I don't know if you recall, but there was a "dark" time where it was unthinkable to see any Japanese games on Steam or PC. Square Enix' portfolio was notoriously absent, Capcom didn't release any of their games on Steam except for RE5 on GFWL, Sega's Japanese games neither, no Konami games either, etc. I remember that there was a pretty big wave of gamers and media journalists who were pining for a Dark Souls PC port and after a while got Bandai Namco to release the poor PC port of Dark Souls (that some modders luckily fixed). Even though it has technical issues, the Dark Souls Prepare to Die Edition still sold hundreds of thousands of copies (I can't remember the exact number) and afterwards, we saw more and more Japanese publishers to release PC versions of their games on Steam. Square Enix started releasing their Japanese games and Capcom began with their Resident Evil games, Sega released Valkyria Chronicles that was so successful that it convinced Sega to make a sequel in the same vein almost a decade later. Now there are so many Japanese games on Steam and every Japanese publisher have some excellent PC ports with tons of options and support. It's really wild to think back to how things were almost 10 years ago.
Am I misremembering or was it the Dark Souls PC port that was the first one to "break the dam", so to speak? And then followed by Sega's Valkyria Chronicles port? Or what was it only a matter of time before Japanese publishers would no longer neglect the huge market that was PC and the Steam platform?
(I know that some of these publishers did PC versions of their games earlier in the late 90s and early 2000s, e.g. Konami with MGS2 and Silent Hill 2/3/4, and Square Enix with FF7, but it was definitely not as prevalent or high quality as it has become these days.)
Am I misremembering or was it the Dark Souls PC port that was the first one to "break the dam", so to speak? And then followed by Sega's Valkyria Chronicles port? Or what was it only a matter of time before Japanese publishers would no longer neglect the huge market that was PC and the Steam platform?
(I know that some of these publishers did PC versions of their games earlier in the late 90s and early 2000s, e.g. Konami with MGS2 and Silent Hill 2/3/4, and Square Enix with FF7, but it was definitely not as prevalent or high quality as it has become these days.)