For me, the best stories remember to keep things tight and personal at all times. They are about people, their flaws, their relationships, and a simple goal they are trying to achieve.
So, Silent Hill 2 and SOMA are obvious ones.
I feel like I wanna include Syberia 1 and 2 as well, because despite playing them a long time ago (The first one came out in 2002!), I can still remember the broad strokes of those 2 games, and the journey (both physical and of the self) Kate Walker goes on. The ending of Syberia 2 is a bit anticlimactic and even somewhat daft, but its one of those 'its about the journey, not the destination' things.
I have such fond memories of those games I still dare not risk playing Syberia 3 because it's apparently a bit shit.
So, Silent Hill 2 and SOMA are obvious ones.
I feel like I wanna include Syberia 1 and 2 as well, because despite playing them a long time ago (The first one came out in 2002!), I can still remember the broad strokes of those 2 games, and the journey (both physical and of the self) Kate Walker goes on. The ending of Syberia 2 is a bit anticlimactic and even somewhat daft, but its one of those 'its about the journey, not the destination' things.
I have such fond memories of those games I still dare not risk playing Syberia 3 because it's apparently a bit shit.