Shadow Hearts 2 shifted in tone considerably from the first entry. Even though it is a better game I much preferred the atmosphere of the first.
I need to play this nowI think FFV - FFVI tone shift was pretty decisive for the future of the series. The series wouldn't feel so interesting in the next gen without its futuristic flavor imo
It's bizarre how Shadow Hearts was like focused on horror, turned into 50% horror 50% comedy in Covenant, and FTNW had a hollywood giant cat actress and a sidequest about a Saint Seiya parody in a brazillian sushi place lmao
Jak II is nowhere near as edgy and dark as the naysayers like to make it out to be. It's a lot funnier than the first game and has a vibe similar to a story-heavy saturday morning cartoon from the nineties, like Reboot. So it gets my vote for a tone change done well.
god I loved how whimsical Sands of Time was. Then we get this badass dual wielding swords and hyper sexual women and heavy metal in the sequel. I was so disappointed.
Digimon is my favorite Pokemon sequel
On the other hand going from the glorious action movie cheese of Resi 4 to the played straight and dour Resi 5 is one heck of a downgrade.
Jak 2 was hilarious, Jak going from Mickey Mouse tier to "I AM GOING TO KILL PRAXIS".
But it worked, it was till very goofy game just in a more opressive setting.
Jak II went from a great game with a nice style to a trainwreck with a terrible style.
They got the look right and the music is a masterpiece for me, but the gameplay and story doesn't stand up to Chrono Trigger.
Prince of Persia: Warrior Within is like the benchmark example of ill advised tonal change.
Yeah I think so too, at least BL2 made me give a shit about characters that time around. While the writing is...what it is, at least the overall tone change engaged me immediatly.I think Borderlands to Borderlands 2 did well. BL2's humor is certainly a bottom of the barrel taste in terms of humor, but it certainly keeps you more engaged in the story and characters than the first game which really didn't amount to much in terms of story, characters and a tone that felt like Mad Max but boring.
Although the setting and some mechanics changed, I think the actual tone of the games is fairly consistent. 2 does have some goofier moments and is even less subtle than the first with its violence, but the main "hero" brooding and feeling sorry for himself is the main thread through both games.Castlevania: Lords of Shadow -> Castlevania: Lords of Shadow 2
Yes, going from gothic horror fantasy hack n slash action to sneaking past robots or whatever it was in boring, bland urban areas was such a great idea. Worked out great, that one.
Probably the worst contender.
Agree.
Although the setting and some mechanics changed, I think the actual tone of the games is fairly consistent. 2 does have some goofier moments and is even less subtle than the first with its violence, but the main "hero" brooding and feeling sorry for himself is the main thread through both games.
Ratchet & Clank did it well be de-edgifying Ratchet. He was a pretty selfish, mean and obnoxious douche in the first game but in later games and the game based on the movie based on the game he was the hero we know and love today.
Prince of Persia Warrior within has to be one of the worst shifts ever
Jak & Daxter to Jak II.
Kingdom Hearts to Kingdom Hearts II. Went from morning anime to night anime.
Going from any Pokemon game to Digimon Story Cyber Sleuth series. Childrens series to mature series. Habumon does what GameFreak will never do.
That's a weird change, because it wasn't so sudden, if you count CoM. Even though that added the Org, it still felt closer to the original, and it defintely helped bridge the gap between the two, both story wise (obviously) and tonally.
I figured this game would be in the first 10 posts but was unsure if it would be this or 'CHRONO CROSS SUCKED TRIGGER IS THE BESTEST'. Happy to see it's the former.
LoS2 had wonderful castle settings and then grungy modern day city and imo the latter was just not executed well.I can't remember the tone of LoS 2 really, I just remember the setting and mechanics being a massive downgrade from the first.
What changed in tone? Also Rising is one of the best games in the series so...
For me, Rising most certainly had a "tryhard/edgy" feel to it that the other MGS titles didn't have. MGS has always been weird/silly/quirky, but nothing in Rising landed for me. Then the gameplay was a (for me, an unwelcomed) departure and the terrible music and it's use was nothing I would have expected from a Metal Gear game.What changed in tone? Also Rising is one of the best games in the series so...