Maybe an unpopular opinion, but while the ray traced reflections in the game are quite impressive, I don't think they are really worth it performance wise. The SSR in the game is actually pretty damn good, its convincing enough when driving and walking around the city. The only big loss is reflections in building glass surfaces, but how much time do you really spend looking at those?
Also can we take a moment to appreciate what DLSS is going lately? A lot of recent releases would have pretty terrible 4k performance without DLSS. And I actually think DLSS looks better than native 4K with temporal AA most of the time. Its remarkable stuff.
Also can we take a moment to appreciate what DLSS is going lately? A lot of recent releases would have pretty terrible 4k performance without DLSS. And I actually think DLSS looks better than native 4K with temporal AA most of the time. Its remarkable stuff.