With the 3 year anniversary of the "teaser"(?) coming up, we have yet to see a proper announcement. But we can dream!
What are you guys' expectations or hopes for ES VI?
Personally, I would like to see the removal of leveled scaling for one. I always hated that you would see bandits in full plated armour just running around when you made it to level 20+.
A more robust hunting/fishing system would be neat to (akin to RDR2, although maybe a bit less frustrating). The return of decay of weapons and armour would peak my interest as well.
Lastly I want to see a bit more fleshed out magic system: give me more than just firebolts --> upgraded firebolts --> firestorm. Perhaps better fleshed out magic traps (which would need better AI, but OK). Set enemies on fire and have them running away. Make a fire-wall so you can block off certain parts of the map. Set trees on fire to scare monsters in the dark. Set up a flame perimeter around you so enemies can't get to you. The possibilities are endless. Or at least Bethesda can do better
What are you guys' expectations or hopes for ES VI?
Personally, I would like to see the removal of leveled scaling for one. I always hated that you would see bandits in full plated armour just running around when you made it to level 20+.
A more robust hunting/fishing system would be neat to (akin to RDR2, although maybe a bit less frustrating). The return of decay of weapons and armour would peak my interest as well.
Lastly I want to see a bit more fleshed out magic system: give me more than just firebolts --> upgraded firebolts --> firestorm. Perhaps better fleshed out magic traps (which would need better AI, but OK). Set enemies on fire and have them running away. Make a fire-wall so you can block off certain parts of the map. Set trees on fire to scare monsters in the dark. Set up a flame perimeter around you so enemies can't get to you. The possibilities are endless. Or at least Bethesda can do better