You need only look at the content of the opening movie for C;C Love Chu Chu to know that that's never happening. I agree they might regret not spacing the R;Ns.Uhhhh looking at VNDB... I guess there's a Re:Zero game, but they're releasing in the US in January as is. And beyond that, well.
They'd need to finally port + localize Kenka Bancho Otome(I have no hope), or given that I'd forgotten they randomly localized S;G's equivalent I guess they could always localize C;C Love Chu Chu. And I guess that's it?
...wonder if they'll end up regretting this R;N dual pack vs spacing out DaSH
I didn't expect an announcement of a Switch or Switch/PS4 port of Noah today, but I hoped for one. With no version on modern systems Japan-side, Spike Chunsoft have nothing to localise, even if hurdles were cleared. I guess a PC release could happen, but that's a long shot.I expect 5pb./MAGES to continue not making any progress in clearing the hurdles needed to make an international release of Chaos;Head Noah happen, but that problem's not really on Spike Chunsoft.
I'm still hoping Machi will leave Japan.Do Spike Chunsoft have anything they can localise and release in the West next year for consoles? Immediate slate Japan-side is looking pretty empty. As Dany1899 notes, we won't be getting Anonymous;Code until 2022.
I would have said that'd need a modern port Japan-side to prompt that, but that's not what happened with 428. Western PS4 version out of nowhere. I really hope it'll come someday.
We haven't had news about Occultic;Nine Switch port, with the additional content. for a while - 2018? I don't find more recent news.I guess Occultic;Nine is still possible if they get the Switch version out.
Holy shit I can't hold all this Key news - forgot there was an event. Wasn't there going to be a new Planetarian project?
Yep, that pretty much sums it up
Man wtf I don't want to be depressed, gonna play Iwaihime first then. Started playing it, was expecting the creepy/weird shit to come later in the game, boy was I wrong...
Okay, doing as I said and sharing my thoughts on Aokana now that I have actually completed all routes.
First of all, I must compliment it on being one of the most well-paced VNs I can remember. Nothing felt padded or superfluous. The breezy, cozy island setting in the summer and light tone compared to what I'm normally used to were also welcome. Very much enjoyed the interactions between the main cast, and was pleasantly surprised by how sensible Masaya could be concerning behavior and interactions even with his occasional screw-ups taken into account, certainly not something I would expect from the lead of a VN with eroge origins. And, for something else I'm certainly not used to but also believes deserves attention, I actually appreciated there not being a route labeled as a "true" end. Don't get me wrong, I understand that it's possible to make the argument that Asuka's route is the closest thing to one, yet clearly Sprite didn't seem all that fussed about making players accept one possible outcome for the story and invalidating all others, with the finale chapter where Masaya says goodbye to Aoi after she quits teaching to go back to FC also leaving which choice was made ultimately ambiguous (but then, I've also read that said "finale" is just a what-if following the bad ending where he focused on no one in particular, as the dialogue indeed points to that). Then of course there's the fact that they chose to make an official expanded epilogue for only one of the girls based on fan response through Extra 1, which ended up being Mashiro (and years later, now that they are working on an Extra 2, they once again pass on enforcing a "canonical" choice by focusing on Misaki). The anime adaptation eschewing ALL potential romances even with shifting the viewpoint from Masaya to Asuka is another can of worms, understanding not wanting to alienate fans of any one specific girl by saying the pairing with her counted more than anyone else's, but at the same time I have no idea how the story would even work anymore given how important the love that blooms between Masaya and whichever girl he chooses ends up being for his development as well as hers.
Ultimately ended up liking every route, but naturally personal preference still led to enjoying certain ones more than others, and will comment on them in the order I chose them:
Adored Asuka's cheerfulness and innocent wonder, but all of the hyping up of Saki Inui and Irina Avalon as the ultimate threat really started to wear on me, and having to resort to turn off the balancer on Asuka's Grav Shoes for her to have any hope of winning once Irina had Saki use her shoes' second mode or whatever didn't sit well with me even with foreshadowing regarding both things. Found the reveal of Kunahama as a former missionary school, thereby explaining the crosses embroidered into the collars of the girls' uniforms, interesting.
Rika's shift to be at least a bit less serious and not as easily flustered was fun to watch, and even though there wasn't an emphasis on actually winning the FC fall tournament, the threat posed by Kasumi Kurobuchi felt far more real as a result of her not only setting out to scar people mentally but making a point of harming her opponents physically. Thought it before starting her route, but I would say that Rika has the best theme song of the four heroines overall.
Misaki's was a real roller coaster for me, as I did tire of how the majority of her Episode 7 was focused on practically twisting her arm to return to FC and I found interactions with her exhausting thanks to her almost never taking anything seriously as she went on silly tangents, but did enjoy her interactions with the Masked Skywalker and much preferred the first-round upset win against Inui without all of the theatrics from Asuka's route. Between the schism caused by Misaki leaving and Aoi relieving an unfocused Masaya of his duties as coach so that she could train Asuka and Mashiro herself so that he could sort out what he needed to with Misaki, resulting in the least amount of interactions between the main cast of the routes, not to mention the constant emphasis on the creeping darkness plaguing him since he first turned his back on FC (every route has at least some references to the negative feelings and regrets from his past, but nowhere near as pervasive), I personally considered it the weakest of the routes overall in spite of not disliking Misaki herself.
And finally, Mashiro. From her antics to coping with the indirect ways she had of showing how much she cared about Masaya, she couldn't have been more cute. Given her prior history of introversion and passion for gaming, I admit these were also factors in her resonating with me in particular among the girls. It was also a joy seeing her become stronger as a Skywalker (couldn't have been more thrilled to see her learn how to Airkick Turn), and heartbreaking to see her cry after losses came even after trying so hard but refusing to let anyone see herself like that. Seeing her able to win against Misaki and proving the merits of hard work over innate talent after she had been downplayed so much in other routes couldn't have been more cathartic, to the point that I couldn't care less about the full results of the FC fall tournament being glossed over following that unofficial match. I also considered her route having the most emphasis on scenes from her point of view instead of Masaya's than any other, pre-branch focus on other cast members included, a positive, and helped that much more in establishing her as her own person rather than just a tagalong for Misaki. Personally, I ended up liking Mashiro and her route best overall (even the scene ahead of the credits stuck with me most), so I'm already looking to double-dip on PC once the localized Extra 1 is out early next month.
Going into this year, I never would've expected a romance VN would end up becoming my front-runner for GotY, but here we are. It ended up being exactly what I needed in a VN, or any story right about now, and I couldn't be more grateful for the opportunity to play it.
That's great to hear, glad that I was able to convey how I felt about it so effectively. Very much hoping that you enjoy it, too.I bought it due to your praise.
Ill play after I finish with MuvLuv photon melodies.
I have not played it, but several people I follow on Twitter played Bustafellows and really enjoyed it.Also, we got any wild ones in here that play lots of VNs on Japanese release? I can read JP and am curious if there are any must-play games that haven't been translated. I've never played an otome game, but I'm considering Bustafellows.
that's my jam
Oh wow they haven't even made it to the production stage with it? I know some of their past games only got delayed by a month or so, but maybe they should change the date to "TBD" for now.
I'm really enjoying Aokana as my first VN (Mashiro route). So much that I went ahead and bought Extra1 on Steam the minute it went live.
Wait has the Baldr Sky patch been taken offline?Apparently it was either that or bankruptcy, that said I kinda expect an "unofficial" patch with the voices to pop up, in case that happens I'd advise to be quick to download it, people are asshole and I expect that it'll happen the same that happened to the "unofficial" 18+ patch of Baldr Sky
Yes the OG "unofficial" link at least.
Damn. It's on my wishlist and I hadn't given this a download. I've heard parts of the edited version are quite literally broken.Yes the OG "unofficial" link at least.
Iirc people reported it to hell and back or something, at least I vaguely remember reading that, don't quote me 100% on that though, maybe I just remember wrong
There are links in the Steam forum. And worst come to worst, you can just ask for somebody to re-upload it for you.Damn. It's on my wishlist and I hadn't given this a download. I've heard parts of the edited version are quite literally broken.