I used some gold points on the Switch eShop to get Starlink for Ā£9. I've played about 6 hours - I love the presentation, aesthetics, and the way the ships control. The integration of the Star Fox team is pretty great, too.
That being said, the whole business model they stuck with for it is ridiculous and obviously crippled any chance the game had at succeeding, but on top of that, after about 3 hours, I'd done every activity the game had to offer. I'm not even doing variations of those activities - whether it's towers or Primes or scanning missions or clearing outposts, it's all been the same stuff with copy/paste layouts. So I am enjoying the basics of it, and I think there's a potentially excellent game there, but it's lost behind the business model and the repetitive game structure. I'd like to see what Ubisoft Toronto could do with Star Fox with oversight and development co-operation from Nintendo, but I doubt that's going to happen.
Once I've cleared the campaign and Star Fox missions, I'm going back to Fire Emblem: Three Houses for the side story expansion and to finish my Blue Lions route, and I'll be dipping back into Dragon Quest XI S for Act 3 of that game. At some point I'll try and clear some of the shorter games in my Switch backlog, especially with Animal Crossing on the horizon (no pun intended).
In terms of my actual Switch backlog, it goes something like: Final Fantasy IX, Final Fantasy X & X-2 HD, Dragon Quest III, Valkyria Chronicles, Sega Ages Phantasy Star, Golf Story, Undertale, The Messenger, Forgotton Anne, Friends of Ringo Ishikawa, What Remains of Edith Finch, Sushi Striker: Way of Sushido, plus the Octo Expansion for Splatoon 2 and the DK expansion for Mario + Rabbids.
My big problem is that I've spent the bulk of my time this year on Dragon Quest and Fire Emblem, but I did get a couple of short games from the backlog done (Transistor and Mega Man 11).