Ryzen 3700x
32GB RAM @ 3600
RTX 3080 (Gigabyte Eagle OC)
457.09 drivers
Running off an SSD
1440p
DX12
Geometry: Very High
Environment: Very High
Texture Resolution: Ultra
Texture Filtering: Ultra
Shadows: Very High
Headlight Shadows: Your car
Reflections: Very High (doesn't matter when RT is on)
Subsurface Scattering: High
Raytraced Reflections: Medium
DLSS: Balanced
That gets me 50-55fps on average. Fast driving in traffic or the occasional view down a very long street or alley drops this to a 40fps floor. DLSS settings don't seem to change this much, tinkering with shadows/geometry/environment settings makes a difference of maybe 5fps at most. Turning off raytracing gets me back about 10-15fps, which means the game still doesn't quite lock at 60fps without RT. Weirdly, I only sometimes get the GPU to hit 95+%; for long periods the GPU will instead show ~60-70% usage in MSI Afterburner. CPU is pretty steady at 60% as well.
In practice it feels fine to play, probably thanks to Gsync, though once you get to 40fps it's pretty noticeable. I think most of my disappointment is not with the performance in general, but that I'm getting this performance after spending $1000 on a cutting-edge graphics card.