Framerate Stats
About what I expected tbh. Combat is mostly solid, cutscenes are all over the place and towns are a mess.The version tested was 1.62 on PS4 and 3.4 on Switch. The Switch footage here is from docked mode. The Switch version was played from the game card. Blur and Motion Blur were enabled for both versions.
Switch in docked mode uses a dynamic resolution with the lowest resolution found being 960x540 and the highest resolution found being 1280x720. Pixel counts in docked mode are often below 1280x720. Switch in portable mode uses a dynamic resolution with the lowest resolution found being 832x468 and the highest resolution found being 960x540.
Switch in portable mode seems to turn anti-aliasing on and off dynamically based on load. PS4 renders at a native resolution of 1920x1080.
The Switch can sometimes experience large frame time spikes when travelling through Crookback Bog