• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

chandoog

Member
Oct 27, 2017
20,074



PS5 uses a dynamic resolution with the highest native resolution found being approximately 3072x1728 and the lowest native resolution found being 1920x1080. On PS5 native resolution pixel counts seem to often be between approximately 2400x1350 and 1920x1080. On PS5 there is a form of temporal reconstruction used that can increase the resolution up to 3840x2160.

Xbox Series X uses a dynamic resolution with the highest native resolution found being 3840x2160 and the lowest native resolution found being approximately 2816x1584. On Xbox Series X native resolution pixel counts seem to often be between approximately 3840x2160 and 3200x1800. On Xbox Series X there is a form of temporal reconstruction used to increase the resolution up to 3840x2160 when rendering natively below this resolution.

Xbox Series S uses a dynamic resolution with the highest native resolution found being 1920x1080 and the lowest native resolution found being approximately 1600x900. On Xbox Series S native resolution pixel counts at 1920x1080 seem to be common. On Xbox Series S there is a form of temporal reconstruction used to increase the resolution up to 1920x1080 when rendering natively below this resolution.

The PS5 is missing screen space reflections which are present on both Xbox consoles.


Performance Metrics:




The frame rate can be inconsistent on both Xbox consoles with the frame rate sometimes dropping into the forties or fifties during scenes that previously ran at 60fps http://bit.ly/2YPi44Q This issue wasn't encountered on PS5.
 
Last edited:

zombiejames

Member
Oct 25, 2017
11,936
Stats:

HihKflG.png
 
OP
OP
chandoog

chandoog

Member
Oct 27, 2017
20,074
Outside of some missing effects on PS5, both version seem to look and play rock solid. PS5 never wavers from the 60 FPS lock while the Series consoles have some odd drops in places where they weren't there before.

A patch or two may fix that.
 

dlauv

Prophet of Truth - One Winged Slayer
Member
Oct 27, 2017
11,513
The PS5 version also has a lower draw distance and less fog and worse AF. PS5 is also using the Series S textures while the Series X uses higher quality ones. Series X loads faster too. This game is bottlenecked because it's using BC, right?

 
OP
OP
chandoog

chandoog

Member
Oct 27, 2017
20,074
The PS5 version also has a lower draw distance and less fog and worse AF. PS5 is also using the Series S textures while the Series X uses higher quality ones. Series X loads faster too. This game is bottlenecked because it's using BC, right?


I thought this is a dedicated next-gen patch, which should release it from the BC restrictions ?
 

dlauv

Prophet of Truth - One Winged Slayer
Member
Oct 27, 2017
11,513
I thought this is a dedicated next-gen patch, which should release it from the BC restrictions ?
idk, some games do it differently. Gears 5 got a whole new XSX version while Sea of Thieves is running in BC mode despite having a dedicated patch.
 

xabbott

Member
Oct 28, 2017
1,065
Florida
Xbox Series X runs 60fps over 99% of the time. Getting to 100% like the PS5 did is not worth the lack of screen space reflections, lower draw distance, and lower resolution. Hopefully next gen patches fixes things for both but I wouldn't mind them trying for more of the PC options. It looks even better there.
 
OP
OP
chandoog

chandoog

Member
Oct 27, 2017
20,074
Sadly no, it's a BC patch, no native next gen editions

Disappointing both consoles drop to the lowest res.

Series s comes out the best.
idk, some games do it differently. Gears 5 got a whole new XSX version while Sea of Thieves is running in BC mode despite having a dedicated patch.
No, it's a patch similar to something like Days Gone or the like. It's not a next gen version, it's the game running in BC with a new update.

Gotcha all.

The missing features on PS5 are likely imported settings from PS4 in that case.

And the frame rate drops on the Series consoles seem to be a bug going by the wording that drops happen in scenes where the game ran at 60 before. Maybe a memory leak.
 

Gamer @ Heart

Member
Oct 26, 2017
9,622
Xbox Series X runs 60fps over 99% of the time. Getting to 100% like the PS5 did is not worth the lack of screen space reflections, lower draw distance, and lower resolution. Hopefully next gen patches fixes things for both but I wouldn't mind them trying for more of the PC options. It looks even better there.

The odds of this game getting any support past the end of this season is tiny. The player base isn't there, and massive has 2 enormous projects in the works with avatar and star wars. As a One X owner, I was praying for a performance update for 2 years and got nothing. It was a shame to have a game as visually stunning as this one be native 4k at the cost of low settings across board with no options to toggle. This patch is a pure config change, and is literally the minimum they could have done. There is nothing coming after this
 

Andromeda

Member
Oct 27, 2017
4,847
It looks like it virtually is, outside of one blip when transitioning out of home base on XBox side. Scanning through the video, it seems like it's a perfect 60 on all consoles otherwise, especially where it counts, in combat situations.
Not really. During combat It can drop to mid forties (46fps) on XSX even if VGTech somehow didn't show them in the video.

 
OP
OP
chandoog

chandoog

Member
Oct 27, 2017
20,074
Not really. During combat It can drop to mid forties (46fps) on XSX even if VGTech somehow didn't show them in the video.


They do address it. But with the caveat that it drops in places where it didn't before. It might be a bug, memory leak or something.


The frame rate can be inconsistent on both Xbox consoles with the frame rate sometimes dropping into the forties or fifties during scenes that previously ran at 60fps http://bit.ly/2YPi44Q This issue wasn't encountered on PS5.
 

Deleted member 21709

User requested account closure
Banned
Oct 28, 2017
23,310
This patch is a night and day upgrade. Playing on a Series X.
Similar to Destiny 2 on console, the visual overhaul and 60fps upgrade is a game changer.

The visuals can look great in this game, I wish the audio direction/quality matched that. I don't remember having issues with that in Division 1. Voice direction is bad, a lot of missing sound queues when you're in the open world, and a general lack of high quality sounds.
 
OP
OP
chandoog

chandoog

Member
Oct 27, 2017
20,074
VGTech have done a new video following the PS5 version getting mostly patched.



Patch 1.31 on PS5 adds in the fog and screen space reflections that were missing in version 1.30. The black crush also seems to be fixed on PS5 with patch 1.31.

Significant performance issues were encountered when first testing the game on this patch http://bit.ly/3aq52kI These performance issues couldn't be replicated after reinstalling the game and restarting the PS5.

PS5 uses a dynamic resolution with the highest native resolution found being approximately 3456x1944 and the lowest native resolution found being 1920x1080. Native resolution pixel counts above 2400x1350 seem to be rare and native resolution pixel counts at or slightly above 1920x1080 seem to be common. There is a form of temporal reconstruction used that can increase the resolution up to 3840x2160. Note that the highest native resolution found here was in a less demanding scene than the previous test.
 

zombiejames

Member
Oct 25, 2017
11,936
VGTech have done a new video following the PS5 version getting mostly patched.



Hm.

Patch 1.31 on PS5 adds in the fog and screen space reflections that were missing in version 1.30. The black crush also seems to be fixed on PS5 with patch 1.31.

Significant performance issues were encountered when first testing the game on this patch http://bit.ly/3aq52kI These performance issues couldn't be replicated after reinstalling the game and restarting the PS5.

Haven't noticed any performance issues after trying the patch for a good two hours yesterday but good to know it's not a permanent thing. Interesting note about the black crush. I guess it's a per-game thing and not a system-level bug?
 

xtib81

Member
Mar 10, 2019
1,890
I'm glad they have fixed the ps5 version. And for those who don't know yet, you can also change the FOV slider on next gen consoles.
 
Oct 25, 2017
21,467
Sweden
looks like higher resolution on xbox, more consistent frame rate on ps5

edit: looks like the thread is old though. there have been patches since then. so i don't know if the above is still true