Haven't managed to try this one yet because why would anyone pay full price for it, but no the previous one was rubbish. Nicktoons Racing back on the PS1 was like the last decent Nick kart racer.Was the first Nickelodeon game that much better?
Or does this one really suck?
RE3 was disappointing because RE2's Tyrant felt like an actual Nemesis more than RE3's Nemesis did.
A good way to fix this is make Nemesis more like the original where you can knock him out if you have enough ammo. If you want to take the risk or want to save ammo you could try to escape and he would stalk you all the time until you find some way to take him out.That's the only thing I'll grant you. Capcom did too good of a job with Mr. X.
X himself isn't that hard to deal with (you can outrun him easily and his slow ass punches are telegraphed a mile away) but the police department itself is set up in such a way that the zombies and lickers you didn't kill an hour ago are almost certainly now directly in your escape path. Especially if you didn't board up the damn Windows in that one corridor.
That's not really possible to do with RE3's layout, because you don't really end up revisiting much the way you do raccoon city PD.
X is also totally invincible (!) where Nemesis isn't- all the magnum rounds in the world will only stun X, but you can take out nemesis easily (at least for a while) with a grenade or two and RE3 was always designed that way. An "invincible" Nemesis doesn't quite work so X comes off as a bigger threat.
Capcom sort of painted themselves into a corner there because making Nemesis a "better" Mr X doesn't really work without making RE3 brutally unfair.
Avengers? Did anyone actually expect it to be good considering all of the negative press and poor showings it had?
Yeah I agree. As a remake it does it's job. It is just that the visuals are not as interesting as the original (IMO).It's weird to see Panzer Dragoon Remake, a totally acceptable game, on the main list, and not Deadly Premonition 2.
Avengers? Did anyone actually expect it to be good considering all of the negative press and poor showings it had?
A good way to fix this is make Nemesis more like the original where you can knock him out if you have enough ammo. If you want to take the risk or want to save ammo you could try to escape and he would stalk you all the time until you find some way to take him out.
Kinda but I was thinking more like this:I mean, isn't that how it is already? Nemesis shows up, Grawr, beat him up, grab a briefcase? Admittedly over a truncated timeline.
Like I think the only way to make Nemesis work like Mr. X did (as someone who didn't really see Mr. X as anything to write home about) would be to just keep him as fast as he is, but give him Mr. X's invulnerability.
Like the only thing that people would feel disappointed was not having most of the dream friends since they already had the movesets, other than that i don't see how since it was small game announced and released in a small timeframeI asked the same question.
Like other Kirby spin-offs over the past decade, it served its job as a fun distraction while we wait for the next mainline entry. (And Story Mode's an engaging challenge!)
Kirby Fighters was disappointing? I was contemplating a purchase.
I asked the same question.
Like other Kirby spin-offs over the past decade, it served its job as a fun distraction while we wait for the next mainline entry. (And Story Mode's an engaging challenge!)
Yeah, it's actually pretty good.Like the only thing that people would feel disappointed was not having most of the dream friends since they already had the movesets, other than i don't see how since it was small game announced and released in a small timeframe
Was anyone expecting anything out of this? Was the first one good?
It's definitely possible for a game to be disappointing and great. Amazing, even.
It can be a good game but an insanely disappointing remake. You think REmake 3 was good? Now imagine how it could have been if half the game hadn't have been cut out. It'd have been flat out amazing. Its a gigantic missed
RE3 was the first RE I skipped in the past few years (I got tired of playing such similar games), so I have no ideaResi 3 was definitely my personal #1 spot. What a total bummer that was.
It was a game that barely felt like the original. It was basically a new game that takes some elements from RE3 like Nemesis, the story, characters and some ideas but is basically a different game altogether. Best way to describe it is think of the OG as Robocop the original movie and the remake as Robocop reboot.RE3 was the first RE I skipped in the past few years (I got tired of playing such similar games), so I have no idea
But what was wrong with RE3?
Nah man that isn't the case. The game cut like 60% (and even that is generous) or more of the original. Even if you ignore how much smaller the city parts are compared to the original, the game barely has any of the replayability and randomized systems the original had. It has a bunch of enemies who never returned and all the puzzles were gone. Heck it doesn't even have as many weapons or stuff like outfits and mercenaries.Ehm, i read a bit about cut content and I really dont think they cut half of the game. Actually, hltb shows me that remake is as long as the original.. how much did they cut? 20%?
Anyway, r3make was supposed to be in one pack with r2make. That should be a lot of content... they probably decided to cut some of it to finish the game in time. Even cutting content wasnt enough and they had to split the game to 2 parts. If they approached the r3make.as a standalone game,.maybe there would be more content, who knows.
Also, its a remake, maybe they decided to do things little differently.
RE3 was the first RE I skipped in the past few years (I got tired of playing such similar games), so I have no idea
But what was wrong with RE3?
Maybe you should read into it more then. Because the areas they cut sure as heck constitute cutting large parts of the game, sure they made the hospital a bit longer to compensate and that was excellent but it doesn't excuse the fact that so many iconic locations were cut - I mean - a big part of RE3 and the plot is escaping Raccoon City, and yet they cut notable parts of the city... RC in the remake feels so incredibly tiny compared to the amount of places you visit in the original. And since they cut those areas, that has a huge knock on effect to Nemesis (who is supposed to chase you through the city, but is reduced to a couple of (good) cutscenes and a couple of quick, scripted chases.Ehm, i read a bit about cut content and I really dont think they cut half of the game. Actually, hltb shows me that remake is as long as the original.. how much did they cut? 20%?
Anyway, r3make was supposed to be in one pack with r2make. That should be a lot of content... they probably decided to cut some of it to finish the game in time. Even cutting content wasnt enough and they had to split the game to 2 parts. If they approached the r3make.as a standalone game,.maybe there would be more content, who knows.
Also, its a remake, maybe they decided to do things little differently.
The list:
10. Resident Evil 3
9. Nickelodeon Kart Racers 2 Grand Prix
8. Predator: Hunting Grounds
7. Kirby Fighters 2
6. Rocket Arena
5. Crysis: Remastered
4. Battle Toads
3. Panzer Dragoon: Remake
2. Minecraft Dungeons
1. Marvel's Avengers
Enemy randomization was definitely a thing. A good example of that are the area near the town hall where sometimes dog would jump from the fire or crows or nothing. Another part where you can see it clearly is the park early on when you cross the water. Sometimes you encounter hunter gamma or zombies. Another is in the clocktower where you can find brain suckers or small spiders near the chapel.Oh, and there's also the part where enemies were cut in the remake, enemies were barely used in the remake, item randomisation was cut, enemy randomisation? I forget to be honest, but I can't recall it really being there (example - the Dead Factory had stuff like Spiders and Drain Deimos in certain rooms when you went back through them after a certain points - the remake cuts the spiders outright and uses the Drain Deimos in only one sole part of the game)
There's still massive potential there. For me the killers were the insane load times, performance issues and very confusing multiplayer integration. Otherwise there is some fun feeling Ultimate Alliance vibes that could be interesting... it just needs massive support. Whichhhh, I'm growing less confident with every day.Avengers? Did anyone actually expect it to be good considering all of the negative press and poor showings it had?