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WestEgg

One Winged Slayer
Member
Oct 25, 2017
14,047
In terms of impact, we're going to be feeling BotW for a long time. Fortnite is also a classic in the vein of Minecraft, a cheaper and widely played game that managed to penetrate into popular culture.
 

Vonbon

Member
Jun 4, 2018
64
Hollow Knight
Breath of the Wild
Shovel Knight
Doom
Mario Odyssey
Persona 5
Overwatch
Devil May Cry 5
Resident Evil 2 Remake
Spider-Man
God of War
Dragon Quest 11 (in my heart)

I'm leaving out a ton here, but I think all of these and other games from this gen will be remembered fondly as classics years from now.
 

Rhaknar

Member
Oct 26, 2017
42,490
Dark Souls

but apparently looking at some of these lists, some people have about 4588939272674 classics in their life, and I have like...err... not even 10 in 35 years of playing videogames /shrug
 

AllChan7

Tries to be a positive role model
Member
Apr 30, 2019
3,670
Nier
Bloodborne
RDR2
BoTW
GoW
Witcher 3

Imo will all go down as classics from this gen
 

freshVeggie

Member
Oct 25, 2017
272
270623-spelunky-windows-front-cover.jpg


For sure
 

Aaron D.

Member
Oct 25, 2017
9,311
Well, Disco Elysium is releasing in two hours.

Yup.

Based on early impressions over the past few weeks and actual reviews that are just now landing, all of which are suggesting Disco is taking the throne from Planescape: Torment.

Looks like we might be witnessing a modern classic.
 

goodretina

Member
Dec 30, 2018
1,700
Traditional games: BotW
VR: Astrobot
What current younger players will actually be nostalgic for: Fortnite
 

Forkball

Member
Oct 25, 2017
8,940
Super Smash Bros. Ultimate. There will be Smash games in the future, but they will never touch the insane roster they've built up in this title. It will definitely be looked back on as an incredible achievement.
 

Twonny

Member
Dec 12, 2018
926
Hmm...

Yakuza 0
Dragon Quest XI
Fire Emblem: Three Houses
Bloodborne
Doom

They all feel like games I can easily go back to and play again, and I think about these games often.
 

ericsp17

Member
Oct 27, 2017
480
BOTW
Inside
Bloodborne
Witcher 3
Ori

Briefly considered GOW but I have no desire to play it again, which for me, is a requirement of a classic. Also really difficult to consider anything from 2019 since it's difficult to tell which games will hold up over time. RE2 and Sekiro would be my guesses.
 

Deleted member 10737

User requested account closure
Banned
Oct 27, 2017
49,774
breath of the wild
hollow knight

these are the games that will be in people's top 10/20/etc games of all time 20 years from now.
 

Nestunt

Member
Oct 27, 2017
1,300
Porto, Portugal
The Witcher 3 and The Last of Us, of the ones I played.

they are not my two favorites (RDR 2 and Sekiro), but their gravitas and reach are undeniable.
 

SunBroDave

Member
Oct 25, 2017
13,148
Hollow Knight
Breath of the Wild
Wandersong
Doom
Cuphead
Hitman 2
Celeste
Subnautica
Prey
The Witness
 

Timbuktu

Member
Oct 25, 2017
5,232
After BotW it would be Into the Breach for me, a lot of gameplay depth that felt fresh distilled into the most spartan form.
 

dmoe

Banned
Oct 25, 2017
2,290
Doom and God of War. That god of war experience was so good (coming from someone who never beat any of the others)
 

ChrisD

One Winged Slayer
Member
Oct 25, 2017
4,606
Someone saying that they'd consider a classic as such if it's still talked about (I'd add on 'positively' lol) 20+ years from now is a pretty good definition for me. And to that end, Super Smash Bros Ultimate really will be something else. Even if there are two NuSmash games by that point, nothing will stand up to the "classic" Ultimate, the most ambitious crossover probably ever from Nintendo. It also helps that, you know, the game itself is really good.
 

Violence Jack

Drive-in Mutant
Member
Oct 25, 2017
41,685
Nier
Spider-Man
Witcher 3
God of War
Hollow Knight (even though I don't like it, I can ignore its popularity)
Undertale
 

Horns

Member
Dec 7, 2018
2,516
GTA V, RDR 2 and Witcher 3 all come to mind. All are games I can picture being remembered as classics of this era.
 

affeinvasion

Member
Oct 26, 2017
3,949
I think it's Undertale. I hesitate to say BotW because the sequel is coming out and that may impact the first one's reception way down the line. It's the same reason I hesitate to say Dark Souls, because 2 and 3 are clearly iterations on the same foundation. I also think it is difficult to have a classic game that you probably won't be able to play with the multiplayer elements in 20 years which is one thing that makes Dark Souls so compelling.
 

Secretofmateria

User requested ban
Banned
Oct 27, 2017
8,424
I would define a classic as something that re-defines a genre or industry. Bloodborne for instance is a great souls game, but demons souls would be a classic for inventing the sub genre. Breath of the wild re-defined open world games so that would be a classic. Destiny has a lot of issues, but its impact has been felt throughout the entire generation. Cod 4 invented the modern deathmatch as we know it. Minecraft created a brand new genre. Pubg was the epitome for battle royale games whereas fortnite just improved it
 

johan

Member
Oct 29, 2017
1,554
Breath of the Wild, NieR: Automata, Into the Breach, Hollow Knight, Stardew Valley are some of my recent classics

I'm gonna play Outer Wilds tonight. I feel like I'm gonna love that one
 

Asbsand

Banned
Oct 30, 2017
9,901
Denmark
I have to choose 1 game for this generation: That's how I'll do it.

Witcher 3.

Runner ups: Breath of the Wild, Bloodborne and The Last of Us.

Reasons why not:
BotW: It's basically there, though I go back and forth about it. I think popularly there's no way it isn't a classic.
Bloodborne: It's amazing but too iterative on Souls. It's basically just Souls it just established a new IP with a perfect theme and story, but it's still too familiar.
The Last of Us: A hallmark entry in writing/acting for video games but ultimately it falls short as a "classic" game because it's so... basic, really.

Why Witcher 3:
It iterates on certain RPG trends as well, takes inspiration from Red Dead Redemption and Mass Effect for its approach to open world and dialogue-choice story. It takes the prize for me because it systematized its world just right, with emphasis on narrative functionality and narrative interaction the most. You'll want to slay things but not so much that you won't also want to dabble around a city just finding people to talk to. The tone is straight off the page of a Witcher book, which is an achievement - Tone, while not 100% consistent manages itself extremely well for a 100+ hour game and just the insistence on production value for all conversations and the amount that there is is breathtaking, to quote Keanu Reeves. It's basically Mass Effect 1, a game that also impressed me with hours and hours of simply dialogue between NPCs that you engage with which goes beyond run-of-the-mill fantasy/sci-fi tropes, and actually stimulates my intelligence. It's that but on the scale of Skyrim and that is so impressive that it makes you question how they even did it (the answer being enslaving their developers, polish currency differences and other unfortunately un-admirable results). I think this game already left its mark when you look at the last two Assassin's Creed, the failed Mass Effect Andromeda (which did actually use its latter year to copycat Witcher design) and most likely many other ambitious releases... but none of them beats out Witcher 3 because they don't have the same narrative intent and tonal consistency or the level of empathy and intellect to the writing.

It's not a perfect game but it is a jaw-dropping kind of game once you realize its scope. It's a game I beat twice with about 60 hours of gameplay, and not only did I see the main story unfold certain beats differently but I saw different side-quests and I also haven't seen all side-quests, and I'm so okay with that, because each one asks you to indulge yourself to hear its plea, and it doesn't feel like a game that exists in the service of Geralt as the player. It's un-videogamey in the most complimentary way possible.
 

zoltek

Member
Oct 25, 2017
1,917
Folks are severely overvaluing many of the games posted in this thread.

God of War, BOTW, and TLOU will stand the test of time. Witcher 3 has a good chance. I have yet to play RDR2 so can't speak to it just yet. I'm curious what legacy Fortnite will hold 20 years from now... I honestly have no idea.
 

Ryo

Member
Oct 28, 2017
1,523
Of this gen I think Bloodborne, TW3 and BOTW. These are the games that people will still be calling GOAT in 10 years time.
 

storaføtter

Member
Oct 26, 2017
952
Celeste, Hollow Knight and Bloodborne for me. There are quite a few famous games mentioned I still haven't played.
 
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Tygre

Member
Oct 25, 2017
11,100
Chesire, UK
BotW is the only thing I can think of that comes close in the last few years.

Maybe something like Into the Breach, which is just... basically perfect? Or Obra Dinn, which is so unique.
 

Small Red Boy

▲ Legend ▲
Member
May 9, 2019
2,673
A classic is a landmark standard of excellence, but some say that a game also has to stand some test of time to be considered a true classic. Is standing the test of a major factor in delivering a classic? Or is quality on onset enough?
I wouldn't define clasic just on those terms. I think a classic has to inspire more artwork in a meaningful way. Like the classics are classics not only because they are good and remebered but also because they inspire new works like themselves; if this makes any sense.

With this in mind, I can only think of Dark Souls (or whichever soulborne, really), we already have a bunch of "souls-like" don't we?
And maybe Cuphead now that we have Enchanted Portals /s.