Might be the hardest poll I've made yet. Two of my most favorite games of all time. But....the sequel to me was slightly more memorable. Still have fond memories of that game.
Probably yes. Voted the first one. It's my favorite game anyway
Probably yes. Voted the first one. It's my favorite game anyway
Kazooie and then Nuts and Bolts. I never played Tooie and from what I heard it's for the best.
It's BK because it's a pitch perfect, laser focused platformer in nearly every way with its small flaws being fixed in the XBLA version, but I do want to talk about Tooie some.
Tooie tried to do its own thing and consequently opened itself up to a lot more flaws. The level of ambition it had was great and I honestly do believe the first four levels to exceed the best of Kazooie, it just falls apart once you reach Terrydactyland and Grunty Industries and its worst aspects of having to cross multiple worlds and do fetch quests for single jiggies reaches its zenith, and by the final world it's just a big mess.
It's not as good as its predecessor (off the top of my head Mumbo should have been entirely cut as a playable character) but it's still a worthy game in its own right, especially with the updated XBLA version.
Now bring em' to Switch you bastards.
I'm not sure I totally agree the first four worlds are better than the best of Kazooie but there's a definitely slump in the second half of Tooie. It doesn't help that Terrydactyland is just an ugly, unappealing world. So much brown.
I actually think Cloud Cuckooland might be my favorite Tooie level, just because it's so unlike the rest of the grim, murky Tooie worlds and it doesn't have much actual backtracking (a few Jiggies related to other worlds, but all of the items native to CCL can be acquired within itself).
I will say Tooie is definitely the funnier game. Rare got really mean with it at times.
Even when I try to give it a chance, you've got to put in a lot of creativity to the building part to actually make things interesting instead of just doing the simple thing that works, the levels are disappointingly lifeless, the fact each one has like three different versions instead of being able to host all the objectives just comes across like messy design and in general I like to sum it up with the mechanic in the hub where to actually claim your won jiggie you've gotta go to a specific vending machine and then taxi your jiggies to the hub centre, needless layers of fluff.Genuinely surprised at how many Nuts And Bolts fans there are. It's not a bad game but even as a vehicle builder I found it kinda dull.
Showdown Town was a fun hub though.
I can at least appreciate Grunty's Revenge's attempt at replicating the BK experience as hard as it possibly could on extremely limited hardware.
It's BK because it's a pitch perfect, laser focused platformer in nearly every way with its small flaws being fixed in the XBLA version, but I do want to talk about Tooie some.
Tooie tried to do its own thing and consequently opened itself up to a lot more flaws. The level of ambition it had was great and I honestly do believe the first four levels to exceed the best of Kazooie, it just falls apart once you reach Terrydactyland and Grunty Industries and its worst aspects of having to cross multiple worlds and do fetch quests for single jiggies reaches its zenith, and by the final world it's just a big mess.
It's not as good as its predecessor (off the top of my head Mumbo should have been entirely cut as a playable character) but it's still a worthy game in its own right, especially with the updated XBLA version.
Now bring em' to Switch you bastards.