In the last couple of months you saw lots of visual novel devs/publishers crying that Valve rejected their visual novels for "no apparent reason".
SolPress blamed Steam for them losing money since they cant release their games on Steam, since they are rejected.
If anyone doesnt know, Solpress focuses on VNs featuring kids/teens.
Nekoworks is actually fearing "catgirls 4" is being banned too.
People who dont know what that game is: "1 year old loli cats live with the owners. 18+ patches"
The latest game that seems to have been rejected has been one with this character:
"I wonder why? Why is Valve so unfair???"
In the last year those VN devs/publishers then tried to release the all ages version on Steam, the patch outside or on their website. But of course those patches are then also linked in the Steam community, sometimes even by the devs themselves.
____________________________________________________________________________________________
A lot of the rejections I saw, it was clear why they were rejected. Often having a loli character, original version 18+ etc. and devs/publishers are "I dont know why it was rejected."
But in the onslaught of that, of course you will have games with perfectly normal content suddenly being rejected, because no one actually can be sure if its fine or not.
Maybe instead of trying to get loli VNs on Steam (and there are already enough because when Valve opened the 18+ gates, they didnt do a check unlike now), should have released normal VNs with adult characters. "You" muddied the waters yourself!
SolPress blamed Steam for them losing money since they cant release their games on Steam, since they are rejected.
If anyone doesnt know, Solpress focuses on VNs featuring kids/teens.
Nekoworks is actually fearing "catgirls 4" is being banned too.
People who dont know what that game is: "1 year old loli cats live with the owners. 18+ patches"
The latest game that seems to have been rejected has been one with this character:
"I wonder why? Why is Valve so unfair???"
In the last year those VN devs/publishers then tried to release the all ages version on Steam, the patch outside or on their website. But of course those patches are then also linked in the Steam community, sometimes even by the devs themselves.
____________________________________________________________________________________________
A lot of the rejections I saw, it was clear why they were rejected. Often having a loli character, original version 18+ etc. and devs/publishers are "I dont know why it was rejected."
But in the onslaught of that, of course you will have games with perfectly normal content suddenly being rejected, because no one actually can be sure if its fine or not.
Maybe instead of trying to get loli VNs on Steam (and there are already enough because when Valve opened the 18+ gates, they didnt do a check unlike now), should have released normal VNs with adult characters. "You" muddied the waters yourself!