Nintendo games are well known for their easiness, and that is fine considering the targeted audience
Uh no, where did you get that idea from OP?
Ha yea great example. Like, one almost doesn't know where to start with countering this "nintendo games are easy" nonsense. It's telling that this topic comes up two weeks after another Yoshi game and two months after a port of the infamously "you don't take damage" Kirby game came out (and after we've had a few genius gaming elitists throw out "if you want an easier time play Mario" statements during the recent "accessibility" discourse lol).
This, and that is with kirby and yoshi skewing the average
I am surprised everyone says F-Zero GX is one of the hardest games ever? I beat unlocking all the AX cups but I can't get past the first boss in Bloodborne....
SMB:lost levels is the answer OP. It's cruel-hard.
Lucas, did your friends not know that they should save the crystals in the palaces for the higher levels? If you grind in the first palace against the skeleton heads until level 3/4 in everything, it really makes the game a breeze.Zelda II: The Adventure of Link. At least in its original cartridge version – having access to save states in later re-releases has eliminated a lot of the tedium of dealing with balancing the level-up process with keeping the console powered on. A friend of mine 30 years ago just left his NES running for a week straight while he and his brothers grinding XP on slimes to get Link fully powered up. (Now Nintendo's SP version of the game on Switch just starts you out with that status.)
even with save states i have never been able to beat Zelda 2
Kid Icarus is easier if you draw a map in the labyrinths. Backtracking just sucks in both games though
Ah Yes. I still haven't beat Mike Tyson.
no need for Japanese titles anymore, that game was officially released as The Mysterious Murasame Castle several years ago.May be because it's a game I didn't experience in the NES era, but Nazo no Murasame Jo is atrociously difficult for me and a good candidate for this thread.
Lucas, did your friends not know that they should save the crystals in the palaces for the higher levels? If you grind in the first palace against the skeleton heads until level 3/4 in everything, it really makes the game a breeze.
Nope. Again, this was 30 years ago. The game was brand-new, there was no Internet, he might have had a Nintendo Power or two with scattered tips, but he was eight years old and doing the best he could. All the strategies and tricks people have discovered over the years to make the game easier were totally unknown. Farming slimes worked in the opening part of the game to gain a few levels of experience, so he just stuck with what worked and kept at it.
Ha yea great example. Like, one almost doesn't know where to start with countering this "nintendo games are easy" nonsense. It's telling that this topic comes up two weeks after another Yoshi game and two months after a port of the infamously "you don't take damage" Kirby game came out (and after we've had a few genius gaming elitists throw out "if you want an easier time play Mario" statements during the recent "accessibility" discourse lol).
Octo Expansion is hard core. But there's still an "easier" way for you to just "get to the end" if that's all you're there for. Like with most Nintendo games this century. That's where that "Nintendo game x is easy" issue always gets hung up, the open-ended fluid difficulty being player-driven and most of the time completely dynamic throws people into the "I don't need to have an 80s training montage of me getting better at this game and see the credits roll" so this is (too) easy. Pikmin 3 was one such example. Just wanna see the end? Ok, cool. Pretty doable. But kind of the point is you being some psychopath work-exploitation monster who has no qualms sending hundreds of the little bastards to their doom so try finishing the game with minimal losses (as encouraged by the deaths being tracked throughout the game and tallied at the end) and you'll have a much tougher time and are asked to play the game on a different level.
I mean, with a bit of practice, you can cheese through the races with snaking. It's like saying Super Mario Kart on 150cc is difficult without knowing how to powerslide.
And not even all yoshi games at that.
Clearly said by people who've never played a Mario game :)"if you want an easier time play Mario" is such a funny statement considering how brutal NSMBU is.
Ironically I find all of the Rare DKC games much easier than the two Retro-made ones.I didn't have much of a problem with those, but I am getting my ass handed to me in DKC2.
Or just the GameBoy and 3/DS ones.
They are, they're the easiest DK games around.Ironically I find all of the Rare DKC games much easier than the two Retro-made ones.
Having flashbacks to finally winning the final grandprix after weeks of trying daily and cussing out Ricky Winterborn because I finally bested him.
I mean, with a bit of practice, you can cheese through the races with snaking. It's like saying Super Mario Kart on 150cc is difficult without knowing how to powerslide.
I think people just don't really understand how to play it.I am surprised everyone says F-Zero GX is one of the hardest games ever? I beat unlocking all the AX cups but I can't get past the first boss in Bloodborne....
SMB:lost levels is the answer OP. It's cruel-hard.