Agreed, although the female character is miles better than awful male ones.Character art in Immortals Fenyx Rising. Shame because the game is otherwise quite good looking.
Yeah hope if they ever do an Apex Legends 2 they improve those aspects, i like the gameplay but not the visuals make it more strikingYeah, I'm with you on this. I don't quite think it's "horrendous," but the environments are so boring and the character design is pretty bad.
Good examples in this thread but to me nothing comes close do Drawn to Death, I mean, look at this disgusting mess of a game
There are few games I'd describe as looking horrendous, but that is how I feel about the mobile/PC port of Final Fantasy VI
I like the idea of basing it on your high school notebook drawings but the execution just doesn't work.
Stardew Valley is gorgeous.Not to be too shady, but Coral Island, the farming game made by one of our own and just launched a Kickstarter. The character models (not the 2d art) is incredibly off-putting.
Stardew Valley is also ugly.
In general I don't like most AAA shooter things art directions.
Marnie am cryEvery single Stardew Valley clone thus far.
Stardew Valley is gorgeous.
I tried Persona in the PS plus collection. After the opening escape sequence I decided I couldn't handle the style of that game. Everything in the UI is so obnoxiously flashy and non static, I really couldn't stand it.
I'd deserve it, honestly.lit took me several minutes to convince myself to not report you for introducing this monstrosity into the thread. Literally an all text only version would be preferable to this.
Nah, their gothic inspired artstyle is terrible.
I feel you on this. It's not my cup of tea either.Xenoblade 2. It can look pretty but my main issue with games is if their styles aren't consistent. I can tolerate a lot of weird games, even if they aren't always the most pleasant to look at, if they feel cohesive. Not only do some of the main cast feel like they don't belong in the same game, then you add the guest characters. And then the enemy units are an entirely different style too.
I just installed this the other day and yeah, the graphics definitely do not hold up very well.The Saboteur: The game has an in a Sin City esque art style, that represents the Nazi occupation of Paris. When you clear out a area of the map, that area turns to color which represents liberation. I dig what the game was going for, but I found the look of the liberated areas to be ugly.
Nier Automata. Bland colors and ugly graphics. Only thing that saves the game are the character designs
Nier Automata. It's a fun game, but I cannot take any of these characters seriously, and it's actively distracting.
I found the character designs to be pretty much atrocious too.Nier Automata. Bland colors and ugly graphics. Only thing that saves the game are the character designs
My sentiment, i think it looks okayish in some areas while very low quality others, the budget restrictions are palpable.I didn't really like how Bloodstained looked. It felt...I dunno, kinda cheap? And some of the areas were pretty uneven visually as well.
Yeah. Some of those character models were straight-up hideous. The style of that game just didn't work at all.
Good lord. I thought you were making a joke.
Yeah in Sword they had to shift the logo to the right a bit so it wouldn't be in the way for the Parental Warning logos.Good lord. I thought you were making a joke.
I had to google it, that's the actual box cover. What in the phoning it in batman. That's like someone testing out their new iPad's painting capabilities.
How does Rise look horrendous except in direct comparison to World, though?
Probably Jump Force. People like to throw around the term "asset store game" for whatever they don't like the look of but Jump Force truly looks like a game made primarily using assets with conflicting styles and shading.
The Saboteur: The game has an in a Sin City esque art style, that represents the Nazi occupation of Paris. When you clear out a area of the map, that area turns to color which represents liberation. I dig what the game was going for, but I found the look of the liberated areas to be ugly.