*Didn't get tracking info yet*
:( :( :(
Don't worry.
The booklet came with my physical edition. Everything was in order.I wonder if I'll even get the promised booklet? I was backtracking and looking at the order. Looks like there is the huge 200 page booklet (for only like $400 pledges...) and the booklet, so if you pledge at least the physical edition, you would get it too.
Time to cross my fingers for my physical game, OST, and booklet to arrive... SOME DAY!
The booklet came with my physical edition. Everything was in order.
Have you tried running it on your laptop using WINE? I'd imagine that it would be fairly easy to run VNs that way.So what was this again?
Have yet to even finish the original Fata Morgana, though. Really wish I could get it on iPad or linux (have a tiny thinkpad with Linux Mint, good for bed computering). I'm starting to find it increasingly hard to focus on reading long visual novels or books on my desktop computer. Even tried playing via remote desktop on the iPad, but it was unfortunately pretty laggy and low quality.
When I tried to install Fata Morgana on the linux laptop it said something about steam remote play which I have yet to try. Maybe I should check it out soon.
Have you tried running it on your laptop using WINE? I'd imagine that it would be fairly easy to run VNs that way.
I remember taking a quick look at wine and when I couldn't get Steam to boot in like 5 minutes, I gave up, haha. But yeah, good idea, I should probably try it again.
Wow that sucksAbout to hit a full year since Chapter 5, too. It's pretty ridiculous at this point.
At this point they pretty much should gift it to people who have the previous chapters to make up for it...
Funny timing to duck my head back into this thread lol. I think I'm approaching the actual end of The House in Fata Morgana.
The game has been pretty awesome, almost entirely living up to the expectations that people have set, but I'm increasingly feeling that it's slightly undercut by the fact that it's a visual novel. Of all the VNs I've played (which to be fair, is... ten?), this one makes the weakest case for it to exist in this medium. The visuals are vague and often bland, the music has gotten better but has been largely forgettable, and it's far and away the least "interactive" of any VN I've played. Maybe my feelings will change once I'm done, but it really feels like this story would have been better served as an actual novel, or as some hybrid novel-radio drama-thing without any pretense of interaction or player-dictated pacing.
But yeah, having said that, this fucking rocks. It's so good.
It sounds like you just finished the common route.So yesterday I completed Chaos;Child on my PSVITA... I'm not really sure I understood correctly the plot, did really all the murder happened because of... damn how do i use the spoiler here? XD But I wasn't convinced completely by the explanation... also the game became so dark and gory at a certain point... unexpected...
I kinda enjoyed it, but my favourite remain Steins Gate by a lot.
Now going to see all the endings following a guide.
Alright guys, I'm here to shill for WILL: A Wonderful World, an amazing VN I only learned existed about today and that is a goddamn TRAGEDY.
It's a Chinese developed VN released with no english version that, apparently about a month ago with little to no fanfare, received an English translation. It features a ton of great art, an amazing and snappy visual style and a really cool central concept. The best way I can describe it is a visual novel with some light deduction elements; think sorta similar to Ace Attorney games. You play the role of some benevolent god that tries to answer people's prayers by literally rewriting people's wishes to change the outcome of events.
The first like 30 minutes are pretty boring and the only driving force is the novelty of the gameplay sections as you start off by intervening in mundane shit like helping someone make a commute or something but it quickly shifts into some really, REALLY heavy and disturbing themes and the suspense is really great as well. I'm about 5 hours in and the story looks like it's nowhere near even nearing the end, and the ensemble cast is really strong. Some of the characters you rapidly become attached to as you try to solve their problems big and small... and some of the characters you help are complete scumbags but even that keeps the story interesting. The story also depends alot on mood whiplash, from one scene you're trying to help develop a (not entirely healthy) relationship and then the next scene is all murder and torture.
The actual minute to minute gameplay is like 90% experimentation and 10% deduction. For every given "scene" you are given a few phrases (usually no more than 4) for which you can shuffle or reorder around to change the order of events. You try out different combinations until you find out the phrase that gets you the "good" ending for that scene. There's usually a large number of bad or even secret endings per scene that can be fun to search for. The "correct" order of events is usually obvious with a bit of critical thinking but there's also alot of fun to be had in deliberately trying to screw things up to see what happens.
It's also helped by a strong sound track and a really slick presentation. The translation quality isn't professional grade, but it's not bad either, like good fan-translation level of quality.
It may not be one of the best VNs I've ever played but it's by far one of the most original, and a reminder that VNs can be more than just picking multiple choice dialogues. The closest game that I can think of that shares some of the "feel" of this game is Analogue: A Hate Story or some of the other games Christine Love has made, in many ways it feels very much like those games in how it combines a bright a happy aesthetic with some super-duper heavy themes like in those games.
As a fair warning to those who play, the game starts off by warning you there are some scary moments in this game. I thought they meant it'd go all DDLC on you and hit you with jump scares but there's none of that at all and it's more for the really oppressive atmosphere in some of the darker scenes in this game. It also deals with graphic depictions and discussions on suicide, stalking, murder, rape and all sorts of tragedies so be forewarned.
First Stretch Goal Reached!
Posted by Kouryuu (Collaborator)
Thank you so much!
It's been an exciting couple weeks as we've started collecting pledges, upgrades, and add-ons through Backerkit, watching the total amount funded climbing even higher, creeping ever closer to that first stretch goal mark, and now we've crossed the line into $40,000 raised for Koropokkur ~ A Little Fairy's Tale~!
Multi-platform & Dual Language Support!
- Raised on Kickstarter: $37,093.00
- Raised on BackerKit: $3,227.00
- Total Raised: $40,320.00!!
With the achievement of this stretch goal, we can now port Koropokkur over to the Unity engine! This is likely going to push the final game's delivery date back a little as we port everything over, but it also means we'll be able to offer native support for Koropokkur on Linux and Mac systems!
In addition to the multi-platform support, this port also means we'll be able to adapt the dual-language support we've integrated into our Higurashi When They Cry releases, allowing you to switch between English and Japanese on the fly (via the in-game menu or hotkey) while reading and enjoying Koropokkur.
Yes I just did 1 playtrought and got the common route... now going to get all the others...It sounds like you just finished the common route.
There's still loads of game before you.
(And yes, you understood the plot correctly)
Alright guys, I'm here to shill for WILL: A Wonderful World, an amazing VN I only learned existed about today and that is a goddamn TRAGEDY.
Alright guys, I'm here to shill for WILL: A Wonderful World, an amazing VN I only learned existed about today and that is a goddamn TRAGEDY.
It's a Chinese developed VN released with no english version that, apparently about a month ago with little to no fanfare, received an English translation. It features a ton of great art, an amazing and snappy visual style and a really cool central concept. The best way I can describe it is a visual novel with some light deduction elements; think sorta similar to Ace Attorney games. You play the role of some benevolent god that tries to answer people's prayers by literally rewriting people's wishes to change the outcome of events.
The first like 30 minutes are pretty boring and the only driving force is the novelty of the gameplay sections as you start off by intervening in mundane shit like helping someone make a commute or something but it quickly shifts into some really, REALLY heavy and disturbing themes and the suspense is really great as well. I'm about 5 hours in and the story looks like it's nowhere near even nearing the end, and the ensemble cast is really strong. Some of the characters you rapidly become attached to as you try to solve their problems big and small... and some of the characters you help are complete scumbags but even that keeps the story interesting. The story also depends alot on mood whiplash, from one scene you're trying to help develop a (not entirely healthy) relationship and then the next scene is all murder and torture.
The actual minute to minute gameplay is like 90% experimentation and 10% deduction. For every given "scene" you are given a few phrases (usually no more than 4) for which you can shuffle or reorder around to change the order of events. You try out different combinations until you find out the phrase that gets you the "good" ending for that scene. There's usually a large number of bad or even secret endings per scene that can be fun to search for. The "correct" order of events is usually obvious with a bit of critical thinking but there's also alot of fun to be had in deliberately trying to screw things up to see what happens.
It's also helped by a strong sound track and a really slick presentation. The translation quality isn't professional grade, but it's not bad either, like good fan-translation level of quality.
It may not be one of the best VNs I've ever played but it's by far one of the most original, and a reminder that VNs can be more than just picking multiple choice dialogues. The closest game that I can think of that shares some of the "feel" of this game is Analogue: A Hate Story or some of the other games Christine Love has made, in many ways it feels very much like those games in how it combines a bright a happy aesthetic with some super-duper heavy themes like in those games.
As a fair warning to those who play, the game starts off by warning you there are some scary moments in this game. I thought they meant it'd go all DDLC on you and hit you with jump scares but there's none of that at all and it's more for the really oppressive atmosphere in some of the darker scenes in this game. It also deals with graphic depictions and discussions on suicide, stalking, murder, rape and all sorts of tragedies so be forewarned.
Is it worth going into the extra episodes past the first 8? I don't even remember much about the story anymore (I remember I loved it though)New Higurashi chapter on horizon!!!
No, obviously I'm not talking about #5, that's still years off. But the 07th-mod team has finished translating Tsukiotoshi, and are currently 12% through editing.
Alright guys, I'm here to shill for WILL: A Wonderful World, an amazing VN I only learned existed about today and that is a goddamn TRAGEDY.
It's a Chinese developed VN released with no english version that, apparently about a month ago with little to no fanfare, received an English translation. It features a ton of great art, an amazing and snappy visual style and a really cool central concept. The best way I can describe it is a visual novel with some light deduction elements; think sorta similar to Ace Attorney games. You play the role of some benevolent god that tries to answer people's prayers by literally rewriting people's wishes to change the outcome of events.
The first like 30 minutes are pretty boring and the only driving force is the novelty of the gameplay sections as you start off by intervening in mundane shit like helping someone make a commute or something but it quickly shifts into some really, REALLY heavy and disturbing themes and the suspense is really great as well. I'm about 5 hours in and the story looks like it's nowhere near even nearing the end, and the ensemble cast is really strong. Some of the characters you rapidly become attached to as you try to solve their problems big and small... and some of the characters you help are complete scumbags but even that keeps the story interesting. The story also depends alot on mood whiplash, from one scene you're trying to help develop a (not entirely healthy) relationship and then the next scene is all murder and torture.
The actual minute to minute gameplay is like 90% experimentation and 10% deduction. For every given "scene" you are given a few phrases (usually no more than 4) for which you can shuffle or reorder around to change the order of events. You try out different combinations until you find out the phrase that gets you the "good" ending for that scene. There's usually a large number of bad or even secret endings per scene that can be fun to search for. The "correct" order of events is usually obvious with a bit of critical thinking but there's also alot of fun to be had in deliberately trying to screw things up to see what happens.
It's also helped by a strong sound track and a really slick presentation. The translation quality isn't professional grade, but it's not bad either, like good fan-translation level of quality.
It may not be one of the best VNs I've ever played but it's by far one of the most original, and a reminder that VNs can be more than just picking multiple choice dialogues. The closest game that I can think of that shares some of the "feel" of this game is Analogue: A Hate Story or some of the other games Christine Love has made, in many ways it feels very much like those games in how it combines a bright a happy aesthetic with some super-duper heavy themes like in those games.
As a fair warning to those who play, the game starts off by warning you there are some scary moments in this game. I thought they meant it'd go all DDLC on you and hit you with jump scares but there's none of that at all and it's more for the really oppressive atmosphere in some of the darker scenes in this game. It also deals with graphic depictions and discussions on suicide, stalking, murder, rape and all sorts of tragedies so be forewarned.
Even with the inetviatable console version, I might still get this :x Is the fandisc included? Doesn't say.
Even with the inetviatable console version, I might still get this :x Is the fandisc included? Doesn't say.
I hope this isn't limited stock so bad...
I ordered a physical copy from them last year in November on a Sunday around Black Friday time and got a shipping email the next day.How fast does Mangagamer stuff ship? First time using it for the Fata Morganna bundle and Umineko. Account doesn't have any order details, but payment went through. I assume give it a day or two and a shipping email will magically show up?
How fast does Mangagamer stuff ship? First time using it for the Fata Morganna bundle and Umineko. Account doesn't have any order details, but payment went through. I assume give it a day or two and a shipping email will magically show up?
If you ordered them together, do note that Fata Morgana will ship May 17th.
Received my goods from the Dies irae kickstarter. The big artbook turned out really nice.