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Tali'Zorah

Member
Oct 27, 2017
636
Norfolk, UK
Danganronpa V3 uses Clair De Lune by Debussy in a really cool way (that I cant really go into because spoilers), that one has stuck out to me as a great way to use that kind of classical music. I'd definitely like to see more games incorporate those kinds of classical songs into their soundtracks
 

Kain-Nosgoth

Member
Oct 25, 2017
15,569
Switzerland
Maybe I'm just playing the wrong ones, idk

yeah, there's a LOT of games that use classical music, either real ones or heavily inspired from them

personally i love it, it's classical music in video game or in old cartoon like looney toons and tom and jerry that made me appreciate classical music in general







Also listen to dancing mad from FF6 if it's not already done
 

Deleted member 37739

User requested account closure
Banned
Jan 8, 2018
908
It's neither weird nor crazy. As someone who studied orchestral composition at university, I'd love to see broader musical representation in games. The push for more serious gaming has seen a lot of musical motif work for games be swapped out for more general underscore, but I miss them. Those themes connect you with an experience in a very unique way. Just think of how many classic motifs (Song of Time, Aerith's Theme, Super Mario Brothers theme) you can whistle without even thinking about it.
 
Oct 26, 2017
7,334


Loom, which is 30 years old, had a soundtrack and theme based heavily on Tchaikovsky's Swan Lake. This is literally and figuratively nothing new at all.
 

Rotobit

Editor at Nintendo Wire
Verified
Oct 27, 2017
10,196
The use in Origami King was great

I didn't care for it in Kingdom Hearts, though. It felt weirdly juxtaposed with the frantic combat. Night on Bald Mountain is the only one that "fit" IMO.

Also does this count




(why do people insist on these 30 minute music loops)
 

Deleted member 7883

User requested account closure
Banned
Oct 25, 2017
2,387
I will take any and every opportunity I get to praise Echochrome. Not the biggest classical buff but it can work REALLY well in some games.









(the last song still holds the world record for longest piece written for a video game, IIRC.)
 
OP
OP
Comrade Grogu

Comrade Grogu

Banned
Jun 20, 2020
4,090
It's neither weird nor crazy. As someone who studied orchestral composition at university, I'd love to see broader musical representation in games. The push for more serious gaming has seen a lot of musical motif work for games be swapped out for more general underscore, but I miss them. Those themes connect you with an experience in a very unique way. Just think of how many classic motifs (Song of Time, Aerith's Theme, Super Mario Brothers theme) you can whistle without even thinking about it.
Pretty much this. And I love classical composition. I'm studying music, albeit on my own time, right now. I think that more inspiration from classical works would be wonderful.
 

Michilin

Member
Nov 14, 2017
1,370
I present you Maestro! Jump in Music
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It's a rhythm game based on classical music
 
OP
OP
Comrade Grogu

Comrade Grogu

Banned
Jun 20, 2020
4,090
yeah, there's a LOT of games that use classical music, either real ones or heavily inspired from them

personally i love it, it's classical music in video game or in old cartoon like looney toons and tom and jerry that made me appreciate classical music in general







Also listen to dancing mad from FF6 if it's not already done

Thanks for the examples!