Pretty much, the fact that is not the first time they do this (like with Kirby and Zelda Four Swords before) means that is just them taking the whole "anniversary" thing very literallyThey're losing money on this, so I remain convinced that this is a matter of principles for them, that anniversary releases designed around an anniversary (as opposed to a title that just happened to line up with an anniversary ala 3D World remaster) should only be sold during that anniversary. A very stupid principle that only gets them a short term financial gain while hurting them more in the long run, but that's never stopped Nintendo.
The quotes from some analysts about the data Nintendo has about rereleases is interesting and newsworthy imo, but man the headline is like the most straightforwardly obvious thing ever its almost embarrassing.
They sold it at retail as wellThey did the same thing with a Fire Emblem NES title through lol
But I want to play nintendo gamesStop buying nintendo games and products. They are by far one of the most anti-consumer companies on the planet. There is an endless number of games not made by nintendo, stop rewarding their awful behavior.
This isn't for enthusiast boards but for casual peopw
Uh, those aren't flaws.One important aspect that's not being mentioned in the OP is also the incredibly poor quality of the ports in this collection:
- Super Mario 64, a 25-year old game runs at only 30 fps.
- Super Mario Sunshine, a 19-year old game also runs at only 30 fps.
- Aside from a few better textures / higher resolution, there aren't any other big improvements.
This is one of their most important franchises, and they couldn't even be bothered to get those games to 60 fps for the 35th anniversary. Because they knew that people would still buy them if they artificially limit the availability. Just adds another layer of shadiness to this whole thing.
1. It may have sold more if they didn't limit it, but Nintendo doesn't want people paying $60 for 3 Mario games if they could get them to pay $60 for 1 Mario game. It's not about just making money on this particular game but not conditioning consumers to pay less going forward.I see few points against it,
first, the game would have probably sold more and being an evergreen without it (so they made less money than possible, and more bad publicity)
Second, if the Fomo was the main point... why don't ever mention the expiration date on the ads targeting the majority of the gamers (TV and other ads, where -at least in France- the end date is not even mentioned)
Third the end of fiscal year argument... seriously? Is there any need for them to inflate their revenues, even more the year where animal crossing was slaying its way and the console is making record numbers?
Fourth, what was the point to make it for FE? Even the sales caused by fomo should be a drop in Nintendo revenues, and even more, it's not like it was a test for the serie to have a next episode or thing like that
Fifth, SM35 don't make sense in this case, since it's a game which can drive people to buy NSO, so removing it is pure loss for them
I only see that as a way to make an event to mark the anniversary, a shitty way, but not much more since honestly i don't even see any advantage to it
Well that's not happening. Mario All-Stars was a title that was released to celebrate Mario's birthday. It was a limited release available for a limited time. It has always been advertised as such since day 1. I guess you could compare it with something like the Scott Pilgrim movie that's getting a limited re-release at theaters soon. You can only watch it at theaters then. If you go to the theaters next year you won't be able to watch Scott Pilgrim there.This is insane
And it's even more batshit insane seeing people brush it off or defend it
Delisting newly released games just to make a couple of extra sales???
So if I buy a Switch Pro next year, maybe I won't be able to buy Luigi's Mansion 3 or Animal Crossing?
People on this site, defended this.
Hey but I can still snag a physical copy for 95$ in a year though!
I think their data probably says otherwise.
The main audience for people buying 3D All-Stars probably isn't casual families who just want a Mario game - there's already several more recent ones on the system filling that market. It's mostly older, nostalgic users who want to revisit an old favorite - but might not value that experience at $60. This arbitrary deadline hypothetically forces those users to bite the bullet, rather than wait for a sale.
It's not shitty at all, who actually is happy about having to double/triple/etc dip on a single game? Of course most of the time those sit on wishlists because people are willing to wait for a sale on a game they have already purchased in the past, and especially when it's not some sort of grand remake/remaster. Merely the ability to play that game on a new platform almost never gets a full-price purchase from me unless it's one of my absolute favorites.That part actually makes sense.
It's even true for VC games, there's some shit I never would have bought for money that's part of the VC service and I probably would have bought some on the last days before the closing of the store.
It's still shitty but I get why that's a thing.
Much like 3d all stars they may be time limited releases but they both had huge print runs. You can bet 3d all stars will still be on shelves in most places at least until holiday 2021.So I was wrong. Oh well.
I thought the "Earthbound" effect happened on that one.
Someone, somewhere: "Wait. You mean Nintendo isn't my best friend, and is trying to... make a profit by selling me video games?!"People get payed to reveal "no shit" info like this? I'm in the wrong field lol
So if I buy a Switch Pro next year, maybe I won't be able to buy Luigi's Mansion 3 or Animal Crossing?
Definitely isn't that much better.No
It's simply « this is for the anniversary, get it during that time it will be widely available »
Disney just randomly moved stuff to « the vault ».
it's a limited time, limited edition product that was available for 7 months with no scalping going around.
it's a mountain out an anthil
In general, we should be able to take most products at face-value. Mario 3D All Star, was at -face value - a limited-time product from day one. They said it was one, and it turns out to be exactly what they said. No 4D chess at play here.
All you're saying is that "they did what they said they'd do up-front"
and not at all addressing "why release a product like this?" it REEKS of FOMO marketing. which is scummy and exploitative
Yup. Exactly what comes to mind.