It would not be a "much more expensive project" because it has some more varied areas than RE2. I promise, that's not how this stuff works.
RE1 and 2 were iconic landmarks that Capcom made crazy bank out of, RE3 sold about HALF of RE2. At least Veronica has a much better fan reception.
Other than the desire for doing things in order (which is more of a fan thing than a dev thing) theres little monetary incentive for Capcom to do it, how many RE fans can even name the 2nd playable character in RE3?
Yes it does.
Raw asset volume will be much greater. More assets = more work need to create them-> more time and money involved.
Unless they scale it down and streamline it.
UK box art was much better with a few tweaks.And the cover + logo is ugly as sin :D looks like a snowboarding game or something
This, I've always gotten the impression there's more going on here than we expect. That being said, I'd LOVE if they did remake 3. As a kid I always liked it even more than 2.who knows how much they actually have expanded on the original re 2 with this remake. there might be more than we think
RE1 and 2 were iconic landmarks that Capcom made crazy bank out of, RE3 sold about HALF of RE2. At least Veronica has a much better fan reception.
Other than the desire for doing things in order (which is more of a fan thing than a dev thing) theres little monetary incentive for Capcom to do it, how many RE fans can even name the 2nd playable character in RE3?
I wonder how it gonna translate the nemesis chasing gameplay. It works in the original because you can see both Jill and nemesis, but it wont be the case for tps camera. It will be akward to see a one sided camera focusing only on jill and suddenly she gets attacked by nemesis from behind
I wonder how it gonna translate the nemesis chasing gameplay. It works in the original because you can see both Jill and nemesis, but it wont be the case for tps camera. It will be akward to see a one sided camera focusing only on jill and suddenly she gets attacked by nemesis from behind
Nemesis is a weird proof of concept game that was ahead of its time.
I think a Remake of this is possible but not super likely, they would have to really tinker with the concept of being chased by an unkillable boss in a real time 3D space. Games have done it for segments but ... a whole game? Obviously RE3 did it, but not to its full potential.
I could see them skipping directly to Code: Veronica.
RE1 and 2 were iconic landmarks that Capcom made crazy bank out of, RE3 sold about HALF of RE2. At least Veronica has a much better fan reception.
Other than the desire for doing things in order (which is more of a fan thing than a dev thing) theres little monetary incentive for Capcom to do it, how many RE fans can even name the 2nd playable character in RE3?
I think it's bound to happen if 2 does well, and they will use the established successful tech and design work from 2 as the basis for 3. It would be like an iterative sequel, in much the way that 3 was from 2 originally. They won't have to reinvent the wheel.
More curious to me would be what direction they go in after that. maybe just a new Resident Evil in that style that pulled elements from Code Veronica and/or Zero? I think an actual remake of 4 would be interesting, but obviously a massively different development undertaking than remakes of the PS1 games.
REmake 3 is already in development.They should skip it and REmake RE4 without those terrible controls.
There's not much logic in this OP to be honest, I love RE3 myself but even the original games development was obviously made easier by having RE2 already created, hell it only took them a damn year. RE1:1996: RE2:1998 RE3: 1999
Cool. I'm not opposed to it or anything, just thinking that maybe they would stick to the bigger titles
I personally would hope they do change the tube top. It never made sense to me that Jill would willingly wear that shit into a zombie apocalypse, she's a damn swat team member essentially, and the beginning of the game shows that she's in her apartment preparing to go into the zombie apocalypse, it's not like she was out on a date when the outbreak started or something.
Sure keep it as an unlock, but I really, really can't see them keeping that look with the new tone of RE2's remake, she needs to be in something more practical.
If anything it's harder because a redesigned Racoon City is probably gonna be semi open world to feel believable.
How come? I've never played RE3 btw
The issue with RE3make is that there is so much to fix.
Resident Evil 2 was a landmark game in the series, it had everything that felt like a definite improvement over 1. RE3 doesn't have any of this praise related to this game. RE3 wouldn't stand as a game today, not because it's recycled, but because it doesn't have an identity to the same level as RE2 did. It's not a recycled game, but it still feels very much 2.5, without the genius of RE2.
RE3 meanwhile has the best puzzles in the series, even today. They also change each playthrough so need to be re-solved. Branching paths return and are even more varied than RE1 was by far. Each playthrough can produced different experiences with enemies in different locations, bosses and Nemesis encounters changing location or type and a huge amount of hidden or alternative scenes and like RE1, alternative endings. Not to mention everything else RE3 brought into the series.
Yeah, you're probably right. It would be cool if once she got to the RPD she could get her old STARS outfit.i think capcom can produce a resident evil 3 remake a little quicker than the development time they took for re2 but re3 should absolutly be it's own game
as a unlockable bonus costume probably just like how they are doing it in re2
Zero was just recently remastered for current gen consoles no real need to remake it.Cool. I'm not opposed to it or anything, just thinking that maybe they would stick to the bigger titles.
Are they doing Code Veronica and Zero as well?
How in the hell is RE3 not a big title?Cool. I'm not opposed to it or anything, just thinking that maybe they would stick to the bigger titles.
Are they doing Code Veronica and Zero as well?
I think for people that didn't play it growing up it kind of gets forgotten. It was actually my favourite of the old school RE games and it boggles my mind when people dismiss it. Just hope the unconfirmed reports that they are already working on a remake of it are true.
It's my favorite of the OG trilogy as well.I think for people that didn't play it growing up it kind of gets forgotten. It was actually my favourite of the old school RE games and it boggles my mind when people dismiss it. Just hope the unconfirmed reports that they are already working on a remake of it are true.
but its pretty empirical that RE3 was a letdown critically and financially and that Veronica is one of the most beloved game in the DC library.
People keep saying this, sigh, yes the Dreamcast didnt even have a ten million player userbase, no shit it sold less. You cant look at that metric alone. Once it was ported to PS2 etc it didnt age all that well but it was also reviewer bias against tank controls at the time. Capcom has shown time and again love for that game.
What dies matter is when your sequel in the same system sells half the amount of the previous game
Nemesis might get a remake (and according to a member here, will) and thats cool because like I said originally, its a cool concept that needs to get fleshed out more, but its pretty empirical that RE3 was a letdown critically and financially and that Veronica is one of the most beloved game in the DC library.
haha yepRE2 was actually several steps backwards from RE1. The puzzles in RE2 barely exist and can barely be called puzzles, it almost entirely fetch quests. The branching story paths of RE1 are removed and replaced with A/B scenarios that never change. There are no alternate endings either.
haha yep
As much as I love RE2 it's much more streamlined and linear than RE1
And I love to point out there's more puzzles in this demo than the entirety of the og RE2 :D
A very good video showing how simplified the routes you can take are compared to RE1
You cant look at that metric alone. Once it was ported to PS2 etc it didnt age all that well but it was also reviewer bias against tank controls at the time. Capcom has shown time and again love for that game.
Nemesis might get a remake (and according to a member here, will) and thats cool because like I said originally, its a cool concept that needs to get fleshed out more, but its pretty empirical that RE3 was a letdown critically and financially and that Veronica is one of the most beloved game in the DC library.
And yes this is a great video!This video is excellent. The guy did videos for RE1, RE3 and CV as well. Highly recommed them all.
No this is all an elaborate scheme, you got me. Thank you for your input.Uh... are you serious with this?
...
No really, are you serious?
I think if you polled Resident Evil fandom, 3 places above CV no question. And I don't really think it necessarily matters where CV places exclusively among DC games.
I wonder where RE3 would stand in a franchise ranking by the fans. It woud certainly be below RE4, RE2 and REmake, but that's it. Not that it would be the 4th, but I don't see any RE game that is definitely more liked than it. The 4th place is a close call.