Only 3 seconds?In League of Legends, many characters used to have 3-second long hard CC abilities.
You could do nothing but watch yourself die.
Took way too long for Monster Hunter to get mentioned (shout out to Diablos when I fought him the first 10 times).
Because only a few monsters cause tremors. All monsters can dizzy you.To everyone pointing out monster hunter, how are you not mentioning the stupid tremor stun? You sit there and act like there's a magnitude 20 earthquake for like 10 seconds after the tremor is over!!! I can't stand it.
Can you shield stun through shields still?Brigitte's shield stun is the most annoying thing in Overwatch for me. They've nerfed her since her introduction but it did it's damage for me. I angrily aggro this character whenever I see them on the enemy team.
When Enfeebled, Sekiro appears to have aged rapidly. This causes the following:
- Vitality is reduced to a tiny amount.
- Although the player can still jump or hold the run button to move faster, movement becomes extremely slow.
- Attacks become extremely slow and relatively ineffective against enemies. The player cannot guard.
- Resurrection power is prohibited, death under Enfeebled is true death.
- Items and Prosthetic Arms may not be used.
- After a period of time the Enfeebled effect wears off, although vitality remains the same amount.
However, you can still do this.Enfeebled in Sekiro is pretty bad. Pretty much just able to watch yourself get killed while being able to slowly slowy slowly try to get away. From the wiki: