https://www.quora.com/Why-do-some-people-use-of-instead-of-haveSo when exactly did the word "have" became replaced with the word "of"? This coming from a non-native English speaker by the way.
https://www.quora.com/Why-do-some-people-use-of-instead-of-haveSo when exactly did the word "have" became replaced with the word "of"? This coming from a non-native English speaker by the way.
WhenOne of the slides shown in the IR presentation says that they're bringing Remote Play/etc to all devices, iOS/Android/PC/etc.
They never expanded themselves thinking user might have better hdd / ssd. They wont limit themselves with ssd. People replace hard drivers are isnt even big enough to be %1 playerbaseI wonder to what extent developers will be limited by the possibility of user replaceable storage, or whether this simply implies that you will only be able to use certified top spec ssds, or perhaps even just not have user replaceable storage at all. External drives might be out too.
The cynic in me thinks we'll still see loading times, but maybe not like the horrendous ones in Days Gone.That's cool but Spiderman is a current gen game.
What will happen with next gen games ?(highter res textures etc)
From waiting 20mins for my C64 cassettes to load only for them to crash.......to less than a second.......gaming sure has come a long way,lol.
The massive reduction of pop-in, texture loading and faster data streaming going to be a game changer next gen. More excited about that than improved loading times.Damnnn. Looks amazing. The pace at which the textures load is amazing.
That's cool but Spiderman is a current gen game.
What will happen with next gen games ?(highter res textures etc)
Thats kinda dumb considering remote play was working perfectly on Android before and they removed feature to give more exclusive bragging rights for Sony XPeria phones
The cynic in me thinks we'll still see loading times, but maybe not like the horrendous ones in Days Gone.
I imagine it like this. First you pick the stage and it immediately materializes in the background than you pick the characters and the just jump in from the sides, press fight and the HUD for choosing stuff disappears and the countdown starts, 3 2 1 fight.This could be a godsend for future fighting games. Imagine getting into the fight instantly.
Well for one thing, a lot of open world games that have driving/flying mechanics wont be handicapping the speeds of the vehicles to avoid sever pop-in issues.so that fly through, the pro version stopped every few seconds to load right?
hmm, wonder how developers will design around having load speeds that fast
this could do wonders for pop-in at least
Where's my Flash game, Rocksteady?Now it's easy to envision, say, a Speedster-style game with solid fidelity.
I want diagetic fast travel. Instead of picking a place from a menu, aloy summons a storm bird and crosses the map in like 3 seconds to where you want to go. Or better, you can fly it yourself.Seeing that heavily increased rendering speed only makes me think of 1 thing: flyable Stormbirds in Horizon. Do it Guerrilla!
Yeah,the difference now is that games can be built with SSD load times in mind now rather than just boosting load times.Youi all are going to like these fast load times. I've been enjoying them on my pc for a while now. SSD makes a big difference. Wait and see!
Off topic but if Sony focus on wireless VR in some form then the tech required for that would also mean they could do a Wii U style console to portable screen setup. It's probably optimistic to think they would do this but it would be a cool option to have. A separate Remote Play unit that's basically a screen with controllers built in and a wireless receiver for lag free game play. Since there's no processing on board it could actually be fairly cheap.I pray to the Sony gods that this is the case. The vita may be dead, but portable sony lives on!
Days Gone main problem aren't the loading , but the huge ass struttering and freezing due to data streaming.Holy shit, that fly through was fast. I'm excited to see how Insomniac can handle that tech.
I looking so forward to shorter loading times too, the Days Gone loading is unbearable.
I would love for something like this. With new console details being so scarce, I'm not totally dismissing this as a possibility.Off topic but if Sony focus on wireless VR in some form then the tech required for that would also mean they could do a Wii U style console to portable screen setup. It's probably optimistic to think they would do this but it would be a cool option to have. A separate Remote Play unit that's basically a screen with controllers built in and a wireless receiver for lag free game play. Since there's no processing on board it could actually be fairly cheap.
Yeah won't happen, but if they can do wireless VR then the tech is there to do just that.
Uh. The hell it has to do with in game loading time?So will I finally be able to play a game day 1 instead of waiting all day for downloads and installs ?
Going the road of the Switch or streaming on every device possible?
Yeah I understand but large PC games are made without these limitations, so what's the huge change that Sony's doing it now. I mean honestly sure load times will be quicker or non existent but with more speed the scope increases and the load times will just come back tbh.Watch the video in this thread and see how they had to design around the speed limitation. Now extrapolate how this can affect how games are designed in the next generation.
https://www.resetera.com/threads/marvels-spider-man-a-technical-postmortem-from-gdc.117383
Yeah I understand but large PC games are made without these limitations, so what's the huge change that Sony's doing it now.
I mean honestly sure load times will be quicker or non existent but with more speed the scope increases and the load times will just come back tbh.
There's another thread right now that would call you crazy for saying that.Yeah I understand but large PC games are made without these limitations, so what's the huge change that Sony's doing it now. I mean honestly sure load times will be quicker or non existent but with more speed the scope increases and the load times will just come back tbh.
Loading times are really not an issue in PS4/Pro versions of the game. You get them when fast traveling, or entering/exiting setpiece buildings.I have held of this long for spider man, dont see why I can't hold off more.