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TheYanger

Avenger
Oct 25, 2017
10,133
friend is gonna send me an unpainted slaves to darkness army because he just had extra? so I guess I've gone from not playing sigmar to ordering dominion and playing slaves now.
 

Matttimeo

Member
Oct 26, 2017
762
friend is gonna send me an unpainted slaves to darkness army because he just had extra? so I guess I've gone from not playing sigmar to ordering dominion and playing slaves now.
Nice, hope you get on with them. They're a great army to collect, the fact you can run 30 model units of warriors is kinda bananas now and you can use a majority of their units in the mono god chaos armies too. So if 2 years down the line you wanted a Khorne force for example you could use your StD units as a backbone for that army as well. Plus this is a personal thing but I think the new chaos knights are some of the nicest models gw have put out recently.
 
Oct 26, 2017
19,729
Just waiting for my Dominion Stormcast....Out for delivery. F5, F5, F5.

It has arrived!

20210625-120633.jpg
 
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Gareth

Gareth

Member
Oct 25, 2017
5,435
Norn Iron
Designer's notes:
Reinforcing Units

The first thing to highlight is that we've done away with the minimum and maximum unit sizes. Instead, the Pitched Battle profiles now include a flat unit size for each warscroll you can include in your army. Unless the unit is noted as being 'Single', it can be reinforced or double reinforced. Reinforcing a unit allows you to double its size and double reinforcing a unit sees its size tripled.

Matched play battlepacks typically limit the number of reinforced units you can include in your army. For example, the Pitched Battles 2021 battlepack in the General's Handbook 2021 limits this to four. Only battleline units can be double reinforced, and doing so counts towards this limit twice.

This has a dramatic effect on army composition. Larger units become rarer on the battlefield, and that rarity makes them all the more important. Which of your units you want to reinforce will become a key consideration when mustering your army for battle.
More Granularity

The second thing to highlight is that points values can now be in factors of five, allowing for more granularity between units. This is particularly impactful for units on the lower end of the points value spectrum, where you can keenly feel the difference between 70, 75, and 80. It also means we can be more precise than ever before when we adjust points values moving forward.
Increases Across the Board

On the whole, points values have seen an increase. Before you worry too much upon seeing the points values for your faction, remember that all of them have received similar treatment.

We increased the points values for several reasons. Firstly, during the last edition of Warhammer Age of Sigmar, the points values of many different units were adjusted, usually seeing a steady drop. While this promoted better balance, the size of armies went up, which meant battles took longer to complete. This points rise will help battles come to their conclusion in a timely manner by reducing the size of armies once more.

The new edition also has a recommended minimum battlefield size that is slightly smaller than before – the reduction in army size ensures your units have plenty of room to manoeuvre.

Lastly, as battalions no longer have a points value, this increase will factor in those points that were used before on warscroll battalions.
The Points Calculator

If you read White Dwarf, you may recall that we discussed the points calculator that we use as a foundation for all of our points values in a recent Rules of Engagement article.

When developing the new edition, we put considerable effort into refining this calculator to make it much more sophisticated. It is not a simple formula that only adds up the damage or survivability of a unit, although these are accounted for. It is something that can spot trends within warscrolls. For example, it can identify if a warscroll is a 'glass hammer' – a unit with high damage but low survivability – or the opposite – a 'tar pit'.

It also factors in the size of the base the miniatures in the unit are mounted upon and cross-references it with their weapon range. Finally, it takes the allegiance abilities a unit has access to into account, including everything from the different spells, artefacts of power, battle traits, and even unique enhancements such as mount traits.

Powerful allegiance abilities, such as those that let a player reliably add new units to their army through summoning, can increase the points values of the warscrolls in a faction. When comparing warscrolls from different factions it is important to think of which has access to more powerful allegiance abilities.

You can find examples of this within the Pitched Battles Profile book itself. Comparing the Tzaangor units in the Beasts of Chaos faction and the Disciples of Tzeentch faction shows they have different points values. This is because the Disciples of Tzeentch have access to more powerful allegiance abilities – not only can they summon many new units onto the battlefield, but they can also control fate itself with their destiny dice.

The values given by the points calculator were a starting point that was then refined through playtesting, both here in the studio and by our team of dedicated playtesters. We pinpointed which units share powerful synergies with others in their faction and identified those who do not so we could adjust their points values accordingly.

You can find examples of this in units that have seen a larger increase and in those that have had their points values either remain the same or lowered. For example, for Orruk Warclans players, Orruk Ardboys have come down in points to reflect the new restrictions of the reinforcement rules and the loss of synergies previously gained from warscroll battalions such as the Ardfist.
New FAQs

Alongside the new edition of Warhammer Age of Sigmar, we will update all of our existing Designer's Commentaries and Errata. We'll cover all the burning questions you might have about how your faction works with the new edition, and we'll let you know if previous Designer's Commentaries and Errata still apply.

For example, there will be an Errata for each battletome to ensure your Unique Wizards can still be given spells from the relevant spell lores. These will all be published right here on Warhammer Community, within days of the launch of the Dominion boxed set on the 3rd of July.
Further Refinement and Tweaking

The dawn of the new edition, and the new set of Pitched Battle profiles it brings, is an exciting time for players. We are entering a phase of experimentation where players can try out new strategies and develop army compositions that are different to those used in the last edition.

Here in the Studio, we're looking forward to seeing how the meta of competitive play evolves and will be monitoring it closely so that we can make necessary adjustments moving forwards. We pay close attention to tournament results, discussion forums, and social media, as well as considering the feedback sent to us.

As the new edition grows, we will be making regular updates to points values to make sure every unit in your army has a chance to shine upon the battlefield.

We welcome your thoughts on the new points values, so please do not hesitate to send them in. The feedback that is particularly useful for us is that which focuses on powerful synergies and rules interactions between units that seem to have not been accounted for. Rest assured, we look at every bit of feedback that is submitted and greatly appreciate everyone who takes the time to do so.

We hope you're all excited to fight battles in the new edition of Warhammer Age of Sigmar. As always, if you have any rules questions or would like to send specific feedback, you can reach us by emailing [email protected].


Launch steam confirmed for the 3rd of July too, hopefully get to see some more Kruleboyz.
 
Oct 26, 2017
19,729
Played a demo game at local shop today using Dominion armies. At first I thought the Stormcast were a little too strong, but those Orruks ability to mortal wound on 6s was nasty.

GW provided goodies. Keychain, artwork, and most important, card sleeves for the warscrolls. Was a good time.
 

Matttimeo

Member
Oct 26, 2017
762
That's an interesting silhouette. Presume it's a new unit for the Kruleboyz. It would be good to have a big tough leader/monster model for the faction. As good as the mounted Killaboss is they don't feel quite special enough to be the centrepiece unit for the army.
 
Oct 26, 2017
19,729
Glad I got my hand on the Stormcast early---my box from GW still hasn't shipped. Anyone else pre-order have theirs ship yet?
 

Double 0

Member
Nov 5, 2017
7,429


PlayOn is going to be doing a AOS stream. Hopefully this is the start of more AOS content.
 
Oct 30, 2017
554
I managed to get some boltboyz and a killaboss off eBay for a reasonable price. I'm content for now. Been on a bit of a greenskin binge these past few weeks.
I still want some Annihilators but those can wait.
Curious to see this weekend's reveal.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
I'm watching the Age of Sigmar stream and man, most of the stormcast all look the same to me. I don't know whether it's the stoic expressions or the similar armour across units, and sure, the same charge can be laid against space marines (who at least have forces broken up by a wide array of armoured support/specialised units over the last 30 years, admittedly I remember when it was really hard to make a marine army in the early 90s that didn't look the same as everyone else's). I really like that angel centrepiece model, and I think it's the height, the silhouette, the agility, that it's attacking, that it isn't the same stoic 'grounded' pose that the robes/loinclothes/tabards tend to give the rest of them. I really don't know how they managed to make Sigmar's magic-forged paladin suits of heroic storm energy and spirits of heroes, a really cool fantasy concept, just so… boring. A shame really when so many of the other AoS factions have a really cool vibe to the miniatures to match their original takes on Warhammer archetypes.
 
Oct 26, 2017
19,729
I'm watching the Age of Sigmar stream and man, most of the stormcast all look the same to me. I don't know whether it's the stoic expressions or the similar armour across units, and sure, the same charge can be laid against space marines (who at least have forces broken up by a wide array of armoured support/specialised units over the last 30 years, admittedly I remember when it was really hard to make a marine army in the early 90s that didn't look the same as everyone else's). I really like that angel centrepiece model, and I think it's the height, the silhouette, the agility, that it's attacking, that it isn't the same stoic 'grounded' pose that the robes/loinclothes/tabards tend to give the rest of them. I really don't know how they managed to make Sigmar's magic-forged paladin suits of heroic storm energy and spirits of heroes, a really cool fantasy concept, just so… boring. A shame really when so many of the other AoS factions have a really cool vibe to the miniatures to match their original takes on Warhammer archetypes.
Agreed. I'm just now getting into Sigmar and starting with Stormcast, and while I love their lore, I am getting lost in the volume of units that look the damn same. I don't know how you spice it up, but I wish they came up with something...
 

Mindwipe

Member
Oct 25, 2017
5,195
London
I'm watching the Age of Sigmar stream and man, most of the stormcast all look the same to me. I don't know whether it's the stoic expressions or the similar armour across units, and sure, the same charge can be laid against space marines (who at least have forces broken up by a wide array of armoured support/specialised units over the last 30 years, admittedly I remember when it was really hard to make a marine army in the early 90s that didn't look the same as everyone else's). I really like that angel centrepiece model, and I think it's the height, the silhouette, the agility, that it's attacking, that it isn't the same stoic 'grounded' pose that the robes/loinclothes/tabards tend to give the rest of them. I really don't know how they managed to make Sigmar's magic-forged paladin suits of heroic storm energy and spirits of heroes, a really cool fantasy concept, just so… boring. A shame really when so many of the other AoS factions have a really cool vibe to the miniatures to match their original takes on Warhammer archetypes.

Part of it is that they really should just consider many of the battleline units the same unit, but with the option of swords, hammers or bows. That way they wouldn't have to do such an exhausting amount of faux latin names for them that they blend into one. At least when Marines built up their identity the names were allowed to be generic enough to be descriptive (but those are verboten now because they're too hard to trademark). Assault Squads assaulted things, Tactical Squads were tactically flexible and Devastator Squads had big guns.
 

LTWheels

Member
Nov 8, 2017
766
Codes in the battletomes... Guess means no more digital pdf versions like 9th edition.

Annoying I rather have a full digital ebook. Don't have space for the physical books.
 
I'm watching the Age of Sigmar stream and man, most of the stormcast all look the same to me. I don't know whether it's the stoic expressions or the similar armour across units, and sure, the same charge can be laid against space marines (who at least have forces broken up by a wide array of armoured support/specialised units over the last 30 years, admittedly I remember when it was really hard to make a marine army in the early 90s that didn't look the same as everyone else's). I really like that angel centrepiece model, and I think it's the height, the silhouette, the agility, that it's attacking, that it isn't the same stoic 'grounded' pose that the robes/loinclothes/tabards tend to give the rest of them. I really don't know how they managed to make Sigmar's magic-forged paladin suits of heroic storm energy and spirits of heroes, a really cool fantasy concept, just so… boring. A shame really when so many of the other AoS factions have a really cool vibe to the miniatures to match their original takes on Warhammer archetypes.
Considering 40k space marines for a minute, there is a significant difference in silhouette between the three flavors of current Mark X power armor: Tacticus (base Primaris Intercessor), Gravis, and Phobos. Gravis differentiates itself from Tacticus with a very different upper body, back, and hood over the head. Phobos stands out by changing the legs, especially from the knees down, and making the shoulders asymmetric.

The Stormcast armor design is very same-y in terms of helmets, chest plates, and greaves/boots. The different types may be scaled up or down, bit fatter or thinner, but they look basically the same. While the new set of armors do differentiate themselves from Liberators, Retributors, and Judicators by use of lots of cloth tabards and cloaks, that in turn makes them read similarly to Sequitors who originally stood out thanks to their additional cloth detailing.

Even the Annihilators, which I quite like and think do look pretty distinct, still use those same chest panels and same darn copy-pasted greaves.

In the big picture, I almost think the Stormcast face mask was a mistake. Helmets don't necessarily remove personality, but the Stormcast helm is meant to read as a human face, making them all look like the same guy. GW's designers are recognizing the demand for more personality with all these head options.
 

Drax

Oregon tag
Member
Oct 25, 2017
5,076
The stormcast masks were a huge mistake, alot of third parties take advantage of it.

As for the stormcast in general themselves, yeah too similiar but I think they work fine in CoS
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
Considering 40k space marines for a minute, there is a significant difference in silhouette between the three flavors of current Mark X power armor: Tacticus (base Primaris Intercessor), Gravis, and Phobos. Gravis differentiates itself from Tacticus with a very different upper body, back, and hood over the head. Phobos stands out by changing the legs, especially from the knees down, and making the shoulders asymmetric.

The Stormcast armor design is very same-y in terms of helmets, chest plates, and greaves/boots. The different types may be scaled up or down, bit fatter or thinner, but they look basically the same. While the new set of armors do differentiate themselves from Liberators, Retributors, and Judicators by use of lots of cloth tabards and cloaks, that in turn makes them read similarly to Sequitors who originally stood out thanks to their additional cloth detailing.

Even the Annihilators, which I quite like and think do look pretty distinct, still use those same chest panels and same darn copy-pasted greaves.

In the big picture, I almost think the Stormcast face mask was a mistake. Helmets don't necessarily remove personality, but the Stormcast helm is meant to read as a human face, making them all look like the same guy. GW's designers are recognizing the demand for more personality with all these head options.
I think that's a really good point about the death-mask making them look more samey than, say, human knights or marines all wearing the same helmet
 

Poodlestrike

Smooth vs. Crunchy
Administrator
Oct 25, 2017
13,489
Considering that each Stormcast is custom-forged, I'd have taken the opportunity to have a bunch of different faces on the helmets. Sort of like they're modeled on their wearers.
 

Matttimeo

Member
Oct 26, 2017
762
Just had my Kruleboyz half of the Dominion box arrive. Initial thought, it's a little unfair that Hobgrots aren't battleline. Their is not a lot else they are good at. I hope that they are waiting to rule it in the battletome that they count as battleline troops of you are lead by a Kruleboy. Otherwise I can't see anyone taking them.
 

Drax

Oregon tag
Member
Oct 25, 2017
5,076
I'm watching the Age of Sigmar stream and man, most of the stormcast all look the same to me. I don't know whether it's the stoic expressions or the similar armour across units, and sure, the same charge can be laid against space marines (who at least have forces broken up by a wide array of armoured support/specialised units over the last 30 years, admittedly I remember when it was really hard to make a marine army in the early 90s that didn't look the same as everyone else's). I really like that angel centrepiece model, and I think it's the height, the silhouette, the agility, that it's attacking, that it isn't the same stoic 'grounded' pose that the robes/loinclothes/tabards tend to give the rest of them. I really don't know how they managed to make Sigmar's magic-forged paladin suits of heroic storm energy and spirits of heroes, a really cool fantasy concept, just so… boring. A shame really when so many of the other AoS factions have a really cool vibe to the miniatures to match their original takes on Warhammer archetypes.

finally got a chance to watch this.

And this wave is just very samey in general, one troop type with 3 weapons, an elite version of that troop type (The praetorians with barely any change, and a heavy troop). Even the heroic characters are kinda similiar (only Yndrasta really stands out to me). No mounts asides from that one chariot, no fliers asides from Yndrasta. Compare it to say Stormcast 1.0 where you had flying units with prosecutors and a good centerpiece unit in Vandus followup with the Extremis chamber shortly after.

Even compared to space marines, space marines will get tanks, dreadnoughts and shit. This wave is just very very samey. It's just compounded by the krule boyz getting a ton of shit on mounts.

And I think samey works better in 40k as it's not nearly as fantastical (SEE what i did), when you have such weird shit as the idoneth etc. This almost seems like a very vanilla old word army.
 
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fulltimepanda

Member
Oct 28, 2017
5,790
My copy of dominion arrived, actually kind of impressed the sprues don't get damaged with how tightly they're packed.
 

Matttimeo

Member
Oct 26, 2017
762
I got quite lucky with my Kruleboyz sprue, no visible damage other then the leader hobgrots sword was a little bent. It's a good thing you get two of those models in that pose so I will just use the other none damaged one to build them. They are all fairly chunky models so I guess they are fairly resistant to damage but given how Cursed City was for me I was still expecting more. All the Gutrippa spears are looking great which I am loving cos I was worried that they would be a damage hotspot.
 

Drax

Oregon tag
Member
Oct 25, 2017
5,076
Posted on Warhammer community. The stormcast are just so much better with a headswap.

Dwwzfed4NnEndnXZ.jpg
 
Oct 26, 2017
19,729
I like the original helmets, but in doses. Having a full army with mostly the same exact stoic helmet gets dull. I like the idea of mixing originals with unhelmted heads, and maybe some custom ones like posted above.

Random question: does Sigmar have decals or anything of the like?
 

Deleted member 29682

User requested account closure
Banned
Nov 1, 2017
12,290
The Stormcast schemes I like have always been the ones that make them look like rusted iron golems. Still fantastical, but with a more sinister and grimy edge.

champions02.jpg


(Not mine but probably what I'd try to replicate)
 

Deleted member 29682

User requested account closure
Banned
Nov 1, 2017
12,290
Trolls Troggoths from the Battleforce are done, just need to wrap up the Troggboss and the last few Boingrot Bounderz and I'll have cleared the backlog, ready to fill it back up again. Might pick up some Fellwaters and Mollog to have the makings of a Troggherd going.

troggherd.jpg


Plus a Blood Bowl Goblin coin I'm going to use as a Bad Moon token.

bad_moon.jpg


On another note, I am curious if those rumours of Gloomspite Gitz being one of the earlier battletomes for 3.0 holds any weight. The majority of the range is still new or at least very well aged, but I'm a bit worried about picking up anything too old in case a newer and flashier update comes along less than a year later.
 
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Drax

Oregon tag
Member
Oct 25, 2017
5,076
I was at my local Warhammer store, and they had multiple copies of dominion there. Just reading all these anecdotal stories makes me wonder if this really just underperformed a ton.
 
I was at my local Warhammer store, and they had multiple copies of dominion there. Just reading all these anecdotal stories makes me wonder if this really just underperformed a ton.
AOS is really popular, I'd be surprised if it underperformed. Maybe this time they actually did make enough supply to go around.

I wonder what kind of stats they got when they tried "made to order" with Indomitus to insure everyone that wanted one, got one. Maybe they found out how many boxes they really need to make to avoid shortages and scalping.