Lost Odyssey is a game I beat, but really struggled to enjoy. The really slow pace of combat, the 'queuing' up of turns rather than just selecting them as they come up, the terrible characters (I think Jansen was the only guy I dug in it, hated the Rugrats kids, hated the wife character, Seth was ok, Kaim was a wet noodle, gold armour guy was unbearable), awful villain and story.
The stuff that stood out was the excellent music and the short stories that pop up now and then, but the short stories really felt like they were written by an entirely different writing team and none of the character development or plot progression carried with it any of the weighty themes expressed in the short stories, save one story which directly tied into some sort of plot thing I am forgetting now.
It was years later I played Nier and saw a game which actually managed to tie in text based adventure into its main story and have it enhance and be enhanced by everything around it, rather than it feeling like this completely separate compartmentalized thing
I also don't like FFXIII, but it put in the groundwork for the FFVII Remake combat system and even by itself the XIII combat was excellent. Bad game with one really high quality feature to recommend it, LO was just kinda meh throughout except for the Uemetsa score. Also like someone else said modern FF is just a series which is constantly shedding its skin trying new things, so I never really saw the 'real FFXIII' thing either. More like it felt like an attempt at aping FFX, but FFX was a lot better.
I dunno, this game always gets brought up around FFXIII and being the 'real FF' but it kinda just seems like a bitter pissing contest between two pretty underwhelming JRPGs during a pretty bad era for JRPG aside from Atlus stuff