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GamingRobioto

Member
May 18, 2018
1,350
Exeter, UK
Wow, the loading time sounds annoying. These shits annoyed me enough for me to quit Destiny, I can't imagine myself picking this game up like this. Really was hyped for this too 😟

It's worse than Destiny. You could at least enter the menu and change stuff while Destiny is loading. In Anthem nothing, just 2 minutes of tooltips... But to make it worse, if you do want to change a weapon, guess what? Another load screen...
 
Oct 27, 2017
776
The same thing that happened to Bungie's claim that in Destiny "if you see it you can go to it" and "there's no loading screens". They're bullshit statements that some believed, and some laughed at.
 

Deltadan

Member
Oct 25, 2017
1,307
Its still weird that an fps engine that was originally marketed/built as a way to bring destructibility is being used for everything EA does now. Hell, even the game series that the engine was developed for has long since moved away from what the engine was marketed/built for.
 

PHOENIXZERO

Member
Oct 29, 2017
12,095
I've "hated" the Frostbite engine since it was forced on the NFS series with Rivals, Criterion's engine from Renderware to Chameleon was so, so much better.
 

darkwing

Member
Oct 25, 2017
14,970
Wow, the loading time sounds annoying. These shits annoyed me enough for me to quit Destiny, I can't imagine myself picking this game up like this. Really was hyped for this too 😟

at least in Destiny you can go in your inventory

in Anthem you just stare at the screen several times in a mission
 

denx

Prophet of Truth
Member
Oct 27, 2017
6,322
Looking forward to the Schreier postmortem on Anthem's development. From the demo I played, the game doesn't feel like it's been worked on continuously for 5 years.
That's because it hasn't been worked on continously for the past 5 years. I remember reading a Schreier article a couple of years ago in which some Bioware devs expressed anxiety at the fact pre-production of Dylan/Anthem was taking so long. And then you have Inquisition and Andromeda, which required Bioware pooling most of their resources across their studios to get those games out the door during their last year of development. It wouldn't surprise me at all if the bulk of Anthem was made during the last 2 years or less.
 

darkwing

Member
Oct 25, 2017
14,970
That's because it hasn't been worked on continously for the past 5 years. I remember reading a Schreier article a couple of years ago in which some Bioware devs expressed anxiety at the fact pre-production of Dylan/Anthem was taking so long. And then you have Inquisition and Andromeda, which required Bioware pooling most of their resources across their studios to get those games out the door during their last year of development. It wouldn't surprise me at all if the bulk of Anthem was made during the last 2 years.

that would be more logical, this game looks like a 2 yr instead of a 6 yr game in development
 

thetrin

Member
Oct 26, 2017
7,652
Atlanta, GA
The only thing I can say is if you're playing on PC, install the game on an SSD. It brings the loading times from 2 minutes down to 30 seconds (timed it last night).

This is really sad news for consoles, though. Really hope it's improved.

at least in Destiny you can go in your inventory

in Anthem you just stare at the screen several times in a mission
I keep hearing this. There's only one loading screen between Fort Tarsis and the start of the mission. Where are the other several loading screens? Are you talking about the ones at the end of a mission?
 

darkwing

Member
Oct 25, 2017
14,970
The only thing I can say is if you're playing on PC, install the game on an SSD. It brings the loading times from 2 minutes down to 30 seconds (timed it last night).

This is really sad news for consoles, though. Really hope it's improved.


I keep hearing this. There's only one loading screen between Fort Tarsis and the start of the mission. Where are the other several loading screens? Are you talking about the ones at the end of a mission?

well besides the ones at the end of the missions, there are already 2 if you enter a cave

also if you are unlucky you get left behind from the group, you get a few
 

dex3108

Member
Oct 26, 2017
22,608
That is why Ubisoft has multiple internal engines, Anvil, UbiArt, Snowdrop, Dunia, Disrupt...
 

Slaythe

The Wise Ones
Member
Oct 25, 2017
15,855
I dont understand why they didn't delay it ?

Damaging your brand, especially a new IP, is even worse...


Poor bioware.
 

Nooblet

Member
Oct 25, 2017
13,636
Ok, guess I'm wrong, then. Almost everything I saw from him on Era, though, was "I heard from a guy". But, as I said, I really know nothing else, so I probably spoke too soon. Mea culpa.
Well that's how anonymous sources work in journalism, if he names them then they get in trouble. He's credible by himself so if he says "he heard from a guy" then it's true. Plus he wrote a great book Blood, Sweat and Pixels that gives insight into game development and inner management on recent games and cancelled games like Star Wars 1313, Uncharted 4, Destiny etc.
 

0451

Member
Oct 25, 2017
1,190
Canada
Playing both demo weekends reminded me of playing pre-World Monster Hunter games on PSP and 3DS. They should just segment the map similarly and tell everyone it's intentional.
 

Quinton

Specialist at TheGamer / Reviewer at RPG Site
Verified
Oct 25, 2017
17,283
Midgar, With Love
Dragon Age Inquisition mitigated this brilliantly by presenting players with "open regions" instead, allowing Frostbite to do its thing, look gorgeous, and not succumb to these kinds of issues.

Unfortunately, it's apples and oranges. Anthem might not have been able to go that route structurally just due its very nature.
 

Deleted member 16908

Oct 27, 2017
9,377
This game's writing comes off just as much like bad sci-fi fan fiction as Andromeda's did.
 

Finaika

Member
Dec 11, 2017
13,330
Back in June of last year, lead producer Mike Gamble gave an interview to US Gamer.

Here's some snippets of what he said:




Now, here are some tweets from Jason Schreier, and another user on twitter, about the PC version that's available to origin access or w/e division of that service lets you play the game early:







Maybe i'm speaking too soon and the "final game" will remedy this, but this does not at all sound anything remotely close to what Mike described.

Why did he lie?
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
The same thing that happened to Bungie's claim that in Destiny "if you see it you can go to it" and "there's no loading screens". They're bullshit statements that some believed, and some laughed at.
I can't even be mad at Destiny. The maps were massive and you could explore them freely without loading. It was just going back and forth to the tower that was annoying.

Anthem is much much worse

The load times in the demo made me feel nostalgic for ps1
The thing is, compared to modern games, PS1 load times are insanely short. People complained coming from cartridge based games but PS1 games usually load everything under 10 seconds max and it's usually much shorter. There are exceptions but typical game's have short loading times. I know because I still play PS1 regularly.
 
Oct 30, 2017
2,206
Bioware isn't the problem here. The OT is having an interesting conversation from other devs exaplining how they're held back due to technical limitations forced on them by EA, who insisted everyone use frostbite engine

I was just adding to, what happen to Anthem? with what happen to BioWare? It's a failure to convey humor with writing on my part.

I haven't read that, which dev's were saying this? I thought I remember BioWare saying they specifically asked if they could use frostbite for DA and ME and that they were not forced.

I'm sure there's technical limitations, but I do think devs need to start doing a better job mitigating those risks. EA shouldn't be pushing Frostbite on everyone when there is other engines that can be used. But I'm not sure that's always happening.
 

Abominuz

Member
Oct 29, 2017
2,550
Netherlands
I like the game, it is not spectacular but pretty fun. But the technical and server issues are insane.

- Disconnects
- Long loading screens
- Infinite loading screen
- Rubberbanding
- Textures not loading
- Freezes (like in forge menu and had to restart)
- Framedrops
- Enemies dissapearing

And i could go on with other little issues not gameplay related.
 

Shogeki

Banned
Oct 15, 2018
116
People bagging on frostbite but Anthem and SWBF2 some of the best looking games I've ever seen. Anthem really does look absolutely amazing. The loading does suck but I'll take some loading if it means I get crazy visuals. I have a bigger problem with the amount of customization with builds etc.
 

Ωλ7XL9

Member
Oct 27, 2017
1,250
Did Mass Effect Andromeda suffer from similar such loading issues? Is Frostbite tech really that problematic for games outside of Battlefield and FIFA?
 

Conkerkid11

Avenger
Oct 25, 2017
13,967
I keep hearing this. There's only one loading screen between Fort Tarsis and the start of the mission. Where are the other several loading screens? Are you talking about the ones at the end of a mission?
It's not just that loading screen that's the issue. In Destiny, you can manage your inventory anywhere. You can even manage your inventory while offline.

In Anthem I need a loading screen to get to my inventory only accessible from the fort, and mass salvaging is actually slower than salvaging individual items, which is also slow.

People bagging on frostbite but Anthem and SWBF2 some of the best looking games I've ever seen. Anthem really does look absolutely amazing. The loading does suck but I'll take some loading if it means I get crazy visuals. I have a bigger problem with the amount of customization with builds etc.
In a thread about loading being a problem, of course people are going to bag on the game engine that's largely responsible.
 

Sayers

Member
Oct 28, 2017
608
Theres no way were getting dragon age 4 is there?
My theory is that BioWare convinced EA to let them announce that game as an insurance policy on themselves. If EA starts coming towards them with the ax they can say "you can't kill us yet, you promised the world DA4!" Doesn't mean EA won't still kill them, but it might stay their hand.