I made it about halfway through XIII (so a couple hours past "the tutorial"), and I keep telling myself I should go back and give it another shot. There are things I like about it. Once you give in and accept not having full control over characters, taking on a more QB role is interesting: set up your Paradigms, swap between them when appropriate, but don't bother micromanaging. That's pretty neat. I can dig that. And the general idea of a bunch of randos being given compulsory quests by evil gods (who might not be as evil as society has always told them, because this is a JRPG and the mainstream religion is always bullshit)? That's a great story hook right there.
But man, there's just so much stuff in the way. So much faffing about. Yeah, I get it: when Satan's mark appears on your forehead you're gonna be torn between giving in and doing his bidding or saying "screw you Satan, I've got my own shit to take care of." But you can only draw that indecision out for so long before I get bored, and FF13 goes well past that mark.
And I do want to get to XIII-2 and Lightning Returns. XIII-2 has time travel, which I generally like, even if it's done poorly (which I hear it is). And it has pokemon, which are also generally a mechanic I like. Meanwhile, the brief demo of LR I played was super sweet: class changing, 1-on-1 action combat stuff. But can I really hop straight into that? When there are two games that I feel I really ought to play beforehand?
And I'm home all the time anyway. Shoot, I just sunk 70 hours into Resonance of Fate, and that game wasn't anything special. Surely I can find the time to at least give 13 one more chance, right? Considering how well so many other games in the series have treated me?