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Transistor

Hollowly Brittle
Administrator
Oct 25, 2017
37,153
Washington, D.C.
Do you guys enjoy Metroidvania games? Personally, I don't mind "forced" exploration in platformers as long as their done creatively, but collectathonsare the worst. Oddly enough, it doesn't both me in Mario games...
I love Metroidvanias actually. They feel more natural as far as progression because you need to unlock items and skills to backtrack and open new areas. This though? It's like, "oh, those things that were totally optional for completing the level? Well, the weren't, so go back and play those levels to unlock this arbitrary green star gate"
 

Ricky

Member
Oct 25, 2017
912
Unreal Tournament 3 because it wasn't Gears of War for PS3. A young me saw the Epic Games logo on the box art and just knew it was a Gears game that was made for PS3 šŸ˜­
 

Rotobit

Editor at Nintendo Wire
Verified
Oct 27, 2017
10,196
One of the jokes early on in Paper Mario: Color Splash. The rest of the game was already bleh but when I wasn't even a fan of the one thing people uniformly praised, I was out.

Similarly the last time I tried to play Mass Effect Andromeda one of the jokes combined with the awkward animations just made me go "nope" and turn it off

Attempts at humor that don't land are basically uniformly something that'll put me off a game, I guess. See also every GTA (though I'd say disliking the humor in those games isn't pettiness considering how mean spirited they can be)
 

Shoreu

Member
Oct 25, 2017
1,010
This was me being forced to quit but.

My brother sold Lost Oddessy because I was further in the game than him.


Still haven't beaten the game to this day.
 

etrain911

Member
Oct 27, 2017
3,813
Nier Automata will force you to start the game from the beginning with no checkpoints if you die against the first boss. Dropped that shit so hard.
 

El Crono

Member
Oct 27, 2017
2,299
Mexico
It might not be that petty, but I could not play Killzone Shadow Fall when it came out because the font was so tiny and I could not make out any of the text in my 32" TV. To this day I've yet to play it, and even though I now have a bigger screen, it seems the issue was never addressed.
 

danmaku

Member
Nov 5, 2017
3,232
Enter the Gungeon-
Quit once I realized you couldn't keep any of your weapons and could only unlocked the *chance* of getting your weapon of choice on a run or whatever, instead of being able to have some permanent equipment items to help build your run. Pretty much took out my interest in roguelites for a while too.

That's funny, I quit Dead Cells for the opposite reason: when I realized you could unlock permanent upgrades to health, money, etc. to make the next runs easier I stopped playing. It felt like cheating.
 
May 13, 2018
509
Dropped the FF7 remake and Kingdom Hearts 3 because the dialogue bothered the hell out of me. And the characters never shut the fuck up.

dropped Doom Eternal after the first boss because I'll be damned if I have to experience something that tedious again.

I dropped MGS4 back in high school because I died once on a boss. I also dropped MGS3: Subsistence because I beat the final boss and then needed to switch discs afterwards and my PS2 froze. Couldn't beat the boss again and just counted it as me beating the game. Since I technically did beat the boss.
 
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Retromess

Teyvat Traveler
Member
Nov 9, 2017
2,039
The moment I lose a good run in any roguelike game (or any game with "permadeath"), I typically am done with it for good.

For what it's worth I don't like roguelikes, but I love a game that FEELS good to play, like Dead Cells. Had a great hour or so with Dead Cells (thanks GamePass for saving me money on buying it) but the moment that good run was gone forever, so too was the game gone from my hard drive.

What I wouldn't give for a Dead Cells game that doesn't have roguelike, run-based permadeath attached to it...
 

Rodney McKay

Member
Oct 26, 2017
12,201
Not sure if I've completely quite a game because of it, but bad humor can ruin my enjoyment of games.

I've been playing (and enjoying!) Marvel's Avengers since getting it on Black Friday, but Iron Man's combat dialog is all bad jokes.

And even worse than bad humor in cutscenes, is bad humor in in-game combat dialog since it's what you hear over and over and over again.
  • "Who you gonna call? HULKBUSTER!"
  • "Taste my unibeam!"
  • "Don't stare directly at the beam people!"
There's more, but those are the ones I remember the most since they happen every time he activates a power. No other character's combat dialog is as "try hard" as Iron Man's jokes so thankfully it doesn't ruin the whole game.
Similarly the last time I tried to play Mass Effect Andromeda one of the jokes combined with the awkward animations just made me go "nope" and turn it off
The humor in Andromeda is atrocious, some of the worst I've ever seen in a game. It ruined my ability to take anything seriously in the story since the main character (and often other characters) was incapable of taking this seriously.

In ME1-3 most of the humor came from stuff you could cause, like making a funny decision or triggering one of those quick actions during a conversation, or from characters that just had funny personalities.
Andromeda just decided to write a bunch of bad jokes and comedy situations that either sucked because they were badly written (which is most of them) or like you said because the game engine doesn't support good enough facial and body animations make them look good enough to be funny (like the horrible looking bar fight scene). And to make it worse a lot of the humor was unavoidable, either bad in-combat dialog, story critical conversations, or cutscenes you didn't have choices in.

I started replaying the game and here's some of the "funny" dialog from the first few hours:
  • "What's that sound?" Alien gods of the underworld?"" But who built it?" "Alien gods!"
  • "Rocks shouldn't float!" (in a game that already has biotic mind powers and interstellar travel)
  • "I didn't know you were Biotic." "Don't worry it's not contagious."
  • "These guys don't look happy, maybe because I shot him in the face!"
  • "What happened?" "To who?" "It's 'to Whom' and your goddamn father. My face is tired from dealing with this." (why her face?)
  • "Hello console, you and I are going to be good friends."
 
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Stencil

Member
Oct 30, 2017
10,378
USA
Mario & Luigi: Dream Team is very very heavily tutorialized and has a companion characters who halts your progress to explain very straightforward actions. It's been years so I do not remember the sequence exactly anymore, but I remember how it made me feel.

I think it went like this...

1) Mario & Luigi fall down a hole into a small room with nothing in it. There is a visible exit. The companion character halts player control, acknowledges that they fell down a hole, then says they should explore the exit. This was the first time I ever felt insulted by a video game, but I pushed on.

2) As you leave the room, there is a small gap that can be jumped over. As you approach it, the companion character stops you again to tell you that you should try jumping over the gap.

I was so annoyed. I couldn't believe the game expected me to be that stupid. I ejected it from the system and traded it in. It is not fun to play games that think I am that dumb.
Yeah I think I played a total of 15 minutes of that game for that reason, too. Doubly annoying for me since it was a downloadable pack-in title with the limited Mario & Luigi 3DS XL, so it's not like I could return it or anything.
 

Surakian

Avenger
Oct 27, 2017
10,860
Dropped Xenoblade 2 because the screen was too crowded and I couldn't read anything.

Dropped KH Days because I got to a boss I couldn't beat at my level and setup, and soft-locked myself into it because of where I saved. I couldn't reload the game and grind, I'd just keep looping into the boss fight. It's been so long that I don't even remember what the boss was. Days is the only KH game to date that I never finished and I have no desire to finish.

Pokemon Sword/Shield. I finally crossed over to the snowy area early on and saw a shiny and it refused to stay in any poke ball. Wasted all of my poke balls. Pissed me off, realized I wasn't really having fun with the game, and sold it.
 

Dlanor A. Knox

ā–² Legend ā–²
Member
Apr 6, 2018
4,159
Dragon age inquisition because it had almost no ambient and combat music, I hate it when there's no music in RPGs.

I mostly play JRPGS though, that's probably why.
 

The GOAT

Member
Nov 2, 2017
846
Having to put the disc in the console. Couldn't be bothered to dig it out. All digital all the time.
 

Shade Vortex

Member
Oct 28, 2017
243
USA, WA.
For me, it's more like the pettiest reason I won't even play a game in the first place. Art style is huge for me, and if I don't aesthetically like a game, I just won't play it.
 

Uzzy

Gabeā€™s little helper
Member
Oct 25, 2017
27,175
Hull, UK
I stopped playing Vampyr the moment I noticed it only had 'English (American)' as a language option. Games set in London goddamnit!
 

Duane

Unshakable Resolve
The Fallen
Oct 27, 2017
6,440
One minute+ long respawn times while fighting a one hit kill boss on Fallen Order. That apparently, accouding to Era/Google/Respawn was my fault for playing it on a non-Pro PS4. Super early in the game, but I just couldn't do it. Now that I have a PS5 I may give it another shot one of these days, though.
 
Oct 28, 2017
2,217
I didn't like how the damage numbers were displayed. I feel like this is too often left for the programmer to do, without much design thought being put into it. It's important, should be done right.
 

AllMight1

Member
Oct 27, 2017
4,718
probably 2 hours into Amazing Spider-man 2.
Crime in progress? sweet! But wait, needs a loading time to enter the crime in progress and another loading time to exit it back to the world? Instadropped.
 

DPB

Member
Nov 1, 2017
1,853
I recently started playing Dragon Age Origins, but the text in 4K is so freakin' tiny I'm thinking of uninstalling and playing Inquisition instead.

I've looked for a fix, but there doesn't appear to be one.

Try this:

www.nexusmods.com

FtG UI Mod - More Readable Fonts and UI

Readability improvements for cutscenes, the quest journal, the codex, conversation history, tooltips, the inventory, and other various menus. There\'s still lots more to go and more versions to come.

It lets you adjust the font sizes for everything.
 

daninthemix

Member
Nov 2, 2017
5,024
If it counts, I've quit multiple games because very early on I had to escort or protect someone, and I took is as an omen of what was to come.

"Bye!" I exclaimed, as I uninstalled.
 

LeMillion

Member
Jun 9, 2020
2,267
Most of my examples revolve around me needing to "git gud". I quit Bloodborne and Demon's Souls (the original PS3 release) pretty damn quick because I wasn't really playing the right way.

I gave up on Fortnite because I just dropped straight into the most popular areas in my first matches and rightfully get wrecked.

I'm happy to say that I came back to two of those games so far and absolutely love them.
 

ThisIsBlitz21

Member
Oct 22, 2018
4,662
What a well timed thread

Yesterday I quit Dragon Quest 11, 30 minutes in, because the music was freaking horrible.
 

DynamicSushy

Member
Sep 7, 2019
661
Durability in Breath of the Wild. Actually there's many reasons why I dislike that game, so I'm prolly past the point of pettiness, but that game immediately came to mind
 

Wikzo

Member
Oct 27, 2017
265
Denmark
Paper Mario: Color Splash. The abundance of generic Toads (combined with the lackluster battle system) frustrated me so much that I quit the game after just a few hours (which I've never done with a mainline Nintendo game before).
 

TheBiInBilingual

THE STORE ENSURED ME THERE WOULDN'T BE FILM
Member
Feb 22, 2018
2,796
Any game that requires me to kill dogs is an instant 'delete and never return'.

Also escort missions. FUCK escort missions.
 

FormatCompatible

One Winged Slayer
Member
Oct 25, 2017
12,071
Chasm's repetitive-looking environments. The gameplay was actually not that bad and I get it, the game is supposed to take place in a series of procedurally generated caverns, catacombs and stuff but after being bored of looking at the same blue caves getting to the second area and now it's brown caves was the moment I went ''ok I'm done with this''.

Apparently the game got a massive update last year that improved a lot of things but I just really don't have the drive to go back to it. Sorry.
 

JohnF

Member
Jan 19, 2019
243
I bought Star Wars: Squadrons expecting to really enjoy it, but it didn't jive with me at all and I immediately began skipping cutscenes because the story seemed boring. At the end of the second mission, the game faded to black and soft-locked. Resetting from a checkpoint did not stop it from soft-locking again. My combination of not liking anything and being offended at the soft-lock ensured that I never played it again after that first time. A fine use of $40.
 
Oct 25, 2017
4,717
Fucked up my mag in PSO2
Like really bad, I just fed it random stuff to get a quest over with thinking there was an easy way to reset it

I was a katana braver and I think I just pumped it full of Tech and R.Def to max level.

Turns out there isn't an easy way to reset it.

So I just kinda quit.
 

RiOrius

Member
Oct 27, 2017
6,080
I believe I dropped Genshin Impact after thirty minutes because the menu was analog only, no Dpad. It was already on probation for being a gatcha, but I like RPGs, and I like loot and stats and junk. But after opening the menu a half dozen times and every time getting irked by the fact that the Dpad wouldn't work... nope. Nope nope nope.
 

Stencil

Member
Oct 30, 2017
10,378
USA
I dropped Crosscode because I didn't like the pixel art of the character portraits. I guess the slowdown didn't help. And the seemingly pointless infinite items you pick up. And I keep dying on this boss in a cave after forging through maybe 40 minutes of puzzles. I guess there are lots of reasons I dropped it.
 

rickyson33

Banned
Nov 23, 2017
3,053
I kickstarted Yooka-Laylee, downloaded it on release,and uninstalled it never to touch it again because I didn't like the way the title screen looked
 

spman2099

Member
Oct 25, 2017
10,892
The SotC remake... I just can't get over how much I hate how Wander looks. It absolutely rips me out of the game. I keep going back, and I enjoy my time with it, but eventually I reach my threshold and have to turn away in disgust.
 

BlazeHedgehog

Member
Oct 27, 2017
702
I quit Wario Master of Disguise after 30 minutes because the game wouldn't stop talking my ear off. Just pages and pages and pages of completely unnecessary dialog fluff that wasn't funny or interesting to read, and you couldn't speed it up, you couldn't skip it, or anything. By the time it finally just let me play, I was completely fed up with the game, turned it off, and never looked back.
 

Diddy Kong

Banned
Oct 27, 2017
1,057
I gave up on the Impossible Lair part of Yooka Laylee and the Impossible Lair because it's clustered with bullshit spamming projectiles at you.
 

Roubjon

Member
Oct 25, 2017
2,275
I'm out if the main character's run cycle animation is bad. Few I can remember is Brave Story New Traveler, The Last Remnant, Vampyre. All three dropped within an hour.
 

mrmickfran

The Fallen
Oct 27, 2017
26,785
Gongaga
I ran out of stickers in a boss fight in Sticker Star

As soon as I found out that my only avenue out was to escape and get more stickers I closed it and returned it to Gamestop
 

ChrisD

One Winged Slayer
Member
Oct 25, 2017
4,611
I didn't buy PokƩmon Alpha Sapphire despite initially having intentions to do so, because Flygon didn't get a Mega form. Salamance had one shown in prerelease info, and it stood to reason its "twin" would have one as well. After learning that wasn't the case I canned my preorder since I was already a bit on the fence.

Naganadel is an honorary Mega Flygon, by the way


I quit Symphony of the Night after missing the Save Room (rather, finding it but not knowing what it was/how to use the function). Lost like fifteen or twenty minutes of play and didn't feel like going through the same stuff again. Tried it again three years later, and somehow took the "wrong path" for like thirty minutes, making good progress but missing every save room on my way to a boss. Died. Again, don't feel like replaying. We'll see how things go a few years from now, I guess.
 
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