Nothing is as edgy as the legion etiquette gesture from dark souls 3 lol.
Nothing is as edgy as the legion etiquette gesture from dark souls 3 lol.
Other than combat, I've heard it's the exact same formula as souls games.
I can only hope everyone ends up as excited and pleased with it as I am. There's still stuff in the post people have yet to uncover (at least as far as I've seen) and there's plenty of cool stuff left to see and discover I didn't tease or just barely touched on. Can't wait for people to get their first real glimpse and idea of the new project at E3 and to see all the discussions that will inevitably come out of it.Omnipotent I think I read your message 10 times by now over the last few days. You sound like you were really happy writing and sharing it. Now I'm gonna be disappointed if it's not the best thing since sliced bread though. :P
What everyone else said.
It's not at all the same. Combat is different, but also story telling (set protagonist, more straighforward story), movement (jumping), traversal (grappling hook, swimming, infinite stamina, stealth options), leveling mechanics (skill trees, prayer beads, etc.), single-player... it's not a Souls-like at all beyond the bonfire/Estus-like mechanics and an interconnected world.Other than combat, I've heard it's the exact same formula as souls games.
Haha, yeah. There's always people who won't have their cup of tea served. So you're saying there's still something in that post?! Hmm.I can only hope everyone ends up as excited and pleased with it as I am. There's still stuff in the post people have yet to uncover (at least as far as I've seen) and there's plenty of cool stuff left to see and discover I didn't tease or just barely touched on. Can't wait for people to get their first real glimpse and idea of the new project at E3 and to see all the discussions that will inevitably come out of it.
Other than combat, I've heard it's the exact same formula as souls games.
....No
I can only hope everyone ends up as excited and pleased with it as I am. There's still stuff in the post people have yet to uncover (at least as far as I've seen) and there's plenty of cool stuff left to see and discover I didn't tease or just barely touched on. Can't wait for people to get their first real glimpse and idea of the new project at E3 and to see all the discussions that will inevitably come out of it.
It's not at all the same. Combat is different, but also story telling (set protagonist, more straighforward story), movement (jumping), traversal (grappling hook, swimming, infinite stamina, stealth options), leveling mechanics (skill trees, prayer beads, etc.), single-player... it's not a Souls-like at all beyond the bonfire/Estus-like mechanics and an interconnected world.
let's see what the fuss is about :)
Is it bad I'm almost more curious about this "meta" thing of this thread than the actual game? Lol.
There's that too! I'll give it another read later on, I think, although I doubt I'll catch anything. MS's presser can't come soon enough.Not only that, he says there's more info on his post that nobody has mentioned...
Arkham wasn't the first game that did this and I'm gonna go out on a limb she assumed what I did when she read your post and thought you were referencing the combat.you've got traversal (grappling hook), stealth-kills, items to distract guards in order to reduce their numbers quietly, as well as combat skill tree and upgrades for your prosthetic.
it's not a 1:1 comparison, but there are enough similarities to make it non-superficial.
I had to make an account just to read your post.
Arkham wasn't the first game that did this and I'm gonna go out on a limb she assumed what I did when she read your post and thought you were referencing the combat.
Ghost of Tsushima looks like Arkham :^)
replying cause you're too cool to copy and pasta in discord
What do we have here?
It's such a shame they never even tried to replicate that type of world design ever again. It was such an incredible and memorable experience playing ds1 for the first time. Omni saying that their upcoming game is the biggest interconnected world gives me hope.But then again Fromsoft said that Sekiro will have DS1 type of level design, and even though I like Sekiro's world design more than Bloodborne, it doesn't come even close to DS1 imo.I still have faith that From can replicate and even top the level and world design of dark souls 1. Either way, I'm going to play and probably enjoy anything they make.
I know! I got so excited when From were comparing Sekiro's world design to ds1. I'm glad that it's not as linear as ds3, I was still massively disappointed that it was nowhere close to the complexity of ds1. At the moment I think I prefer Bloodborne to Sekiro but a potential expansion could bring it on par with Bloodborne for me.It's such a shame they never even tried to replicate that type of world design ever again. It was such an incredible and memorable experience playing ds1 for the first time. Omni saying that their upcoming game is the biggest interconnected world gives me hope.But then again Fromsoft said that Sekiro will have DS1 type of level design, and even though I like Sekiro's world design more than Bloodborne, it doesn't come even close to DS1 imo.