Lost about 90 minutes of progress when my power went out and I hadn't saved at all yet after starting Darksiders.
Didn't start the game ever again.
Didn't start the game ever again.
DA:O was basically meant to be played on an up close PC monitor.I recently started playing Dragon Age Origins, but the text in 4K is so freakin' tiny I'm thinking of uninstalling and playing Inquisition instead.
I've looked for a fix, but there doesn't appear to be one.
I recently started playing Dragon Age Origins, but the text in 4K is so freakin' tiny I'm thinking of uninstalling and playing Inquisition instead.
I've looked for a fix, but there doesn't appear to be one.
That is N64 Era Gameplay to a Tee. That Era Put me off mascot on platformers a for a decade at least.
Yeah this is game very hard on the eyesInjustice 1 was fun, but it was so ugly I couldn't bring myself to play it, lol.
Astro's Playroom stutters every time you use the hover lasers. It's not actually dropping frames or anything but the camera movement stutters for a split second every single time.
Oh Boy!I don't feel it was petty, but I just uninstalled Yooka Laylee and the Impossible Lair last night because I hit another gate that halted my progress unless I went back into levels I already beat to get more hidden coins to open this gate. The first time I hit one I said "fine, I'll do it", but the second time it becomes like "if this is your gameplay loop, go shove it up your ass". I hate games, especially platformers, that make you replay levels over and over if you miss some hidden item. It's piss poor game design, and I really dislike every game that does it. Maybe that is petty, but it's how I feel.
But the sequel doesn't have that, you basically have a D'n'D inspired book of spells you know, with a number of them "memorized" = "ready to cast". And the number you can memorize is based on one of your stats.Divinity: Original Sin. In this game, you can learn a limited amount of skills by buying a book and when you reach that limit (and at the beginning of the game you can have like 2 or 3 skills at the same time), you have to definitely erase a skill to learn a new one. You don't like the new skill that you bought? Buy again the skill you just erased.
For me , that system became a cardinal sin for a RPG and that's why I never played the sequel.
God the insistence on putting crafting into everything these days suuuuucks."There's a crafting system?"
**turns console off never to return**
I feel it strongly depends on the game and how much it makes sense.God the insistence on putting crafting into everything these days suuuuucks.
It's just another level of unnecessary resource management.
But the sequel doesn't have that, you basically have a D'n'D inspired book of spells you know, with a number of them "memorized" = "ready to cast". And the number you can memorize is based on one of your stats.
Maybe you knew that, and if you did... phew, that's petty indeed
I never played DOS1, but DOS2 is one of my favourite games of all timso I wanted to share the information that the issue you had with DOS1 is gone.About the sequel? No, I don't know anything about it, I just chose to ignore it (figuratively, on Steam) so maybe I should give it a chance one day. I don't know. But, hey, this thread is about petty reasons to stop playing a game and I think that might be the pettiest of all of the reasons why I dropped a game.
This is exactly why I stopped playing The Division when it first came out. Bullet sponge bosses in a somewhat realistic game make zero sense to me. I know they made it better (for example Division 2 isn't like this except against heavily armored enemies, so it makes more sense), but that first time? Ooof
I just stopped playing this because it's the first game to ever make me feel woozy. Literally never had a problem with it in my 30+ years of gaming. The FOV is so close and every time I changed the slider in the options (playing on PC) it would just pop back to 75. That, plus the weird drifty kind of camera made me feel terrible while playing it. Plenty of games on Game Pass that won't make me feel like I stood up too fast while playing them, so I un-installed Call of the Sea.Just stopped playing Call of the Sea because the moving speed is a tad bit too slow, even when sprinting.
the moment the MC of Xenoblade 2 mentioned the power of friendship without irony, i took the game out of my switch, put it back in its case, and traded it in
Yeah :/ I was enjoying the linear platforming and stuff, and then suddenly there's a map and everything. I just really can't get into Metroidvanias :(What really? That was one of the best plot twist ever for me, i was shocked
The problem w/ Days Gone is you have to upgrade (everything, including) the bike to feel worth a damn and it takes HOURS to get to that point. Once you do, it's fantastic but I don't blame anyone for giving up early.I just tried it and the bike felt slow as hell, controls didn't click, and then the crafting and gathering. I just said forget it, I'm over that style of game.