Make the magic better than in Skyrim, at least make it Oblivion level. Having to equip magic in your hands was terrible and it was also pretty underpowered outside of stunlocking and illusion.
I expect a significant improvement in gameplay again, similar to the improvement from Morrowind - Oblivion, and Oblivion - Skyrim. Oblivion went to real time combat and removed dice rolls, made magic better by being able to cast it with a shoulder button press. Skyrim made the combat animations better and weightier, though the magic went back to MW level for some reason. I expect better animations/sword swinging combat again, and them to rectify their mistake of removing Oblivion style magic system.
I expect the third person animations will also be better, naturally. Skyrim was a huge improvement over Oblivion.
I like the Hammerfell ecosystems so that could be cool, and swordsinging sounds cool. I really want the moving trees though.
I hope they have a meatier rpg system. Keep the perks honestly, but make them more drastic. Make forking paths that completely change the feel of combat. Make choosing sword specialization give me new swinging animations and shit to visualize my skill level.
Attributes! because I like it. I want to run like the wind because my speed stat is maxed.
I expect a significant improvement in gameplay again, similar to the improvement from Morrowind - Oblivion, and Oblivion - Skyrim. Oblivion went to real time combat and removed dice rolls, made magic better by being able to cast it with a shoulder button press. Skyrim made the combat animations better and weightier, though the magic went back to MW level for some reason. I expect better animations/sword swinging combat again, and them to rectify their mistake of removing Oblivion style magic system.
I expect the third person animations will also be better, naturally. Skyrim was a huge improvement over Oblivion.
I like the Hammerfell ecosystems so that could be cool, and swordsinging sounds cool. I really want the moving trees though.
I hope they have a meatier rpg system. Keep the perks honestly, but make them more drastic. Make forking paths that completely change the feel of combat. Make choosing sword specialization give me new swinging animations and shit to visualize my skill level.
Attributes! because I like it. I want to run like the wind because my speed stat is maxed.