Pretty much this. It's not that deep. Hate sells.All these companies are scared to call these shitty as people out in fear of losing money, the asinine thing is they won't boycott games as they're too weak to go without their fix.
Or
The execs and people who run the companies are racists, sexists and homophobes.
Haberern contacted Microsoft, which makes Xbox, via its website and reported what happened. Unsatisfied with that process, he then typed a Reddit post, which would go viral, asking what recourse was available to him.
This, silence and "neutrality " is choosing a side as much as people want to act like it ain't. The whole Ubisoft and the division 2 and keeping "politics" out of gaming. It's not political to treat people like humans.The fact that games like Apex Legends have non-functioning report systems show that a fair chunk of people in the industry do not give a shit. Quite frankly, I think the game companies' silence makes them complicit in this.
Also, that timing really proved its point, huh.
Publicly traded companies number one concern is profit. They only care about people as far as it enhances their brand image or mitigates bad PR. Marginalized groups contribute to overall sales but so do the racist / sexist people. These companies tip-toe the fine line of "neutrality" to try avoid offending either group and maximize profit. Expecting the executives of large gaming developers / publishers to appeal to social goodness at the cost of revenue is naive. Your recourse is to not support these organizations because the only thing they will understand is financial pressure (or other issues that can bring financial pressure, such as bad PR).This, silence and "neutrality " is choosing a side as much as people want to act like it ain't. The whole Ubisoft and the division 2 and keeping "politics" out of gaming. It's not political to treat people like humans.
I can definitely say that in my experience the reality is (and has always been) a lot less black-and-white and simple than that.
I can definitely say that in my experience the reality is (and has always been) a lot less black-and-white and simple than that.
Yes, there are certainly voices and people in the industry that strongly err towards either side (and that really sucks), but so are there thousands of people who are actually trying to do something, yet the issue is so complex, difficult to tackle and requires extremely expensive tools and work that is realistically out of the question if you want to actually try to make profit. I have definitely seen people and still see people who work on these things, but if you are working on affecting the world views of millions of different people (who interact in multiple different ways, produce billions of events of data every day which you can't afford to fully utilize necessarily to the point you wish you could) without any personal face-to-face contact etc. you are really fighting an enourmous battle with some pretty harsh realities that are simply the artefact of how humans work.
There's actually an immense amount of will (as well as ton of resources) being put to the matter across multiple different studios I know (and people are puting an unhealthy amount of effort), yet visible results are scarce, which should be telling of the difficulty and complexity of the problem. Yet, people assume that those with some responsibility (developers and publisher alike) are either bad people, or care more about money, or don't simply care.
Which is disappointing, frustrating and disheartening.
But I do believe and hope that we can keep on hammering and making a change for the better, we just must never stop, never take these comments to heart and push there despite, we must always keep reminding ourselves of the pain we could be removing, and the joy we could be creating.
"They would tell me I'm fat and ugly and shouldn't be on the Internet,"