, Monster Hunter Tri, Metroid Prime 3, Tatsunoku vs Capcom etc
Wii U died a quick death but actually has a really solid library. A lot of ports and better versions on the Switch though in all honesty.
I think the Wii has to take it.
I think the widespread and low-cost availability of many of those games over the past few decades means that the system library is probably not really under-rated any more. I suppose there's still some under-appreciation specifically for the AES as hardware, but not so much for the library.One that is understandably absent in this thread (at least i think so) but I feel deserves a mention is the AES. All those fighting games and shmups on one system + Metal Slug, Sengoku, Shock Troopers, Windjammers, Nam 1975, Ninja Commandos etc. Wipingsweatoffbrow.gif!
Easy answer for me, the Sega Saturn.
I've noticed that the Saturn is often placed alongside true failure consoles such as the Atari Jaguar when it comes to discussion. It's not uncommon to see people thinking of it as totally irredeemable but the fact is you can own a Saturn and still have library of quality titles large enough to justify owning the system as a legitimate gaming platform and not just a curiosity for die-hards.
Unpopular opinion, but I think that overall it has a better library than the N64, which is though of a lot more fondly.
I think the widespread and low-cost availability of many of those games over the past few decades means that the system library is probably not really under-rated any more. I suppose there's still some under-appreciation specifically for the AES as hardware, but not so much for the library.
How you gonna say my examples are weird cause they sold a lot then proceed to nominate the GBA lmao
...fair
but as i said, the console was killed short because of the DS success so it had a weird small life so it is not a regular console that sold a lot =P
but fair
Yup… as someone who owned and played pretty much every good exclusive Nintendo made for the Wii U, the Switch is getting pretty long in the tooth on rereleases and stuff.
Of course PlayStation is ultra famous but I think there is some merit in thinking that the japanese library is kind of underrated or better, lesser known in its totality, due to sheer vastness.Literally no mainline Playstation console has an underrated library lol.
GameCube has the greatest library of all time and it gets slept on so much
Unpopular opinion, but I think that overall it has a better library than the N64, which is though of a lot more fondly.
Wii U's library is constantly brought up, so it's not underrated.
I'd hear arguments for Saturn, maybe? Dreamcast's library more or less got ported to its contemporaries, plus its 2-year shelf life sort of hampers the volume of games there. I also think some of the heavy hitters (Sonic Adventure, namely) are, well, bad.
PS3's library was pretty nuts. Sony was hungry to crawl back from their rocky start, and they put out game are after game for something like 7 years. Sony would make produce a game for PS3... then make 1-2 super sequels (usually). It's a derided console, so I think you can claim "underrated" with the PS3.
The PSP, for one reason or another, has a crazy ratio of games + hardware sales versus being overlooked. I think something like 80+ million PSPs were sold, and a shitload of software came out for it, but the PSP is always poo-poo'd away when discussing handhelds.
Of course PlayStation is ultra famous but I think there is some merit in thinking that the japanese library is kind of underrated or better, lesser known in its totality, due to sheer vastness.
Saturn was by far the Sega console with the biggest number of game releases in Japan with roughly one thousand games (977).
PS1 could count on more than thrice that number (3268).
Now of course we aren't talking about Japan only games but I was always impressed by the sheer number of games japanese developers ended up producing for PS1.
Note: The figures above don't include re-releases.