13 people, to be more exact.
Video by VNN(I know, I know, but there are actual sources now):
And Article by UploadVR: https://uploadvr.com/valve-employees-vr-2019/
More info at the article and video.
Fire my Knuckles if old.
Video by VNN(I know, I know, but there are actual sources now):
And Article by UploadVR: https://uploadvr.com/valve-employees-vr-2019/
Valve Laid Off 13 Employees, VR Engineers Among Them
Thirteen employees at Valve Corporation were let go recently, including people working in VR.
Images leaked late last year show what appeared to be a Valve-built VR headset. We heard from sources at the time the plan was to ship the headset early this year, potentially with a Half Life prequel game. We don't know if those plans are different now after recent employee departures.
A statement I received from Valve:
Last month, 13 full time employees were let go and a portion of our contractor agreements were terminated. It's an unfortunate part of business, but does not represent any major changes at the company. We thank those affected for their contribution and wish them well in future endeavors.I emailed Valve founder Gabe Newell for comment prior to receiving the statement. Valve continues to hire for a number of positions related to VR.
On Twitter, Nat Brown said he stopped working on VR at Valve on February 7. He had been key to Steam supporting external GPUs. Rob Rydberg was listed by Valve as an employee in January. On LinkedIn, now, he said he left in February after developing "an FPGA-based VR system architecture, allowing for a tethered or untethered VR experience, to make feature and tracking research more cost-effective, while enabling a faster path to productization."
More info at the article and video.
Fire my Knuckles if old.