I always sorta saw SNK as the Porsche of the games industry, especially also because their stuff was unaffordable to most. Even to this day my AES (bought it MUCH later cause I could never afford one back in the 90s) feels like me owning a Porsche 911. A classic, beautiful piece of hardware. And yes, I even own a bunch of extremely expensive carts and those just feel like value. Nobody makes stuff like that anymore cause it would make no economic sense (and maybe it didn't even back then...), but you gotta tip your hat to them for going down that route and being persistent. A Super Nintendo or a PlayStation was a normal console - But a NeoGeo was a statement. The amount of insanely talented artists they had at SNK was just utterly mind-boggling.
I remember many jawdrop moments throughout the NeoGeo's lifecycle - Seeing Samurai Shodown 2 for the first time back then, Metal Slug in the Arcades (Yes, 3d was around and was kinda more impressive at the time, but that spritework was still astounding), Metal Slug 3 was incredible even though the Dreamcast was already around, Mark of the Wolves was the smoothest fighting game I've ever seen and Last Blade 2, holy smokes. I didn't even like that game as much as Mark of the Wolves, but the Art Direction / Animation was just mindblowing to me back when it released.
Today's SNK has little if anything to do with that old stuff anymore, sadly. I'd love to see them make a proper comeback. There's a bit of a potential 'Apple' story there - The NeoGeo brand screamed 'luxury' from top to bottom, that in itself is worth a LOT, that's not something you could easily build now even if you throw unlimited money into that endeavor. I honestly wonder sometimes what would've happened if they never even tried to go for the mass market and kept making another AES-like luxury console in the 32/64bit age. And no, I don't mean the Hyper NeoGeo, that architecture didn't even outdo the consoles already on the market at that time. I mean a system that would've basically been a Dreamcast, but launched during the PS/N64/Saturn era...