• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.

delete12345

One Winged Slayer
Member
Nov 17, 2017
19,665
Boston, MA
16 Directional Inputs would be adding increments of 0.5 to each number. + is top, - is bottom.

1.5 would be somewhere between 4 and 1.
-1.5 would be somewhere between 1 and 2.


It never occurred to me 8 directional inputs don't have an easy way of saying which direction to press / enter, unlike the lingo for 4 directional inputs.

4 Directional Inputs Code:
  • WASD
  • UDLR (Up, Down, Left, Right)
  • ← →↑↓
8 Directional Inputs Code:
  • ← →↑↓↖ ↗ ↘ ↙
And that's it.

I propose we use the NumPad notation for 8 Directional Inputs.

The same 8 Directional Inputs Code would be:
  • 4 6 8 2 7 9 3 1
For example, a normal Hadouken input would be:
  • ↓↘ → + Punch
The same lingo would be:
  • 236P





Pros:
  1. You do not have to type out Unicode arrows on mobile devices. I doubt most keyboards support entering Unicode arrows by default, especially diagonal arrows.
  2. No need to memorize Unicode hex values.
  3. Faster to type.
  4. You don't see arrows being literally typed out on a normal basis anyway...
  5. Consistency. Unicode gets displayed differently on different devices.
Cons:
  1. It may take a bit to get used to.
  2. Arrows are more intuitive.
 
Last edited:

Magneto

Prophet of Truth
Banned
Oct 25, 2017
14,449
...

This is how Anime fighting players have been writing inputs for the past 15 years.

DSPIPG3X4AAibPX.jpg
 

VAPORxDYNE

Member
Oct 27, 2017
184
Numpad notation has been around for so long. I've actually never seen this other stuff used, ever. I think qcf is more common than that. lets just use slides of Sakurai using his fingers.

  • WASD
  • UDLR (Up, Down, Left, Right)
  • ← →↑↓
 

Unknownlight

One Winged Slayer
Member
Nov 2, 2017
10,557
I expected this to be a joke topic where you suggested a method based on Sakurai's exaggerated pointing motions and now I'm disappointing.
 

SJPN

Member
Oct 27, 2017
1,023
Hey OP, you're losing your mind.

You have the four cardinal inputs: Left, Right, Up, Down
For diagonals, it's: Up/Left, Up/Right, Down/Left, Down/Right

The above has been used to describe 8-way inputs for decades. Fighting games have used the numbered 1-9 system, which is fine once you learn it, but useless if you don't.
 

Feep

Lead Designer, Iridium Studios
Verified
Oct 25, 2017
4,596
I remember using this notation when learning Soul Calibur 2 in...what...2003? No offense to the OP, but...yeah.
 

Jaded Alyx

Member
Oct 25, 2017
35,351
It never occurred to me 8 directional inputs don't have an easy way of saying which direction to press / enter, unlike the lingo for 4 directional inputs.

up, up-forward, forward, down-forward, down, down-back, back, up-back

I propose we use the NumPad notation for 8 Directional Inputs.

Extraordinary idea. Bravo!

I wanted to say you need to do a quick 4 6 4 6 in Luigi's Mansion 3.
Left right left right? What?
 

Gelf

Member
Oct 27, 2017
5,294
I fucking hate numpad notation, it's never easy for me to read at a glance. Lets leave it in the fighting game ghettos I avoid in favour of those that just use arrows.
 

Crushed

Member
Oct 25, 2017
7,707
oh christ i saw the title and was going to come in here to make a numpad notation joke
 

Quad Lasers

Member
Oct 26, 2017
3,542
Shit, they've figured out I've only played two fighting games. What do I say.

Uuuhhh...I need to write a Raging Storm input for Starcraft.
 

Akelisrain

Member
Oct 30, 2017
2,416
Bel Air MD
I suggest you use the superior numpad notation, start using 0° - 360°

Turn analog stick in 90° direction, once you reach the double doors, enter and turn analog stick 180°
/s
 

Het_Nkik

One Winged Slayer
Member
Oct 27, 2017
3,396
God no. My brain can't translate the numerical pad to directional inputs, and it only gets worse when things are mirrored. Watching certain games at Evo and I have no idea what inputs the announcers are referring to. Down forward back up, quartercircles, halfcircles, etc., all that is fine.