If it turns out to be influential, it will be years before we know.
I acknowledge Minecraft's wild success, but don't think it is influential per se
Wouldn't PUBG get the credit? Fortnite just copied that.From the list, World of Warcraft. For a few years, it seemed like every company was producing their own WoW clone MMO.
The real answer though is Minecraft.
I´m missing Gears of War and TLOU on that list.
Voted for Resi 4.
Dark So- alright alright
COD4 started the whole FPS craze, while Skyrim did the same for Open Worlds. Considering Open Worlds have lasted longer, Skyrim.
PUBG just "copied" H1Z1, which just "copied" the ARMA 2 PUBG mod, which was heavily inspired by DayZ, which was also a ARMA 2 mod. They got the guy who made the mod, like Bluehole did.
Moreso than "Its like Minecraft but..." ? Every indie game does early access which was part of Minecraft's big successDark Souls is certainly up there. Basically every indie game has "Its like Dark Souls but..." in the description. It is crazy influential to game developers.
Moreso than "Its like Minecraft but..." ? Every indie game does early access which was part of Minecraft's big success
Moreso than "Its like Minecraft but..." ? Every indie game does early access which was part of Minecraft's big success
I´m missing Gears of War and TLOU on that list.
Voted for Resi 4.
It wasn't (and isn't) just console FPS games though. That's just where Halo CE had the most visible and most immediate impact. Its influence extends well into other genres, with mechanics like regenerating health, weapon systems that aren't just a ramp-up from crap starter to cooler better later weapons, and smooth transition between locations and transport modes.I lean towards that was the right pick. All of CE's influence is more "for console fps" and less the genre as a whole.
That's not entirely true - the first True Crime game was 2003, Saints Row was 2006, Driver 3 was heavily influenced by GTA III and appeared in 2004 (and earlier Driver games were influenced by the 2D GTA games to some extent as well), The Getaway was in 2002 (though it's questionable how much GTA III influenced it since it was in development before GTA III released). There were also games like The Simpsons Road Rage and Destroy All Humans that took some level of influence from GTA III, plus the post-GTA III tendency for games in other genres (particularly platformers) to start introducing large open worlds. Games like Haven and Jak II clearly took lessons from GTA III, in Jak II's case, to the point where it was noticeably tonally and mechanically different from the original.GTA 3 is in a bit of an off situation. Yes is pioneered open worlds but we did not really start seeing these large open world games until around the end of that decade whereas the other games mentioned pretty much had clones immediately.
It wasn't (and isn't) just console FPS games though. That's just where Halo CE had the most visible and most immediate impact. Its influence extends well into other genres, with mechanics like regenerating health, weapon systems that aren't just a ramp-up from crap starter to cooler better later weapons, and smooth transition between locations and transport modes.
It might be weird to think about this now, but the ability to move from indoors to outdoors without a loading screen and then get into a vehicle and drive around was kind of astounding in 2001. Lots of games had different bits and pieces of what Halo did, and to a large extent Halo's influence is because it picked the best combination of existing genre mechanics, but by getting so many things right it set standards that still persist today, and not just in FPS games.
That's not entirely true - the first True Crime game was 2003, Saints Row was 2006, Driver 3 was heavily influenced by GTA III and appeared in 2004 (and earlier Driver games were influenced by the 2D GTA games to some extent as well), The Getaway was in 2002 (though it's questionable how much GTA III influenced it since it was in development before GTA III released). There were also games like The Simpsons Road Rage and Destroy All Humans that took some level of influence from GTA III, plus the post-GTA III tendency for games in other genres (particularly platformers) to start introducing large open worlds. Games like Haven and Jak II clearly took lessons from GTA III, in Jak II's case, to the point where it was noticeably tonally and mechanically different from the original.
It did take a while before anyone came up with a game that really replicated what GTA III did, and a lot of games influenced by it within a few years of its release were indeed still only doing subsets of what GTA III did, but I think very quickly become an influential game.
Ah, yes, indeed this is a relatively recent trend. Ultimately I think it can still be tracked back to GTA III, but I think that influence is now heavily mixed with Oblivion, Fallout, Assassin's Creed, Far Cry, and a few others.Sorry i did mean to say where open world was essnetially the default state of any new game as it seems to have been for the last three or four years.
Ah, yes, indeed this is a relatively recent trend. Ultimately I think it can still be tracked back to GTA III, but I think that influence is now heavily mixed with Oblivion, Fallout, Assassin's Creed, Far Cry, and a few others.
does it have the influence? i don't think something "being first" is what qualifies what is "most influential".
for example, which is more influential: Pac-Land or Super Mario Bros.? Tower of Druaga or The Legend of Zelda?
Not for games in the 2000s it doesn't.
No Smash Bros
Animal Crossing
Pokemon Crystal
Metroid Prime
Mario Galaxy
Wii Sports
Mario Kart Wii
Breath of the Wild?
I know many probably tend to think of nintendo as a secondary afterthought... but when nintendo shifts the industry follows.
I nominate Wii Sports
That game showed what motion controls could be... It ultimately was the perfect demonstration, selling the concept of wii and motion controls to the masses. I don't think we'd have modern VR without that game paving the way.
edit: even from a non nintendo standpoint something like overwatch should be considered as well...