No game would end up in a landfill fresh from the factory unless it's something no one wants. If it were a good game they'd have staggered shipments to line up with availability, it would still hold some value. In ET case, no one wanted it.For ET they produced more cartridges than consoles that had been sold at that point, even if it had been a good game, it still would have ended up in landfills
Yes, because everyone and their mother thought it would be the greatest game ever.
Well yeah, I think for Cyberpunk it's more about the expectation of quality versus the actual product delivered. People can define a "disastrous launch" however they like, but I don't think people were expecting ET or FFXIV to be one of the "all time greatest" like they were with Cyberpunk.They made a fuckload of money. Have the sales slowed down since?
Industry's scale was smaller, though.It's ET and its not even remotely a competition here. The rest were shaky launches. ET was an absolute disaster in every aspect that sent ripples through the whole industry.
Oh yeah, and that was back when Sonic wasn't such a joke/meme like it kinda is now. Sonic 06 was a hyped up debut on the newest consoles and it was absolutely godawful.I think it was E.T., but I'll add a few more options for fun:
- Sonic the Hedgehog (2006)
- Alone in the Dark (2008)
I just don't think they were the most disastrous ones.
Simcity was literally inaccessible at launch right? IIRC so was Driveclub. I would think that games like those would be the worst by default.
I actually kinda liked SPORE. Overall it was just the usual Molyneux the ass overpromising but the game wasn't terrible, actually and I think it sold well.E.T. helped crash the entire industry.
Has everyone forgotten about SPORE?
Ah, yeah, I remember the terribleness of that.Mostly unplayable due to unnecessary online features, and eventually lead to the downfall of Maxis
And there was plenty of hype because it was a huge step-up to 3D graphics.Mostly unplayable due to unnecessary online features, and eventually lead to the downfall of Maxis
It's not exactly a coincidence that the worst game launches are titles from an era when developers could release a broken, unfinished, unpolished project and hope to fix it through patches later on down the line. Back in the time of physical games, there was a real and forseeable consequence to selling a busted-ass game. I certainly thought about games from the 16/32/64-bit era that were as busted and disastrous as Cyberpunk, but I really couldn't come up with anything that remotely equaled it.I love how all the options are essentially current gen games except ET lol
It doesn't feel like the game is bad, just broken. I feel like the next-gen versions might actually be extremely welcome.Well yeah, I think for Cyberpunk it's more about the expectation of quality versus the actual product delivered. People can define a "disastrous launch" however they like, but I don't think people were expecting ET or FFXIV to be one of the "all time greatest" like they were with Cyberpunk.
Precisely to such comical degreeET damn near bankrupt the entire fucking industry.
Cyberpunk 2077 released with record sales.
Like, jesus, talk about getting high on your own farts.
If Nintendo hadn't shown up, E.T. would have been the bullet at the end of the sentence that killed the American video game marketYes and it's not even close.
Cyberpunk's failure garnered mainstream attention outside the scale of anything ever seen in the industry before (for a game being broken). For the game to effectively be recalled from the PS Store and extensive refund procesees needing to be developed, Cyberpunk is by far the most disastrous launch in gaming history.
If Nintendo hadn't shown up, E.T. would have been the bullet at the end of the sentence that killed the American video game market
If you wanna talk about "disaster"...
You should add Aliens Colonial Marines to thatI've added Diablo 3 and Simcity (2013) to the list of "Other" options. I don't think they are top contenders since they were mostly functional at launch (given good networking conditions). That said, they are worth considering due to the damage they did to their respective franchises.
Thing is, E.T. wasn't the cause of that. It was a symptom of problems in general within the industry at the time. E.T. would've been the final nail in the coffin, sure, but to blame it on E.T. alone is missing the forest for the treesIf Nintendo hadn't shown up, E.T. would have been the bullet at the end of the sentence that killed the American video game market
If you wanna talk about "disaster"...
Sure, but Cyberpunk didn't almost kill the entire industry and contribute materially to our landfill problemBut Nintendo did show up. This isn't really a conversation of what ifs, is it?
But Nintendo did show up. This isn't really a conversation of what ifs, is it?